Skip to content

Commit 187a4a6

Browse files
committed
Merge branch 'develop' into feature/bump-2021
* develop: chore: adding optional pre-commit hooks [MTT-3302] (#619) chore: Updated readme links to the doc site from doc restructure with Fatih. (#622) # Conflicts: # RepoUtilities/pre-commit.toInstall
2 parents 644c8ae + ef83c56 commit 187a4a6

File tree

2 files changed

+6
-5
lines changed

2 files changed

+6
-5
lines changed

README.md

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
44
| Solutions architects are available on [Discord](https://discord.gg/mNgM2XRDpb) and [forums](https://forum.unity.com/forums/multiplayer.26/) to help you work through issues you may encounter when using Boss Room. |
55
| -- |
66

7-
Boss Room is a fully functional co-op multiplayer RPG made with Unity Netcode. It is built to serve as an educational sample that showcases certain typical gameplay [patterns](https://docs-multiplayer.unity3d.com/docs/develop/learn/bossroom-examples/bossroom-actions) that are frequently featured in similar networked games.
7+
Boss Room is a fully functional co-op multiplayer RPG made with Unity Netcode. It is built to serve as an educational sample that showcases certain typical gameplay [patterns](https://docs-multiplayer.unity3d.com/netcode/current/learn/bossroom-examples/bossroom-actions) that are frequently featured in similar networked games.
88

99
You can use everything in this project as a starting point or as bits and pieces in your own Unity games. The project is licensed under the Unity Companion License. See [LICENSE.md](LICENSE.md) for more legal information.
1010

@@ -46,7 +46,7 @@ Once you have downloaded the project, the steps below should get you up and runn
4646

4747
## Testing multiplayer
4848

49-
In order to see the multiplayer functionality in action we can either run multiple instances of the game locally on your computer, using either ParrelSync or builds or choose to connect to a friend over the internet. See [how to test](https://docs-multiplayer.unity3d.com/docs/develop/tutorials/testing/testing_locally) for more info.
49+
In order to see the multiplayer functionality in action we can either run multiple instances of the game locally on your computer, using either ParrelSync or builds or choose to connect to a friend over the internet. See [how to test](https://docs-multiplayer.unity3d.com/netcode/current/tutorials/testing/testing_locally) for more info.
5050

5151
---------------
5252
**Local multiplayer setup**
@@ -68,9 +68,9 @@ To play over internet, we need to build an executable that is shared between all
6868

6969
It is possible to connect between multiple instances of the same executable OR between executables and the editor that produced said executable.
7070

71-
Running the game over internet currently requires setting up a relay. Boss Room provides an integration with [Unity Relay](https://docs-multiplayer.unity3d.com/docs/develop/relay/relay/index.html).
71+
Running the game over internet currently requires setting up a relay. Boss Room provides an integration with [Unity Relay](https://docs-multiplayer.unity3d.com/netcode/current/relay/relay).
7272

73-
> Checkout our Unity Relay setup guide [here](https://docs-multiplayer.unity3d.com/docs/develop/relay/relay/index.html)
73+
> Checkout our Unity Relay setup guide [here](https://docs-multiplayer.unity3d.com/netcode/current/relay/relay)
7474
7575
Alternatively you can use Port Forwarding. The https://portforward.com/ site has guides on how to enable port forwarding on a huge number of routers. Boss Room uses `UDP` and needs a `9998` external port to be open. Make sure your host's address listens on 0.0.0.0 (127.0.0.1 is for local development only).
7676

@@ -89,7 +89,7 @@ For an overview of the project's architecture please check out our [ARCHITECTURE
8989

9090
---------------
9191

92-
For a deep dive in Unity Netcode and Boss Room, visit our [doc](https://docs-multiplayer.unity3d.com/) and [Unity Multiplayer Resources](https://docs-multiplayer.unity3d.com/docs/learn/introduction) sections.
92+
For a deep dive in Unity Netcode and Boss Room, visit our [doc](https://docs-multiplayer.unity3d.com/) and [Unity Multiplayer Resources](https://docs-multiplayer.unity3d.com/netcode/current/learn/introduction) sections.
9393

9494
## Bite-size Samples
9595
This repository contains a collection of bitesize sample projects and games that showcase different sub-features of NGO. You can review these samples with documentation to understand APIs and features better.

RepoUtilities/pre-commit.toInstall

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1 +1,2 @@
1+
#!/bin/sh
12
python3 RepoUtilities/pre-commit.py

0 commit comments

Comments
 (0)