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Fixes
Ambiguous reference to Process class: it seems a Process class was added to the UnityEditor namespace, which causes a conflict with the Process class in Unity.Editor.Tasks. This is fixed.
Something broke in the detection of linux systems (of which macos is a subset), which caused the wrong paths to be used when creating cache files. This fixes #22
Fixed authorship information so it shows up correctly in Package Manager.
Fixed styles in the History view to make things readable in 2019+