store hit GameObject in raycast output #4111
Merged
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Proposed change(s)
Requested in linked issue. The original request was for the Collider, but GameObject is a lot more convenient, because 2D and 3D casts use a different collider type (Collider vs Collider2D). Users should be able to get the type that they want from the GameObject.
Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)
https://jira.unity3d.com/browse/MLA-1075
#4018
Types of change(s)
Checklist
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