fix: NetworkVariable warnings on player spawns [MTT-7161] #870
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Description
This PR fixes warnings generated when modifying a NetworkVariable before a player NetworkObject was spawned. Instead the NetworkVariable is spawned before the NetworkObject is spawned, ensuring the NetworkVariable is instantiated with the new default value, and so is ready to be consumed on OnNetworkSpawn methods -- a pattern we wish to keep.
Issue Number(s)
MTT-7161
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