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using UnityEngine ;
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using IBM . Watson . DeveloperCloud . Services . TextToSpeech . v1 ;
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+ using IBM . Watson . DeveloperCloud . Logging ;
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public class ExampleTextToSpeech : MonoBehaviour
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{
@@ -26,9 +27,116 @@ public class ExampleTextToSpeech : MonoBehaviour
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void Start ( )
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{
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- m_TextToSpeech . Voice = VoiceType . en_US_Allison ;
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- m_TextToSpeech . ToSpeech ( m_TestString , HandleToSpeechCallback , true ) ;
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- }
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+ LogSystem . InstallDefaultReactors ( ) ;
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+
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+ //// Get Voices
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get voices.");
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+ //m_TextToSpeech.GetVoices(OnGetVoices);
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+
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+ //// Get Voice
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+ ////string selectedVoice = "en-US_AllisonVoice";
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get voice {0}.", VoiceType.en_US_Allison);
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+ //m_TextToSpeech.GetVoice(OnGetVoice, VoiceType.en_US_Allison);
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+
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+ //// Get Pronunciation
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+ //string testWord = "Watson";
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get pronunciation of {0}", testWord);
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+ //m_TextToSpeech.GetPronunciation(OnGetPronunciation, testWord, VoiceType.en_US_Allison);
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+
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+ // Get Customizations
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get a list of customizations");
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+ //m_TextToSpeech.GetCustomizations(OnGetCustomizations);
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+
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+ // Create Customization
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to create a customization");
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+ //string customizationName = "unity-example-customization";
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+ //string customizationLanguage = "en-US";
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+ //string customizationDescription = "A text to speech voice customization created within Unity.";
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+ //m_TextToSpeech.CreateCustomization(OnCreateCustomization, customizationName, customizationLanguage, customizationDescription);
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+
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+ // Delete Customization
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to delete a customization");
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+ //string customizationIdentifierToDelete = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //if (!m_TextToSpeech.DeleteCustomization(OnDeleteCustomization, customizationIdentifierToDelete))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to delete custom voice model!");
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+
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+ // Get Customization
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get a customization");
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+ //string customizationIdentifierToGet = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //if (!m_TextToSpeech.GetCustomization(OnGetCustomization, customizationIdentifierToGet))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to get custom voice model!");
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+
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+ // Update Customization
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+ Log . Debug ( "ExampleTextToSpeech" , "Attempting to update a customization" ) ;
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+ Word word0 = new Word ( ) ;
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+ word0 . word = "hello" ;
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+ word0 . translation = "hullo" ;
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+ Word word1 = new Word ( ) ;
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+ word1 . word = "goodbye" ;
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+ word1 . translation = "gbye" ;
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+ Word word2 = new Word ( ) ;
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+ word2 . word = "hi" ;
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+ word2 . translation = "ohiooo" ;
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+ Word [ ] words = { word0 , word1 , word2 } ;
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+ CustomVoiceUpdate customVoiceUpdate = new CustomVoiceUpdate ( ) ;
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+ customVoiceUpdate . words = words ;
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+ customVoiceUpdate . description = "My updated description" ;
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+ customVoiceUpdate . name = "My updated name" ;
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+ string customizationIdToUpdate = "1476ea80-5355-4911-ac99-ba39162a2d34" ;
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+ if ( ! m_TextToSpeech . UpdateCustomization ( OnUpdateCustomization , customizationIdToUpdate , customVoiceUpdate ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "Failed to update customization!" ) ;
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+
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+ // Get Customization Words
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get a customization's words");
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+ //string customIdentifierToGetWords = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //if (!m_TextToSpeech.GetCustomizationWords(OnGetCustomizationWords, customIdentifierToGetWords))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to get {0} words!", customIdentifierToGetWords);
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+
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+ // Add Customization Words
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to add words to a customization");
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+ //string customIdentifierToAddWords = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //Words words = new Words();
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+ //Word word0 = new Word();
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+ //word0.word = "bananna";
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+ //word0.translation = "bunanna";
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+ //Word word1 = new Word();
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+ //word1.word = "orange";
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+ //word1.translation = "arange";
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+ //Word word2 = new Word();
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+ //word2.word = "tomato";
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+ //word2.translation = "tomahto";
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+ //Word[] wordArray = { word0, word1, word2 };
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+ //words.words = wordArray;
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+ //if (!m_TextToSpeech.AddCustomizationWords(OnAddCustomizationWords, customIdentifierToAddWords, words))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to add words to {0}!", customIdentifierToAddWords);
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+
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+ // Delete Customization Word
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to delete customization word from custom voice model.");
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+ //string customIdentifierToDeleteWord = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //string wordToDelete = "goodbye";
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+ //if (!m_TextToSpeech.DeleteCustomizationWord(OnDeleteCustomizationWord, customIdentifierToDeleteWord, wordToDelete))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to delete {0} from {1}!", wordToDelete, customIdentifierToDeleteWord);
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+
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+ // Get Customization Word
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to get the translation of a custom voice model's word.");
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+ //string customIdentifierToGetWord = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //string customIdentifierWord = "hello";
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+ //if (!m_TextToSpeech.GetCustomizationWord(OnGetCustomizationWord, customIdentifierToGetWord, customIdentifierWord))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to get the translation of {0} from {1}!", customIdentifierWord, customIdentifierToGetWord);
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+
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+ // Add Customization Word - This is not working. The PUT method is not supported by Unity.
