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4 changes: 2 additions & 2 deletions docs/build/reference/linker-support-for-delay-loaded-dlls.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ The Visual C++ linker now supports the delayed loading of DLLs. This relieves yo

Before Visual C++ 6.0, the only way to load a DLL at run time was by using **LoadLibrary** and **GetProcAddress**; the operating system would load the DLL when the executable or DLL using it was loaded.

Beginning with Visual C++ 6.0, when statically linking with a DLL, the linker provides options to delay load the DLL until the program calls a function in that DLL.
Beginning with Visual C++ 6.0, when implicitly linking with a DLL, the linker provides options to delay load the DLL until the program calls a function in that DLL.

An application can delay load a DLL using the [/DELAYLOAD (Delay Load Import)](../../build/reference/delayload-delay-load-import.md) linker option with a helper function (default implementation provided by Visual C++). The helper function will load the DLL at run time by calling **LoadLibrary** and **GetProcAddress** for you.

Expand Down Expand Up @@ -45,4 +45,4 @@ The following topics describe delay loading DLLs:
## See Also

[DLLs in Visual C++](../../build/dlls-in-visual-cpp.md)<br/>
[Linking](../../build/reference/linking.md)
[Linking](../../build/reference/linking.md)