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fix: networkshow client connected scenemanagement disabled #3056

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NoelStephensUnity
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This fixes the issue where NetworkSpawnManager.ShowHiddenObjectsToNewlyJoinedClient was being invoked on the session owner side when scene management was disabled.

Changelog

NA (Found before released)

Testing and Documentation

  • Includes adjustments to integration test ExtendedNetworkShowAndHideTests.
  • No documentation changes or additions were necessary.

Fixing issue where NetworkSpawnManager.ShowHiddenObjectsToNewlyJoinedClient was being invoked on the session owner when scene management is disabled.
Adding an additional test for NetworkSpawnManager.ShowHiddenObjectsToNewlyJoinedClient validation test that runs with scene management disabled.

Adding some additional checks within NetcodeIntegrationTestHelpers to skip any NetworkManagers that were destroyed prior to the final shutdown sequence.
@NoelStephensUnity NoelStephensUnity marked this pull request as ready for review September 9, 2024 18:10
@NoelStephensUnity NoelStephensUnity requested a review from a team as a code owner September 9, 2024 18:10
@NoelStephensUnity NoelStephensUnity merged commit 7389f8b into develop-2.0.0 Sep 9, 2024
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@NoelStephensUnity NoelStephensUnity deleted the fix/networkshow-client-connected-scenemanagement-disabled branch September 9, 2024 19:36
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2 participants