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+ //Log.Debug("ExampleTextToSpeech", "Attempting to add a single word and translation to a custom voice model.");
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+ //string customIdentifierToAddWordAndTranslation = "1476ea80-5355-4911-ac99-ba39162a2d34";
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+ //string word = "grasshopper";
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+ //string translation = "guhrasshoppe";
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+ //if (!m_TextToSpeech.AddCustomizationWord(OnAddCustomizationWord, customIdentifierToAddWordAndTranslation, word, translation))
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+ // Log.Debug("ExampleTextToSpeech", "Failed to add {0}/{1} to {2}!", word, translation, customIdentifierToAddWordAndTranslation);
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+
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+
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+ //m_TextToSpeech.Voice = VoiceType.en_US_Allison;
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+ //m_TextToSpeech.ToSpeech(m_TestString, HandleToSpeechCallback, true);
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+
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+ }
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void HandleToSpeechCallback ( AudioClip clip )
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{
@@ -49,4 +157,118 @@ private void PlayClip(AudioClip clip)
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GameObject . Destroy ( audioObject , clip . length ) ;
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}
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}
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+
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+ private void OnGetVoices ( Voices voices )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetVoices-----" ) ;
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+ foreach ( Voice voice in voices . voices )
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+ Log . Debug ( "ExampleTextToSpeech" , "Voice | name: {0} | gender: {1} | language: {2} | customizable: {3} | description: {4}." , voice . name , voice . gender , voice . language , voice . customizable , voice . description ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetVoices-----" ) ;
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+ }
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+
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+ private void OnGetVoice ( Voice voice )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetVoice-----" ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Voice | name: {0} | gender: {1} | language: {2} | customizable: {3} | description: {4}" , voice . name , voice . gender , voice . language , voice . customizable , voice . description ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetVoice-----" ) ;
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+ }
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+
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+ private void OnGetPronunciation ( Pronunciation pronunciation )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetPronunciation-----" ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Pronunciation: {0}." , pronunciation . pronunciation ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetPronunciation-----" ) ;
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+ }
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+
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+ private void OnGetCustomizations ( Customizations customizations , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomizations-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ foreach ( Customization customization in customizations . customizations )
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+ Log . Debug ( "ExampleTextToSpeech" , "Customization: name: {0} | customization_id: {1} | language: {2} | description: {3} | owner: {4} | created: {5} | last modified: {6}" , customization . name , customization . customization_id , customization . language , customization . description , customization . owner , customization . created , customization . last_modified ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomizations-----" ) ;
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+ }
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+
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+ private void OnCreateCustomization ( CustomizationID customizationID , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnCreateCustomization-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "CustomizationID: id: {0}." , customizationID . customization_id ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnCreateCustomization-----" ) ;
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+ }
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+
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+ private void OnDeleteCustomization ( bool success , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnDeleteCustomization-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Success: {0}." , success ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnDeleteCustomization-----" ) ;
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+ }
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+
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+ private void OnGetCustomization ( Customization customization , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomization-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Customization: name: {0} | customization_id: {1} | language: {2} | description: {3} | owner: {4} | created: {5} | last modified: {6}" , customization . name , customization . customization_id , customization . language , customization . description , customization . owner , customization . created , customization . last_modified ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomization-----" ) ;
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+ }
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+
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+ private void OnUpdateCustomization ( bool success , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnUpdateCustomization-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Success: {0}." , success ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnUpdateCustomization-----" ) ;
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+ }
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+
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+ private void OnGetCustomizationWords ( Words words , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomizationWords-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ foreach ( Word word in words . words )
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+ Log . Debug ( "ExampleTextToSpeech" , "Word: {0} | Translation: {1}." , word . word , word . translation ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomizationWords-----" ) ;
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+ }
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+
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+ private void OnAddCustomizationWords ( bool success , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnAddCustomizationWords-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Success: {0}." , success ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnAddCustomizationWords-----" ) ;
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+ }
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+
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+ private void OnDeleteCustomizationWord ( bool success , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnDeleteCustomizationWord-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Success: {0}." , success ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnDeleteCustomizationWord-----" ) ;
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+ }
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+
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+ private void OnGetCustomizationWord ( Translation translation , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomizationWord-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Translation: {0}." , translation . translation ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnGetCustomizationWord-----" ) ;
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+ }
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+
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+ private void OnAddCustomizationWord ( bool success , string data )
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+ {
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnAddCustomizationWord-----" ) ;
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+ if ( data != default ( string ) )
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+ Log . Debug ( "ExampleTextToSpeech" , "data: {0}" , data ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "Success: {0}." , success ) ;
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+ Log . Debug ( "ExampleTextToSpeech" , "-----OnAddCustomizationWord-----" ) ;
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+ }
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}
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