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"com.unity.learn.iet-framework" : " 2.1.1" ,
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"com.unity.memoryprofiler" : " 0.5.0-preview.1" ,
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"com.unity.multiplayer.tools" : " 1.0.0-pre.2" ,
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- "com.unity.netcode.adapter.utp" : " 1.0.0-pre.6 " ,
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- "com.unity.netcode.gameobjects" : " 1.0.0-pre.6 " ,
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+ "com.unity.netcode.adapter.utp" : " https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=/com.unity.netcode.adapter.utp#gdc/adapter-relay-heartbeat-fix " ,
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+ "com.unity.netcode.gameobjects" : " https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=/com.unity.netcode.gameobjects#gdc/adapter-relay-heartbeat-fix " ,
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"com.unity.postprocessing" : " 3.1.1" ,
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"com.unity.render-pipelines.universal" : " 10.8.1" ,
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"com.unity.services.authentication" : " 1.0.0-pre.4" ,
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"url" : " https://packages.unity.com"
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},
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"com.unity.netcode.adapter.utp" : {
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- "version" : " 1.0.0-pre.6 " ,
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+ "version" : " https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=/com.unity.netcode.adapter.utp#gdc/adapter-relay-heartbeat-fix " ,
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"depth" : 0 ,
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- "source" : " registry " ,
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+ "source" : " git " ,
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"dependencies" : {
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"com.unity.netcode.gameobjects" : " 1.0.0-pre.6" ,
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"com.unity.transport" : " 1.0.0-pre.14"
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},
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- "url " : " https://packages.unity.com "
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+ "hash " : " 912dd0e87aaafd4c4f158f9101b90ff2b4515dcd "
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},
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"com.unity.netcode.gameobjects" : {
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- "version" : " 1.0.0-pre.6 " ,
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+ "version" : " https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git?path=/com.unity.netcode.gameobjects#gdc/adapter-relay-heartbeat-fix " ,
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"depth" : 0 ,
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- "source" : " registry " ,
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+ "source" : " git " ,
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"dependencies" : {
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"com.unity.modules.animation" : " 1.0.0" ,
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"com.unity.modules.physics" : " 1.0.0" ,
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"com.unity.modules.physics2d" : " 1.0.0" ,
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"com.unity.nuget.mono-cecil" : " 1.10.1" ,
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"com.unity.collections" : " 1.1.0"
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},
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- "url " : " https://packages.unity.com "
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+ "hash " : " 912dd0e87aaafd4c4f158f9101b90ff2b4515dcd "
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},
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"com.unity.nuget.mono-cecil" : {
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"version" : " 1.10.1" ,
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