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Pull requests: bevyengine/bevy
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Ugrade to Drawing game state to the screen
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
wgpu
version 25.0
A-Rendering
Object-centered text layout
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19559
opened Jun 9, 2025 by
ickshonpe
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ECS: put strings only used for debug behind a feature
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19558
opened Jun 9, 2025 by
mockersf
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Mesh serialization
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19545
opened Jun 9, 2025 by
yrns
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Feature: 2d Point Lights.
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19539
opened Jun 8, 2025 by
Adriigbs
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Add bevy_fbx, an FBX loader based on ufbx
A-Assets
Load files from disk to use for things like images, models, and sounds
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#19534
opened Jun 8, 2025 by
VitalyAnkh
•
Draft
Document Rendering and layout for characters
C-Docs
An addition or correction to our documentation
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TextShadow
not supported by Text2d
A-Text
#19533
opened Jun 8, 2025 by
ickshonpe
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Add system parameter for relation quieries
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19526
opened Jun 7, 2025 by
KurlykovDanila
•
Draft
1 of 5 tasks
Schema types metadata
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19524
opened Jun 7, 2025 by
Leinnan
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Spawn batch with relationship
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add new GLTF character model and loader functionality
A-glTF
Related to the glTF 3D scene/model format
C-Examples
An addition or correction to our examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19509
opened Jun 6, 2025 by
SachinSSh
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Fix iOS simulator build
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
O-iOS
Specific to the iOS mobile operating system
P-Compile-Failure
A failure to compile Bevy apps
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Improve documentation on Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Specialized*Pipeline*
.
A-Rendering
#19494
opened Jun 4, 2025 by
andriyDev
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Bundle refactor - Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Option
bundles and Box<dyn Bundle>
A-ECS
Have Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Single
and Populated
fail instead of skipping
A-ECS
Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
Events<T>::retain
implementation through existing drain with send_batch
A-ECS
#19486
opened Jun 4, 2025 by
GMcMichael
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Return an error when adding the same asset label multiple times.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19485
opened Jun 4, 2025 by
andriyDev
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Assets::get_many
A-Assets
#19484
opened Jun 3, 2025 by
Wuketuke
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deny(missing_docs) for bevy_reflect
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19481
opened Jun 3, 2025 by
theotherphil
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PlaneMeshBuilder: allow for different number of subdivisions in X and Z directions
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#19479
opened Jun 3, 2025 by
Wuketuke
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Stop storing access for all systems
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19477
opened Jun 3, 2025 by
chescock
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Componentize system-internal QueryState.
A-ECS
Entities, components, systems, and events
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
P-Unsound
A bug that results in undefined compiler behavior
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19473
opened Jun 3, 2025 by
re0312
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