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CHANGELOG.md

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Change Log
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==========
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## Version 0.9.0
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_2016-08-26_
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* Deprecated: Retired `Dialog` service.
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* Fix: `ExampleLanguageTranslation` now is using `LanguageTranslator` before `LanguageTranslation` service goes live.
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* Fix: Abstracted custom voice model methods in `Text to Speech` service.
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* Fix: Error when pasting credentials from the new Bluemix site into the `Config Editor`.
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* New: Added `CameraWidget` and `CameraDisplayWidget` to get video from device camera.
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* New: Added test scene for using the device camera with the `Visual Recognition` service.
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## Version 0.8.0
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_2016-08-12_
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* Fixed: Removed tag stripping from `ToSpeech()` method of the `TextToSpeech` service.
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* Fix: Removed tag stripping from `ToSpeech()` method of the `TextToSpeech` service.
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* New: The `Conversation` service now accepts full conversation payload in overloaded `Message()` method.
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* Fixed: Removed `SetLastWriteTime()` for Android platform in the data cache because of a known android issue.
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* Fix: Removed `SetLastWriteTime()` for Android platform in the data cache because of a known android issue.
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```https://code.google.com/p/android/issues/detail?id=15480```
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Config.json.enc

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Examples/ServiceExamples/Scripts/ExampleDIalog.cs

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Examples/ServiceExamples/Scripts/ExampleTextToSpeech.cs

