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Maybe I'm not informed enough, but for PlayStation decomp normally uses macro.inc
where labels from data segments are defined as global, as expected the assembly generated by Splat define those labels as global, thing is that onces they are defined on the file they get defined as local and that causes a little missmatch despites that at the end it doesn't matter as it creates matching result so I want to request a feature that let the user (and the report system) ignore it
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