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merged 1 commit into from
Feb 9, 2020
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drvoss
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@drvoss drvoss commented Jan 5, 2020

Add current windows version

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@drvoss : Thanks for your contribution! The author(s) have been notified to review your proposed change.

@@ -18,7 +18,7 @@ ms.workload:
You can debug C++ code that is running on the graphics processing unit (GPU). GPU debugging support in Visual Studio includes race detection, launching processes and attaching to them, and integration into the debugging windows.

## Supported Platforms
Debugging is supported on [!INCLUDE[win7](../debugger/includes/win7_md.md)], [!INCLUDE[win8](../debugger/includes/win8_md.md)], [!INCLUDE[winsvr08_r2](../debugger/includes/winsvr08_r2_md.md)], and [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)]. For debugging on the software emulator, [!INCLUDE[win8](../debugger/includes/win8_md.md)], or [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)] is required. For debugging on the hardware, you must install the drivers for your graphics card. Not all hardware vendors implement all debugger features. See the vendor documentation for limitations.
Debugging is supported on [!INCLUDE[win7](../debugger/includes/win7_md.md)], [!INCLUDE[win8](../debugger/includes/win8_md.md)], Windows 10, [!INCLUDE[winsvr08_r2](../debugger/includes/winsvr08_r2_md.md)], [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)] and Windows Server 2016. For debugging on the software emulator, [!INCLUDE[win8](../debugger/includes/win8_md.md)], Windows 10 or [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)], Windows Server 2016 is required. For debugging on the hardware, you must install the drivers for your graphics card. Not all hardware vendors implement all debugger features. See the vendor documentation for limitations.
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Suggested change
Debugging is supported on [!INCLUDE[win7](../debugger/includes/win7_md.md)], [!INCLUDE[win8](../debugger/includes/win8_md.md)], Windows 10, [!INCLUDE[winsvr08_r2](../debugger/includes/winsvr08_r2_md.md)], [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)] and Windows Server 2016. For debugging on the software emulator, [!INCLUDE[win8](../debugger/includes/win8_md.md)], Windows 10 or [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)], Windows Server 2016 is required. For debugging on the hardware, you must install the drivers for your graphics card. Not all hardware vendors implement all debugger features. See the vendor documentation for limitations.
Debugging is supported on [!INCLUDE[win7](../debugger/includes/win7_md.md)], [!INCLUDE[win8](../debugger/includes/win8_md.md)], Windows 10, [!INCLUDE[winsvr08_r2](../debugger/includes/winsvr08_r2_md.md)], [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)], and Windows Server 2016. For debugging on the software emulator, [!INCLUDE[win8](../debugger/includes/win8_md.md)], Windows 10, [!INCLUDE[winserver8](../debugger/includes/winserver8_md.md)] or Windows Server 2016 is required. For debugging on the hardware, you must install the drivers for your graphics card. Not all hardware vendors implement all debugger features. See the vendor documentation for limitations.

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#sign-off If you can commit this minor edit and then merge, that would be great.

@ShannonLeavitt ShannonLeavitt merged commit 7798fa6 into MicrosoftDocs:master Feb 9, 2020
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