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Fix for #107 - Values in [UXF_Rig] don't seem to stick #114

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Feb 27, 2022
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16 changes: 16 additions & 0 deletions Assets/UXF/Scripts/Etc/Editor/UXFWizard.cs
Original file line number Diff line number Diff line change
Expand Up @@ -152,6 +152,22 @@ public void OnGUI()
}
}

#if UNITY_2019_3_OR_NEWER
if (!EditorSettings.enterPlayModeOptionsEnabled || EditorSettings.enterPlayModeOptions != EnterPlayModeOptions.None)
{
EditorGUILayout.HelpBox("You currently must enable Reload Domain and Reload Scene in the Editor Settings to use UXF. Please enable these options.", MessageType.Error);
if (GUILayout.Button("Fix"))
{
EditorSettings.enterPlayModeOptionsEnabled = true;
EditorSettings.enterPlayModeOptions = EnterPlayModeOptions.None;
}
}
else
{
EditorGUILayout.HelpBox("Reload Domain and Reload Scene Editor Settings are correctly enabled.", MessageType.Info);
}
#endif

EditorGUILayout.Separator();

GUILayout.Label("WebGL", EditorStyles.boldLabel);
Expand Down
2 changes: 1 addition & 1 deletion Assets/UXF/VERSION.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
2.4.1
2.4.2