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update: Alternate Player Prefabs Connection Approval Process #861

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NoelStephensUnity
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adding some additional documentation on setting alternate player prefabs within the connection approval process.

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  • Small Changes - Typos, formatting, slight revisions
  • New Content - New features, sections, pages, tutorials
  • Site and Tools - Updates, maintenance, and new packages for the site and Docusaurus

Purpose of the Pull Request:
This adds additional documentation to help users better understand how they can assign alternate player prefabs via a player prefab's GlobalObjectIdHash value when using the connection approval process.

adding some additional documentation on setting alternate player prefabs within the connection approval process.
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@armstrongl armstrongl left a comment

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LGTM! Thanks for getting this together so quickly!

@armstrongl armstrongl merged commit 98b8b8d into main Dec 6, 2022
@armstrongl armstrongl deleted the update/connection-approval-player-prefab-globalobjectidhash branch December 6, 2022 17:38
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2 participants