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using UnityEngine;
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using IBM.Watson.DeveloperCloud.Services.TextToSpeech.v1;
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using IBM.Watson.DeveloperCloud.Logging;
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public class ExampleTextToSpeech : MonoBehaviour
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{
@@ -26,9 +27,116 @@ public class ExampleTextToSpeech : MonoBehaviour
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void Start ()
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{
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m_TextToSpeech.Voice = VoiceType.en_US_Allison;
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m_TextToSpeech.ToSpeech(m_TestString, HandleToSpeechCallback, true);
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}
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LogSystem.InstallDefaultReactors();
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//// Get Voices
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//Log.Debug("ExampleTextToSpeech", "Attempting to get voices.");
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//m_TextToSpeech.GetVoices(OnGetVoices);
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//// Get Voice
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////string selectedVoice = "en-US_AllisonVoice";
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//Log.Debug("ExampleTextToSpeech", "Attempting to get voice {0}.", VoiceType.en_US_Allison);
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//m_TextToSpeech.GetVoice(OnGetVoice, VoiceType.en_US_Allison);
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//// Get Pronunciation
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//string testWord = "Watson";
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//Log.Debug("ExampleTextToSpeech", "Attempting to get pronunciation of {0}", testWord);
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//m_TextToSpeech.GetPronunciation(OnGetPronunciation, testWord, VoiceType.en_US_Allison);
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// Get Customizations
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//Log.Debug("ExampleTextToSpeech", "Attempting to get a list of customizations");
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//m_TextToSpeech.GetCustomizations(OnGetCustomizations);
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// Create Customization
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//Log.Debug("ExampleTextToSpeech", "Attempting to create a customization");
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//string customizationName = "unity-example-customization";
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//string customizationLanguage = "en-US";
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//string customizationDescription = "A text to speech voice customization created within Unity.";
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//m_TextToSpeech.CreateCustomization(OnCreateCustomization, customizationName, customizationLanguage, customizationDescription);
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// Delete Customization
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//Log.Debug("ExampleTextToSpeech", "Attempting to delete a customization");
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//string customizationIdentifierToDelete = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//if (!m_TextToSpeech.DeleteCustomization(OnDeleteCustomization, customizationIdentifierToDelete))
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// Log.Debug("ExampleTextToSpeech", "Failed to delete custom voice model!");
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// Get Customization
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//Log.Debug("ExampleTextToSpeech", "Attempting to get a customization");
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//string customizationIdentifierToGet = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//if (!m_TextToSpeech.GetCustomization(OnGetCustomization, customizationIdentifierToGet))
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// Log.Debug("ExampleTextToSpeech", "Failed to get custom voice model!");
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// Update Customization
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Log.Debug("ExampleTextToSpeech", "Attempting to update a customization");
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Word word0 = new Word();
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word0.word = "hello";
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word0.translation = "hullo";
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Word word1 = new Word();
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word1.word = "goodbye";
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word1.translation = "gbye";
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Word word2 = new Word();
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word2.word = "hi";
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word2.translation = "ohiooo";
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Word[] words = { word0, word1, word2 };
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CustomVoiceUpdate customVoiceUpdate = new CustomVoiceUpdate();
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customVoiceUpdate.words = words;
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customVoiceUpdate.description = "My updated description";
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customVoiceUpdate.name = "My updated name";
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string customizationIdToUpdate = "1476ea80-5355-4911-ac99-ba39162a2d34";
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if (!m_TextToSpeech.UpdateCustomization(OnUpdateCustomization, customizationIdToUpdate, customVoiceUpdate))
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Log.Debug("ExampleTextToSpeech", "Failed to update customization!");
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// Get Customization Words
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//Log.Debug("ExampleTextToSpeech", "Attempting to get a customization's words");
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//string customIdentifierToGetWords = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//if (!m_TextToSpeech.GetCustomizationWords(OnGetCustomizationWords, customIdentifierToGetWords))
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// Log.Debug("ExampleTextToSpeech", "Failed to get {0} words!", customIdentifierToGetWords);
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// Add Customization Words
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//Log.Debug("ExampleTextToSpeech", "Attempting to add words to a customization");
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//string customIdentifierToAddWords = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//Words words = new Words();
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//Word word0 = new Word();
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//word0.word = "bananna";
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//word0.translation = "bunanna";
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//Word word1 = new Word();
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//word1.word = "orange";
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//word1.translation = "arange";
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//Word word2 = new Word();
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//word2.word = "tomato";
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//word2.translation = "tomahto";
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//Word[] wordArray = { word0, word1, word2 };
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//words.words = wordArray;
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//if (!m_TextToSpeech.AddCustomizationWords(OnAddCustomizationWords, customIdentifierToAddWords, words))
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// Log.Debug("ExampleTextToSpeech", "Failed to add words to {0}!", customIdentifierToAddWords);
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// Delete Customization Word
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//Log.Debug("ExampleTextToSpeech", "Attempting to delete customization word from custom voice model.");
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//string customIdentifierToDeleteWord = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//string wordToDelete = "goodbye";
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//if (!m_TextToSpeech.DeleteCustomizationWord(OnDeleteCustomizationWord, customIdentifierToDeleteWord, wordToDelete))
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// Log.Debug("ExampleTextToSpeech", "Failed to delete {0} from {1}!", wordToDelete, customIdentifierToDeleteWord);
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// Get Customization Word
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//Log.Debug("ExampleTextToSpeech", "Attempting to get the translation of a custom voice model's word.");
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//string customIdentifierToGetWord = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//string customIdentifierWord = "hello";
