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Bladecoder Adventure Engine v0.9.4

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@bladecoder bladecoder released this 04 Dec 01:21
· 1096 commits to master since this release
  • Compile custom classes when not found in loading project.
  • Fix issue #23: Edit an existing actor
  • Sets editor window size to 0.9 * screen size
  • Better version control:
    • Extract version strings from build.gradle to gradle.properties in games.
    • Put versions in BladeEngine.properties when compiling games.
    • Show versions in DebugScreen
    • Added version to game model and saved games for further checks.
    • Put version variables in game gradle.properties
  • Bug fix adding assets because of bad filter strings.
  • Get appName from gradle.properties
  • fix little bug when loading project and the custom actions are not compiled
  • Editor: Better msg handling: Message Dialog
  • Change RECTANGLE to SUBTITLE type of Text
  • Editor: adjust colors in skin for a more pleasant feel.
  • update pathfinder classes for no warnings.
  • Use Gdx library instead JavaFX to set the window size.
  • Use enum toString() as key to retrieve custom screens implementation.