1.0.5 - Lockfree tile fetching
What's Changed
- Fix the example code by @CelliesProjects in #72
- Decrement
pendingJobs
through theosm
pointer by @CelliesProjects in #73 - Remove tile decode mutexes for improved multicore performance by @CelliesProjects in #74
- Delete unused include by @CelliesProjects in #75
- Refactor
fetchTile
for clarity and less branching by @CelliesProjects in #76 - Remove redundant sanity checks by @CelliesProjects in #77
- Refactor
updateCache
by @CelliesProjects in #78 - Dont assume 1
TICK
== 1 ms by @CelliesProjects in #79 - Small fixes wrt caching by @CelliesProjects in #80
- Bump version to 1.0.5 by @CelliesProjects in #81
Full Changelog: 1.0.4...1.0.5