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Pygame's recipe updated to use latest libjpeg-turbo and libfreetype (optional for Python 2.7.11) #787

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@opacam opacam commented Jun 12, 2016

This PR has the words "optional for Python 2.7.11" to keep reference to the original PR #775 (Python 2.7.11). This depends on PRs: #784, #785 and #793.

Here I force pygame to build against the p4a's libjpeg-turbo and p4a's libfreeetype instead of the ones distributed with the pygame_bootstrap_components. This way we avoid building all the stuff against different versions of libraries and the ones from the p4a are more updated. Unfortunately I cannot manage to use the same formula with libpng's recipe.

Merge note: Be careful with this because the pygame_bootstrap_components/__init__.py file also has been modified in the Python 2.7.11 (PR #775) and it is possible that a merge conflict happens, if this is finally merged.

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opacam commented Aug 12, 2016

¡¡¡ Closed because currently I'm working with python's version 2.7.12,
and this recipe isn't needed anymore !!!

@opacam opacam closed this Aug 12, 2016
@opacam opacam deleted the updates-pygame branch April 11, 2020 18:25
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