Releases: brunomikoski/ScriptableObjectCollection
Releases · brunomikoski/ScriptableObjectCollection
New Inspector and other features
Changed
- Refactored CollectionCustomEditor to use UITK, getting rid of multiple hacks to make it work with the IMGUI and Reorderable list
- Updated the visuals of the Collection Editor
- Advanced Options are now exposed by default, giving more clarify of what is going on
- Removed the editor only assets from the Collection (
generateAsPartialClass
,generateAsBaseClass
,generateAsStaticClass
), those are not stored on the SOCSettings file and versioned - The
guid
,items
andautomaticallyLoaded
are nowHideInInspector
on the Collection, to avoid confusion - Added new USS and UXML files to the Collection Editor
- Generated static files now contains the default
.g.cs
postfix - If you set your Default Folder for Generated Files to null on the settings, it will now use the same folder as the original collection .cs files.
- If you now set your namespace to empty on the settings, it will now use the same namespace as the original collection .cs files.
- Add new Context Menu on the Collection to generate the indirect file for the collection
- Fixed GoTo button not working on the PropertyDrawer, now will probably select the collection and expand only the item you want.
Added
- Added new Default Inspector session to the Collection Editor, where you can see the default inspector of the collection and expose more items there.
- Collections now can be enforced to use Indirect Reference, this will show an error message if the collection is not using Indirect Reference
Know issues
- Settings will not be automatically converted to the new SOCSettings file, settings like (custom namespace, filename, or target folder) so you have to reconfigure those settings manually
v2.2.4 - Item Order Protection & Fixed SOC Item Property Drawers
What's Changed
- Item Order Protection by @RoyTheunissen in #141
- Fixed SOC Item property drawers not working in certain Unity versions by @RoyTheunissen in #141
Full Changelog: v2.2.3...v2.2.4
v2.2.3 - New SOCItemEditorOptions options and bug fixing.
Fixes
[SOCItemEditorOptions]
now has the option to limit the displayed items to the collection selected in a given field using the ConstrainToCollectionField parameter.[SOCItemEditorOptions]
now has the option to fire a callback when a value is selected using the OnSelectCallbackMethod parameter.- Replaced the implementation of the
[DidReloadScripts]
by theAssetPostprocessor
to deal with importing errors on newer unity version - Fixed issue where trying to add new custom items to a collection was not showing the create custom type properly
v2.2.1 - Improved Keyboard Support for Browser
What's Changed
- fix: handle keyboard selection by @Thundernerd in #135
- Feature/item indices by @RoyTheunissen in #136
Full Changelog: v2.2.0...v2.2.1
2.2.0 - Scriptable Object Collection Browser
What's Changed
- fix: trim dot from namespace by @Thundernerd in #132
- fix: return scriptable object folder when mirroring by @Thundernerd in #133
- feat: add scriptable object collection browser by @Thundernerd in #134
Full Changelog: v2.1.2...v2.2.0
v2.1.2 - SOC Item reference overrides
What's Changed
- Made sure SOC Item references correctly show property overrides by @RoyTheunissen in #131
Full Changelog: v2.1.1...v2.1.2
2.1.1 - Generator Wizard
Generators!
Added
- Introducing Generators (thanks @RoyTheunissen). The overall idea is to make it simple to generate Collection Items based on other rules, for instance Unity Scenes, Unity Tags, Layers and anything else you want,check the help wiki about how to use it: https://github.com/brunomikoski/ScriptableObjectCollection/wiki/Generators
Changed
- Ability to define if a class can be reordered/add/remove items by the collection
- A few other helpers for creating SOCItems dynamically
What's Changed
- Feature/collection generators by @RoyTheunissen in #128
- Feature/collection generator tweaks by @brunomikoski in #129
Full Changelog: v2.0.9...v2.1.0
2.0.9
Changed
- Editor serialization issues with new drawing methods.
- Added sorting options for collections
- Added option to make the collection not reorderable
- Fixed issue with asset post-processing and recent imported files
What's Changed
- add: changes by @brunomikoski in #127
Full Changelog: v2.0.8...v2.0.9
2.0.8
Changed
- Fixed a small typo in the package description.
- Since [2.0.3] the collection now uses the Editor for drawing the items on the collection, but this can cause some issues depending of how customized it is inside a ReorderableList, so you can now choose the item to use or not by toggling the
Use Custom Editor
inside the advanced settings - Upgraded the
CollectionCustomEditor
to useBaseEditor
- Updated
CollectionItemPicker<>
to useIndirectReference<>
to store the items, since it also contains theLongGuid
reference to the Collection, allowing it to work with multiple collections of the same time (It should automatically upgrade to the new version automatically) - Added ability to compare
CollectionItemPicker<>
to aIList<>
of the same type - Other minor fixes and improvements
What's Changed
- Release/2.0.7 by @RoyTheunissen in #123
- Fix/small typo by @RoyTheunissen in #124
- Feature/new tweaks by @brunomikoski in #125
Full Changelog: v2.0.7...v2.0.8