1.0.6 - Optimized tile fetch/decode
What's Changed
- Cleanup by @CelliesProjects in #83
- Add option to force single core decoding by @CelliesProjects in #84
- Fixed unused variable warning when
CORE_DEBUG_LEVEL
== 0 by @CelliesProjects in #85 - Cleanup destructor by @CelliesProjects in #86
- Optimize PNG decoder initialization by @CelliesProjects in #87
- Refactor tile worker startup for robustness and efficiency by @CelliesProjects in #88
- Add pioarduino links by @CelliesProjects in #89
- Mark tiles as not busy in the decoding task by @CelliesProjects in #90
- Cleanup by @CelliesProjects in #91
- Update README.md by @CelliesProjects in #92
- Bump version to 1.0.6 by @CelliesProjects in #93
Full Changelog: 1.0.5...1.0.6