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93 changes: 93 additions & 0 deletions docs/cross-platform/change-log-visual-studio-tools-for-unity.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,99 @@ ms.workload:
# Change Log (Visual Studio Tools for Unity)
Visual Studio Tools for Unity change log.

## 3.6.0.4
Released 2018-03-05

### Bug fixes

- **Project Generation:**

- Fixed Mono version detection.

- **Integration:**

- Fixed timing issues with 2018.1 and plugin activation.

## 3.6.0.3
Released 2018-02-23

### New Features

- **Project Generation:**

- Added support for .Net Standard.

### Bug fixes

- **Project Generation:**

- Fixed Unity target framework detection.

- **Debugger:**

- Fixed breaking on exceptions that are thrown outside of usercode.

## 3.6.0.2
Released 2018-02-07

### New Features

- **Integration:**

- Update UnityMessage API surface for 2017.3.

### Bug fixes

- **Integration:**

- Only reload projects on external change (with throttling).

## 3.6.0.1
Released 2018-01-24

### Bug fixes

- **Integration:**

- Fixed automatic pdb to mdb debug symbol conversion.

- Fixed indirect call to EditorPrefs.GetBool impacting the inspector while trying to change array size.

## 3.6.0.0
Released 2018-01-10

### New Features

- **Project Generation:**

- Added support for 2018.1 MonoIsland reference model.

- **Evaluation:**

- Added support for $exception identifier.

- **Debugger:**

- Added support for DebuggerHidden/DebuggerStepThrough attributes with the new Unity runtime.

- **Wizards:**

- Introduce 'Latest' version for wizards.

### Bug fixes

- **Project Generation:**

- Fixed project guid computation for player projects.

- **Debugger:**

- Fixed a race in handling breaking events.

- **Wizards:**

- Refresh roslyn context before inserting method.

## 3.5.0.3
Released 2018-01-09

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