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fix: mage FX graphics not offset #571

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Merged
merged 1 commit into from
Mar 17, 2022

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fernando-cortez
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Description (*)

One of Mage's FX was offset at (0,0,50) on spawn. Resetting that offset removes the weird green FX teleportation bug.

Related Pull Requests

Issue Number(s) (*)

Fixes issue(s): MTT-2842

Manual testing scenarios

  1. Do Mage Heal and rotate around & move.

Contribution checklist

  • Pull request has a meaningful description of its purpose
  • All commits are accompanied by meaningful commit messages
  • All new or changed code is covered with unit/integration tests (if applicable)
  • All automated tests passed successfully (all builds are green)

@fernando-cortez fernando-cortez added 2-Easy This PR is trivial and can be reviewed quickly 1-Needs Review PR needs attention from the assignee and reviewers GDC-cherrypick labels Mar 17, 2022
@fernando-cortez fernando-cortez merged commit 0d8d44a into release/GDC2022 Mar 17, 2022
@fernando-cortez fernando-cortez deleted the fix/mage-particle-fx-offsetting branch March 17, 2022 20:02
fernando-cortez added a commit that referenced this pull request Mar 18, 2022
SamuelBellomo pushed a commit that referenced this pull request Mar 18, 2022
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1-Needs Review PR needs attention from the assignee and reviewers 2-Easy This PR is trivial and can be reviewed quickly GDC-cherrypick
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3 participants