Skip to content

Refactor: Shader and Material Consolidation [MTT-2900] #648

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 8 commits into from
May 12, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
16 changes: 14 additions & 2 deletions Assets/BossRoom/Material/Characters/Character_Shadow.mat
Original file line number Diff line number Diff line change
Expand Up @@ -8,14 +8,14 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Character_Shadow
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Shader: {fileID: -6465566751694194690, guid: a9ba79dc821093a4c9041bcede85096b, type: 3}
m_ValidKeywords:
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
Expand Down Expand Up @@ -52,6 +52,10 @@ Material:
m_Texture: {fileID: 2800000, guid: 6eb539aefcd5a7846af91c0a77161b92, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: 6eb539aefcd5a7846af91c0a77161b92, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
Expand Down Expand Up @@ -86,10 +90,12 @@ Material:
- _Blend: 0
- _BlendOp: 0
- _BumpScale: 1
- _CastShadows: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _Depth_Blend: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
Expand All @@ -100,6 +106,7 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
Expand All @@ -108,12 +115,17 @@ Material:
- _SpecularHighlights: 1
- _SrcBlend: 5
- _Surface: 1
- _UseAlpha: 1
- _UseSoftParticles: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 0.54509807}
- _Color: {r: 0, g: 0, b: 0, a: 0.54509807}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MainTextureTilingOffset: {r: 1, g: 1, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2085413229483183920
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.771
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.778
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
112 changes: 0 additions & 112 deletions Assets/BossRoom/Material/Characters/Toon/Hair_Imp_Bomb.mat

This file was deleted.

2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Hair_Mage_Boy.mat
Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.778
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Hair_Tank_Boy.mat
Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.778
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Hair_Tank_Girl.mat
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.588
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.667
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.667
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Head_Mage_Boy.mat
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.667
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Head_Tank_Boy.mat
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.667
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Head_Tank_Girl.mat
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.674
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Helmet_Imp.mat
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.428
- _RimThreshold: 0.123
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Torso_Boss.mat
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.208
- _RimThreshold: 0.595
- _SmoothnessTextureChannel: 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.366
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Weapons_Mage.mat
Original file line number Diff line number Diff line change
Expand Up @@ -95,6 +95,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.264
- _RimThreshold: 0.058
- _SmoothnessTextureChannel: 0
Expand Down
2 changes: 2 additions & 0 deletions Assets/BossRoom/Material/Characters/Toon/Weapons_Tank.mat
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.343
- _RimThreshold: 0.145
- _SmoothnessTextureChannel: 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,8 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _RimAmount: 0.384
- _RimThreshold: 0
- _SmoothnessTextureChannel: 0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: boss_arena
m_Name: M_BossFloor
m_Shader: {fileID: -6465566751694194690, guid: 58d945a80f1f06c4db5c1fa66a0afc55, type: 3}
m_ValidKeywords: []
m_InvalidKeywords:
Expand Down
Loading