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//if (!m_TextToSpeech.GetCustomizationWord(OnGetCustomizationWord, customIdentifierToGetWord, customIdentifierWord))
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// Log.Debug("ExampleTextToSpeech", "Failed to get the translation of {0} from {1}!", customIdentifierWord, customIdentifierToGetWord);
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// Add Customization Word - This is not working. The PUT method is not supported by Unity.
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//Log.Debug("ExampleTextToSpeech", "Attempting to add a single word and translation to a custom voice model.");
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//string customIdentifierToAddWordAndTranslation = "1476ea80-5355-4911-ac99-ba39162a2d34";
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//string word = "grasshopper";
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//string translation = "guhrasshoppe";
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//if (!m_TextToSpeech.AddCustomizationWord(OnAddCustomizationWord, customIdentifierToAddWordAndTranslation, word, translation))
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// Log.Debug("ExampleTextToSpeech", "Failed to add {0}/{1} to {2}!", word, translation, customIdentifierToAddWordAndTranslation);
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//m_TextToSpeech.Voice = VoiceType.en_US_Allison;
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//m_TextToSpeech.ToSpeech(m_TestString, HandleToSpeechCallback, true);
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}
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void HandleToSpeechCallback (AudioClip clip)
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{
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GameObject.Destroy(audioObject, clip.length);
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}
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}
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private void OnGetVoices(Voices voices)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetVoices-----");
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foreach (Voice voice in voices.voices)
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Log.Debug("ExampleTextToSpeech", "Voice | name: {0} | gender: {1} | language: {2} | customizable: {3} | description: {4}.", voice.name, voice.gender, voice.language, voice.customizable, voice.description);
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Log.Debug("ExampleTextToSpeech", "-----OnGetVoices-----");
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}
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private void OnGetVoice(Voice voice)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetVoice-----");
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Log.Debug("ExampleTextToSpeech", "Voice | name: {0} | gender: {1} | language: {2} | customizable: {3} | description: {4}", voice.name, voice.gender, voice.language, voice.customizable, voice.description);
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Log.Debug("ExampleTextToSpeech", "-----OnGetVoice-----");
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}
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private void OnGetPronunciation(Pronunciation pronunciation)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetPronunciation-----");
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Log.Debug("ExampleTextToSpeech", "Pronunciation: {0}.", pronunciation.pronunciation);
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Log.Debug("ExampleTextToSpeech", "-----OnGetPronunciation-----");
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}
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private void OnGetCustomizations(Customizations customizations, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomizations-----");
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if(data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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foreach (Customization customization in customizations.customizations)
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Log.Debug("ExampleTextToSpeech", "Customization: name: {0} | customization_id: {1} | language: {2} | description: {3} | owner: {4} | created: {5} | last modified: {6}", customization.name, customization.customization_id, customization.language, customization.description, customization.owner, customization.created, customization.last_modified);
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomizations-----");
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}
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private void OnCreateCustomization(CustomizationID customizationID, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnCreateCustomization-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "CustomizationID: id: {0}.", customizationID.customization_id);
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Log.Debug("ExampleTextToSpeech", "-----OnCreateCustomization-----");
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}
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private void OnDeleteCustomization(bool success, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnDeleteCustomization-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Success: {0}.", success);
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Log.Debug("ExampleTextToSpeech", "-----OnDeleteCustomization-----");
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}
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private void OnGetCustomization(Customization customization, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomization-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Customization: name: {0} | customization_id: {1} | language: {2} | description: {3} | owner: {4} | created: {5} | last modified: {6}", customization.name, customization.customization_id, customization.language, customization.description, customization.owner, customization.created, customization.last_modified);
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomization-----");
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}
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private void OnUpdateCustomization(bool success, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnUpdateCustomization-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Success: {0}.", success);
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Log.Debug("ExampleTextToSpeech", "-----OnUpdateCustomization-----");
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}
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private void OnGetCustomizationWords(Words words, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomizationWords-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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foreach (Word word in words.words)
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Log.Debug("ExampleTextToSpeech", "Word: {0} | Translation: {1}.", word.word, word.translation);
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomizationWords-----");
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}
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private void OnAddCustomizationWords(bool success, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnAddCustomizationWords-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Success: {0}.", success);
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Log.Debug("ExampleTextToSpeech", "-----OnAddCustomizationWords-----");
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}
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private void OnDeleteCustomizationWord(bool success, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnDeleteCustomizationWord-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Success: {0}.", success);
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Log.Debug("ExampleTextToSpeech", "-----OnDeleteCustomizationWord-----");
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}
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private void OnGetCustomizationWord(Translation translation, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomizationWord-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Translation: {0}.", translation.translation);
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Log.Debug("ExampleTextToSpeech", "-----OnGetCustomizationWord-----");
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}
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private void OnAddCustomizationWord(bool success, string data)
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{
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Log.Debug("ExampleTextToSpeech", "-----OnAddCustomizationWord-----");
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if (data != default(string))
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Log.Debug("ExampleTextToSpeech", "data: {0}", data);
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Log.Debug("ExampleTextToSpeech", "Success: {0}.", success);
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Log.Debug("ExampleTextToSpeech", "-----OnAddCustomizationWord-----");
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}
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}

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