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fix: Alpha4 input press doesn't open emote drawer on UI [MTT-3236] #599

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5 changes: 5 additions & 0 deletions Assets/BossRoom/Scripts/Client/UI/HeroActionBar.cs
Original file line number Diff line number Diff line change
Expand Up @@ -197,6 +197,11 @@ void Update()
// If we have another player selected, see if their aliveness state has changed,
// and if so, update the interactiveness of the basic-action button

if (Input.GetKeyUp(KeyCode.Alpha4))
{
m_ButtonInfo[ActionButtonType.EmoteBar].Button.OnPointerUpEvent.Invoke();
}

if (!m_SelectedPlayerNetState) { return; }

bool isAliveNow = m_SelectedPlayerNetState.NetworkLifeState.LifeState.Value == LifeState.Alive;
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