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CMake has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). Most importantly, this separation of HIP compiler and the C/C++ compiler also allows user to choose a different compiler if desired, compared to the current situation where everything must be built with ROCm's clang. Makefile is unchanged. Signed-off-by: Gavin Zhao <[email protected]>
I noticed #4024 is doing the same thing. It seems it's only missing Nix support. |
GZGavinZhao
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to GZGavinZhao/llama.cpp
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Mar 15, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
Mar 15, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
Mar 21, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
Mar 21, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
Mar 21, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
atmouse-
pushed a commit
to atmouse-/llama.cpp
that referenced
this pull request
Apr 24, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
May 15, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
May 16, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
May 16, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
GZGavinZhao
added a commit
to GZGavinZhao/llama.cpp
that referenced
this pull request
May 16, 2024
Supercedes ggml-org#4024 and ggml-org#4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. Note that since native CMake HIP support is not yet available on Windows, on Windows we fall back to the old behavior. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. 5. Added CI checks for HIP on both Linux and Windows. On Linux, we test both the new and old behavior. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
slaren
pushed a commit
that referenced
this pull request
May 17, 2024
Supercedes #4024 and #4813. CMake's native HIP support has become the recommended way to add HIP code into a project (see [here](https://rocm.docs.amd.com/en/docs-6.0.0/conceptual/cmake-packages.html#using-hip-in-cmake)). This PR makes the following changes: 1. The environment variable `HIPCXX` or CMake option `CMAKE_HIP_COMPILER` should be used to specify the HIP compiler. Notably this shouldn't be `hipcc`, but ROCm's clang, which usually resides in `$ROCM_PATH/llvm/bin/clang`. Previously this was control by `CMAKE_C_COMPILER` and `CMAKE_CXX_COMPILER`. Note that since native CMake HIP support is not yet available on Windows, on Windows we fall back to the old behavior. 2. CMake option `CMAKE_HIP_ARCHITECTURES` is used to control the GPU architectures to build for. Previously this was controled by `GPU_TARGETS`. 3. Updated the Nix recipe to account for these new changes. 4. The GPU targets to build against in the Nix recipe is now consistent with the supported GPU targets in nixpkgs. 5. Added CI checks for HIP on both Linux and Windows. On Linux, we test both the new and old behavior. The most important part about this PR is the separation of the HIP compiler and the C/C++ compiler. This allows users to choose a different C/C++ compiler if desired, compared to the current situation where when building for ROCm support, everything must be compiled with ROCm's clang. ~~Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses `GPU_TARGETS` to control architectures to build for, but I feel like setting `CMAKE_HIP_ARCHITECTURES` is a bit awkward when you're calling `make`.~~ Makefile used `GPU_TARGETS` but the README says to use `AMDGPU_TARGETS`. For consistency with CMake, all usage of `GPU_TARGETS` in Makefile has been updated to `AMDGPU_TARGETS`. Thanks to the suggestion of @jin-eld, to maintain backwards compatibility (and not break too many downstream users' builds), if `CMAKE_CXX_COMPILER` ends with `hipcc`, then we still compile using the original behavior and emit a warning that recommends switching to the new HIP support. Similarly, if `AMDGPU_TARGETS` is set but `CMAKE_HIP_ARCHITECTURES` is not, then we forward `AMDGPU_TARGETS` to `CMAKE_HIP_ARCHITECTURES` to ease the transition to the new HIP support. Signed-off-by: Gavin Zhao <[email protected]>
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CMake's native HIP support has become the recommended way to add HIP code into a project (see here). This PR makes the following changes:
HIPCXX
or CMake optionCMAKE_HIP_COMPILER
should be used to specify the HIP compiler. Notably this shouldn't behipcc
, but ROCm's clang, which usually resides in$ROCM_PATH/llvm/bin/clang
. Previously this was control byCMAKE_C_COMPILER
andCMAKE_CXX_COMPILER
.CMAKE_HIP_ARCHITECTURES
is used to control the GPU architectures to build for. Previously this was controled byGPU_TARGETS
.The most important part about this PR is that this separation of HIP compiler and the C/C++ compiler allows user to choose a different C/C++ compiler if desired, compared to the current situation where everything must be built with ROCm's clang.
Makefile is unchanged. Please let me know if we want to be consistent on variables' naming because Makefile still uses
GPU_TARGETS
to control architectures to build for, but I feel like settingCMAKE_HIP_ARCHITECTURES
is a bit awkward when you're callingmake
.I've tried to modify Nix as best as I can, but I've yet to figure out a way to test the Nix build with ROCm. If someone could help me test or give me instructions on how to test that would be appreciated.