This is a simple game example using LiteEntitySystem and LiteNetLib with Unity.
- Entity-based networking powered by LiteEntitySystem
- Client-server communication using LiteNetLib
- Predictive and raytraced shooting
- Smooth movement synchronization
- W, A, S, D – Move character
- Left Mouse Button – Fire sniper (raytraced)
- Right Mouse Button – Fire pistol (predicted projectile)
- Clone this repository and open it in Unity 2022.3.57f1
- Press play
This project is available under the MIT License.