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[gd_resource type ="DynamicFont" load_steps =2 format =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/fonts/CascadiaCode.ttf" type ="DynamicFontData" id =1 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/fonts/CascadiaCode.ttf" type ="DynamicFontData" id =1 ]
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[resource ]
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font_data = ExtResource ( 1 )
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[gd_resource type ="DynamicFont" load_steps =2 format =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/fonts/CascadiaCode.ttf" type ="DynamicFontData" id =1 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/fonts/CascadiaCode.ttf" type ="DynamicFontData" id =1 ]
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[resource ]
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size = 14
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[gd_scene load_steps =4 format =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/content/ModList.gd" type ="Script" id =1 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/content/ModListMod.tscn" type ="PackedScene" id =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/fonts/Heading.tres" type ="DynamicFont" id =3 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/content/ModList.gd" type ="Script" id =1 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/content/ModListMod.tscn" type ="PackedScene" id =2 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/fonts/Heading.tres" type ="DynamicFont" id =3 ]
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[node name ="ModList" type ="MarginContainer" ]
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margin_left = 20.0
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[gd_scene load_steps =3 format =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/content/ModListMod.gd" type ="Script" id =1 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/fonts/text.tres" type ="DynamicFont" id =2 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/content/ModListMod.gd" type ="Script" id =1 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/fonts/text.tres" type ="DynamicFont" id =2 ]
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[node name ="ModListMod" type ="HBoxContainer" ]
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margin_right = 1880.0
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[gd_scene load_steps =10 format =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/content/UserProfiles.gd" type ="Script" id =1 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/shader/blur.tres" type ="Shader" id =2 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/content/ModList.tscn" type ="PackedScene" id =3 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/fonts/Heading.tres" type ="DynamicFont" id =4 ]
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- [ext_resource path ="res://mods-unpacked/KANA -UserProfile/assets/fonts/text.tres" type ="DynamicFont" id =5 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/content/UserProfiles.gd" type ="Script" id =1 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/shader/blur.tres" type ="Shader" id =2 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/content/ModList.tscn" type ="PackedScene" id =3 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/fonts/Heading.tres" type ="DynamicFont" id =4 ]
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+ [ext_resource path ="res://mods-unpacked/GodotModding -UserProfile/assets/fonts/text.tres" type ="DynamicFont" id =5 ]
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[sub_resource type ="ShaderMaterial" id =1 ]
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shader = ExtResource ( 2 )
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extends Node
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- var KANA_User_Profile_MOD_DIR := "KANA -UserProfile"
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- var KANA_User_Profile_LOG_NAME := "KANA -UserProfile"
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+ var GodotModding_User_Profile_MOD_DIR := "GodotModding -UserProfile"
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+ var GodotModding_User_Profile_LOG_NAME := "GodotModding -UserProfile"
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var mod_dir_path := ""
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var extensions_dir_path := ""
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var translations_dir_path := ""
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func _init (modLoader = ModLoader ) -> void :
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- ModLoaderUtils .log_info ("Init" , KANA_User_Profile_LOG_NAME )
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- mod_dir_path = modLoader .UNPACKED_DIR .plus_file (KANA_User_Profile_MOD_DIR )
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+ ModLoaderUtils .log_info ("Init" , GodotModding_User_Profile_LOG_NAME )
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+ mod_dir_path = modLoader .UNPACKED_DIR .plus_file (GodotModding_User_Profile_MOD_DIR )
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# Add extensions
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install_script_extensions (modLoader )
@@ -29,5 +29,5 @@ func add_translations(modLoader) -> void:
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func _ready ():
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- var user_profile_dialog = load ("res://mods-unpacked/KANA -UserProfile/content/UserProfiles.tscn" ).instance ()
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+ var user_profile_dialog = load ("res://mods-unpacked/GodotModding -UserProfile/content/UserProfiles.tscn" ).instance ()
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get_tree ().root .call_deferred ("add_child" , user_profile_dialog )
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