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fix: subscribing to a message channel while unsubscribing is pending [MTT-3756] #675
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999191f
adding removal of pending sub/unsub when unsubscribing/subscribing
LPLafontaineB 25b1adf
Merge branch 'develop' into fix/sub-unsub-resub-msg-channels
LPLafontaineB 02e2bc6
Merge branch 'develop' into fix/sub-unsub-resub-msg-channels
LPLafontaineB a6bb11d
Merge branch 'develop' into fix/sub-unsub-resub-msg-channels
LPLafontaineB 1c4d465
updated changelog
LPLafontaineB 1d22c2c
Merge branch 'develop' into fix/sub-unsub-resub-msg-channels
LPLafontaineB 4e47a36
Adding tests
LPLafontaineB 4e86961
Merge branch 'develop' into fix/sub-unsub-resub-msg-channels
LPLafontaineB 5228cce
adding specificity to auto-injected GameObjects in MainMenu scene
LPLafontaineB 6ab496e
Moving subscribing/unsubscribing to LifeStateChangedEventMessages to …
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,88 @@ | ||
using System; | ||
using NUnit.Framework; | ||
using Unity.Multiplayer.Samples.BossRoom.Shared.Infrastructure; | ||
using UnityEngine; | ||
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namespace Unity.Multiplayer.Samples.BossRoom.Tests.Runtime | ||
{ | ||
public class MessageChannelTests | ||
{ | ||
struct EmptyMessage { } | ||
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int m_NbSubscribers = 2; | ||
int m_NbMessagesReceived; | ||
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IDisposable SubscribeToChannel(MessageChannel<EmptyMessage> channel) | ||
{ | ||
var subscriptions = new DisposableGroup(); | ||
subscriptions.Add(channel.Subscribe(Subscription1)); | ||
subscriptions.Add(channel.Subscribe(Subscription2)); | ||
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return subscriptions; | ||
} | ||
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void Subscription1(EmptyMessage message) | ||
{ | ||
m_NbMessagesReceived++; | ||
} | ||
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void Subscription2(EmptyMessage message) | ||
{ | ||
m_NbMessagesReceived++; | ||
} | ||
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[SetUp] | ||
public void Setup() | ||
{ | ||
m_NbMessagesReceived = 0; | ||
} | ||
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[Test] | ||
public void MessagePublishedIsReceivedByAllSubscribers() | ||
{ | ||
var messageChannel = new MessageChannel<EmptyMessage>(); | ||
var subscriptions = SubscribeToChannel(messageChannel); | ||
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messageChannel.Publish(new EmptyMessage()); | ||
Assert.AreEqual(m_NbSubscribers, m_NbMessagesReceived); | ||
subscriptions.Dispose(); | ||
} | ||
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[Test] | ||
public void MessagePublishedIsNotReceivedByAllSubscribersAfterUnsubscribing() | ||
{ | ||
var messageChannel = new MessageChannel<EmptyMessage>(); | ||
var subscriptions = SubscribeToChannel(messageChannel); | ||
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messageChannel.Publish(new EmptyMessage()); | ||
Assert.AreEqual(m_NbSubscribers, m_NbMessagesReceived); | ||
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m_NbMessagesReceived = 0; | ||
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subscriptions.Dispose(); | ||
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messageChannel.Publish(new EmptyMessage()); | ||
Assert.AreEqual(0, m_NbMessagesReceived); | ||
} | ||
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[Test] | ||
public void MessagePublishedIsReceivedByAllSubscribersAfterResubscribing() | ||
{ | ||
var messageChannel = new MessageChannel<EmptyMessage>(); | ||
var subscriptions = SubscribeToChannel(messageChannel); | ||
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messageChannel.Publish(new EmptyMessage()); | ||
Assert.AreEqual(m_NbSubscribers, m_NbMessagesReceived); | ||
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m_NbMessagesReceived = 0; | ||
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subscriptions.Dispose(); | ||
subscriptions = SubscribeToChannel(messageChannel); | ||
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messageChannel.Publish(new EmptyMessage()); | ||
Assert.AreEqual(m_NbSubscribers, m_NbMessagesReceived); | ||
subscriptions.Dispose(); | ||
} | ||
} | ||
} |
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