v3.0.0
January 11, 2019
π New features
- BitmapText has been added.
- Text can be bold.
- Shapes now have a blendmode property.
π Bug fixes
- π₯ Breaking change Renamed SpriteSheetLoader to SpriteSheetSplitter.
- Subfolders of the assets folder work on Windows now.
- Frame zero now has a duration of zero.
- The SpriteSheetSplitter doesn't reload the sprite sheet if it's already in the TextureCache.
- The local player now uses the parameters stored in the LocalStorage.
- Removed the max turn warning, since it's replaced by a limit of alloted time.
- Better process cleanup.
- Fixed security issue (ZipSlip bug).
- Fixed the minimum max time alloted to players (now it really is 50ms).
β οΈ Known issues
setFrameDuration()
does not work in theinit()
.