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Bladecoder Adventure Engine v1.3.5

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@bladecoder bladecoder released this 28 Dec 21:17
· 461 commits to master since this release

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added Spine's skins support.
  • Choose the best matching 'use' verb when target and inventory actor have it.
  • Added pitch parameter to sounds.
  • Updated libgdx to v1.9.8.
  • Special keys (testerbot, record, play, etc) only enabled in debug mode.
  • Delete red tint in hotspots.
  • Added sound input panel.
  • FIX: Error in walking path calculation.
  • FIX: running test scene in android.
  • FIX: bad viewport configuration when pausing and restore the qqqgame when screen in 4:3.
  • FIX: bug when setting ink property if it doesn't exists after load game.
  • FIX: getCurrentTarget() in RunVerbAction.
  • FIX: sound list reload when changing chapters.
  • FIX: main class detection in desktop packaging.
  • FIX: error reading Cb from InkManager.
  • FIX: particles and bboxfromrenderer for resolutions other than 1.