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Add support for all other *.uid files (godot related) #282

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@myconstructivismmess

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@myconstructivismmess

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There was already a pull request (PR) to add support for files that end with .uid in Godot, but it only works for files that end with .gd.uid. In reality, there are many more file types in Godot that generate associated files ending with .uid.

Suggested solution

We could remove the godot array and add the associated .uid nesting rule for all related file types.

Alternative

We could add a way to implement inverse nesting rules.

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