fix: nav mesh floating patches removed #542
Merged
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Description (*)
This PR brings a QoL fix for navigation. The nav mesh in the game scene had floaters due to some objects not being excluded outright from the bake, as seen below:
The new bake:
Related Pull Requests
Issue Number(s) (*)
Fixes issue(s): This is a QoL PR which came about from working on MTT-2412.
This is a cherrypick-able fix that should be in develop as well.
A subsequent PR will actually address the issue of the Rogue being able to dash to tops of columns.
Edit: the prefabs that were modified here initially will instead be modified in the rogue dash fix PR.
Contribution checklist