Skip to content

v2.3.0 release #868

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 11 commits into from
Sep 7, 2023
Merged

v2.3.0 release #868

merged 11 commits into from
Sep 7, 2023

Conversation

fernando-cortez
Copy link
Collaborator

Description

Merging changes from develop for v2.3.0 release.

Issue Number(s)

N/A

Contribution checklist

  • Tests have been added for boss room and/or utilities pack
  • Release notes have been added to the project changelog file and/or package changelog file
  • Pull request has a meaningful description of its purpose
  • All commits are accompanied by meaningful commit messages
  • JIRA ticket ID is in the PR title or at least one commit message
  • Include the ticket ID number within the body message of the PR to create a hyperlink
  • An Index entry has been added in readme.md if applicable

jilfranco-unity and others added 11 commits August 14, 2023 10:20
* changed the scale on diagonal wall colliders to not be negative

* changelog update

* added PR number to changelog
* updating project to 2022.3.7f1 LTS, while keeping NGO at v1.4.0

* updaing project.metafile to run on 2022.3

* changelog addition

* important package updates highlighted

* updated nodes in these shaders

---------

Co-authored-by: jilfranco-unity <[email protected]>
* upgrade project to NGO v1.6.0

* creating version define for NGO versions of range 1.5.2 to 1.6.0 & excluding single failing test

* code standards pass

* changelog addition

* adding more context

* more context
…08] (#860)

* updating to lobby 1.1.0

* locking lobby at creation to prevent other players from joining before it is ready

* removing explicit reference to wire in package manifest

* removing unnecessary periodic lobby updates

* removing old exception catch that is no longer necessary and adding new temporary catch for edge case exception
… button [MTT-7003] (#863)

* unsubscription on application.wantstoquit to avoid infinite loop

* changelog addition

* code formatting
* fixing syncing issue of loading progress
…ect component [MTT-6239] (#866)

* moving NetworkObject components above NetworkBehaviours in component order in networked prefabs and in-scene placed GameObjects
…low [MTT-3450] (#864)

* clarify comments about where some scene events are executed

* clarifying comments about fix for additive scenes when synchronizing
…125] (#867)

* removing uses of the null-coalescing operator

* replacing null-conditional operators with regular null checks
* project settings & changelog updated

* utilities package dependencies updated as well, version bump
@fernando-cortez fernando-cortez marked this pull request as ready for review September 7, 2023 21:07
@fernando-cortez fernando-cortez requested a review from a team as a code owner September 7, 2023 21:07
@fernando-cortez fernando-cortez merged commit a93b8ce into main Sep 7, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants