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582 changes: 550 additions & 32 deletions llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp

Large diffs are not rendered by default.

10 changes: 4 additions & 6 deletions llvm/test/Transforms/SLPVectorizer/AArch64/tsc-s116.ll
Original file line number Diff line number Diff line change
Expand Up @@ -23,14 +23,12 @@ define void @s116_modified(ptr %a) {
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[GEP1]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[GEP3]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float> poison, float [[LD0]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 poison>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.vector.insert.v4f32.v2f32(<4 x float> [[TMP5]], <2 x float> [[TMP2]], i64 2)
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <4 x float> [[TMP4]], <4 x float> [[TMP7]], <4 x i32> <i32 0, i32 poison, i32 2, i32 4>
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> poison, <4 x i32> <i32 0, i32 0, i32 2, i32 3>
; CHECK-NEXT: [[TMP10:%.*]] = fmul fast <4 x float> [[TMP6]], [[TMP9]]
; CHECK-NEXT: store <4 x float> [[TMP10]], ptr [[A]], align 4
; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP2]], <4 x i32> <i32 0, i32 0, i32 1, i32 2>
; CHECK-NEXT: [[TMP8:%.*]] = fmul fast <4 x float> [[TMP6]], [[TMP7]]
; CHECK-NEXT: store <4 x float> [[TMP8]], ptr [[A]], align 4
; CHECK-NEXT: ret void
;
%gep1 = getelementptr inbounds float, ptr %a, i64 1
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32 changes: 21 additions & 11 deletions llvm/test/Transforms/SLPVectorizer/AArch64/vec3-calls.ll
Original file line number Diff line number Diff line change
@@ -1,17 +1,27 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK %s
; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK %s
; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,NON-POWER-OF-2 %s
; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,POWER-OF-2 %s

define void @vec3_vectorize_call(ptr %Colour, float %0) {
; CHECK-LABEL: @vec3_vectorize_call(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[COLOUR:%.*]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP1]], <2 x float> zeroinitializer, <2 x float> zeroinitializer)
; CHECK-NEXT: store <2 x float> [[TMP2]], ptr [[COLOUR]], align 4
; CHECK-NEXT: [[ARRAYIDX99_I1:%.*]] = getelementptr float, ptr [[COLOUR]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0:%.*]], float 0.000000e+00, float 0.000000e+00)
; CHECK-NEXT: store float [[TMP3]], ptr [[ARRAYIDX99_I1]], align 4
; CHECK-NEXT: ret void
; NON-POWER-OF-2-LABEL: @vec3_vectorize_call(
; NON-POWER-OF-2-NEXT: entry:
; NON-POWER-OF-2-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[COLOUR:%.*]], align 4
; NON-POWER-OF-2-NEXT: [[TMP2:%.*]] = insertelement <3 x float> poison, float [[TMP0:%.*]], i32 2
; NON-POWER-OF-2-NEXT: [[TMP3:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <3 x i32> <i32 0, i32 1, i32 poison>
; NON-POWER-OF-2-NEXT: [[TMP4:%.*]] = shufflevector <3 x float> [[TMP2]], <3 x float> [[TMP3]], <3 x i32> <i32 3, i32 4, i32 2>
; NON-POWER-OF-2-NEXT: [[TMP5:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP4]], <3 x float> zeroinitializer, <3 x float> zeroinitializer)
; NON-POWER-OF-2-NEXT: store <3 x float> [[TMP5]], ptr [[COLOUR]], align 4
; NON-POWER-OF-2-NEXT: ret void
;
; POWER-OF-2-LABEL: @vec3_vectorize_call(
; POWER-OF-2-NEXT: entry:
; POWER-OF-2-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[COLOUR:%.*]], align 4
; POWER-OF-2-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP1]], <2 x float> zeroinitializer, <2 x float> zeroinitializer)
; POWER-OF-2-NEXT: store <2 x float> [[TMP2]], ptr [[COLOUR]], align 4
; POWER-OF-2-NEXT: [[ARRAYIDX99_I1:%.*]] = getelementptr float, ptr [[COLOUR]], i64 2
; POWER-OF-2-NEXT: [[TMP3:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0:%.*]], float 0.000000e+00, float 0.000000e+00)
; POWER-OF-2-NEXT: store float [[TMP3]], ptr [[ARRAYIDX99_I1]], align 4
; POWER-OF-2-NEXT: ret void
;
entry:
%1 = load float, ptr %Colour, align 4
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -245,34 +245,24 @@ define void @select_uniform_ugt_16xi8(ptr %ptr, i8 %x) {
; CHECK-NEXT: [[L_8:%.*]] = load i8, ptr [[GEP_8]], align 1
; CHECK-NEXT: [[CMP_8:%.*]] = icmp ugt i8 [[L_8]], -1
; CHECK-NEXT: [[GEP_9:%.*]] = getelementptr inbounds i8, ptr [[PTR]], i8 9
; CHECK-NEXT: [[L_9:%.*]] = load i8, ptr [[GEP_9]], align 1
; CHECK-NEXT: [[GEP_10:%.*]] = getelementptr inbounds i8, ptr [[PTR]], i8 10
; CHECK-NEXT: [[L_10:%.*]] = load i8, ptr [[GEP_10]], align 1
; CHECK-NEXT: [[GEP_11:%.*]] = getelementptr inbounds i8, ptr [[PTR]], i8 11
; CHECK-NEXT: [[L_11:%.*]] = load i8, ptr [[GEP_11]], align 1
; CHECK-NEXT: [[GEP_12:%.*]] = getelementptr inbounds i8, ptr [[PTR]], i8 12
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i8>, ptr [[PTR]], align 1
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <8 x i8> [[TMP0]], i32 0
; CHECK-NEXT: [[S_8:%.*]] = select i1 [[CMP_8]], i8 [[TMP1]], i8 [[X:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i8>, ptr [[GEP_12]], align 1
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x i8> [[TMP0]], <8 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <16 x i8> [[TMP3]], i8 [[L_9]], i32 9
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <16 x i8> [[TMP4]], i8 [[L_10]], i32 10
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i8>, ptr [[GEP_9]], align 1
; CHECK-NEXT: [[TMP3:%.*]] = load <4 x i8>, ptr [[GEP_12]], align 1
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <8 x i8> [[TMP0]], <8 x i8> [[TMP4]], <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 8, i32 9, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <16 x i8> [[TMP5]], i8 [[L_11]], i32 11
; CHECK-NEXT: [[TMP7:%.*]] = call <16 x i8> @llvm.vector.insert.v16i8.v8i8(<16 x i8> [[TMP6]], <8 x i8> [[TMP0]], i64 0)
; CHECK-NEXT: [[TMP8:%.*]] = call <16 x i8> @llvm.vector.insert.v16i8.v4i8(<16 x i8> [[TMP7]], <4 x i8> [[TMP2]], i64 12)
; CHECK-NEXT: [[TMP8:%.*]] = call <16 x i8> @llvm.vector.insert.v16i8.v4i8(<16 x i8> [[TMP7]], <4 x i8> [[TMP3]], i64 12)
; CHECK-NEXT: [[TMP9:%.*]] = icmp ugt <16 x i8> [[TMP8]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <8 x i8> [[TMP0]], <8 x i8> [[TMP11]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: [[TMP13:%.*]] = insertelement <16 x i8> [[TMP12]], i8 [[L_9]], i32 9
; CHECK-NEXT: [[TMP14:%.*]] = insertelement <16 x i8> [[TMP13]], i8 [[L_10]], i32 10
; CHECK-NEXT: [[TMP15:%.*]] = insertelement <16 x i8> [[TMP14]], i8 [[L_11]], i32 11
; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <16 x i8> [[TMP15]], <16 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: [[TMP17:%.*]] = insertelement <16 x i8> poison, i8 [[X]], i32 0
; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <16 x i8> [[TMP17]], <16 x i8> poison, <16 x i32> zeroinitializer
; CHECK-NEXT: [[TMP19:%.*]] = select <16 x i1> [[TMP9]], <16 x i8> [[TMP16]], <16 x i8> [[TMP18]]
; CHECK-NEXT: store <16 x i8> [[TMP19]], ptr [[PTR]], align 2
; CHECK-NEXT: [[TMP10:%.*]] = insertelement <16 x i8> poison, i8 [[X]], i32 0
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <16 x i8> [[TMP10]], <16 x i8> poison, <16 x i32> zeroinitializer
; CHECK-NEXT: [[TMP12:%.*]] = select <16 x i1> [[TMP9]], <16 x i8> [[TMP8]], <16 x i8> [[TMP11]]
; CHECK-NEXT: store <16 x i8> [[TMP12]], ptr [[PTR]], align 2
; CHECK-NEXT: ret void
;
entry:
Expand Down
12 changes: 4 additions & 8 deletions llvm/test/Transforms/SLPVectorizer/X86/crash_dequeue.ll
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,8 @@ define void @_ZSt6uniqueISt15_Deque_iteratorIdRdPdEET_S4_S4_(ptr %__first, ptr n
; CHECK-LABEL: @_ZSt6uniqueISt15_Deque_iteratorIdRdPdEET_S4_S4_(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr [[__FIRST:%.*]], align 8
; CHECK-NEXT: [[_M_FIRST3_I_I:%.*]] = getelementptr inbounds %"struct.std::_Deque_iterator.4.157.174.208.259.276.344.731", ptr [[__FIRST]], i64 0, i32 1
; CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[__LAST:%.*]], align 8
; CHECK-NEXT: [[_M_FIRST3_I_I83:%.*]] = getelementptr inbounds %"struct.std::_Deque_iterator.4.157.174.208.259.276.344.731", ptr [[__LAST]], i64 0, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = load ptr, ptr [[_M_FIRST3_I_I83]], align 8
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x ptr>, ptr [[__LAST:%.*]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x ptr> [[TMP1]], ptr [[TMP0]], i32 0
; CHECK-NEXT: br i1 undef, label [[_ZST13ADJACENT_FINDIST15_DEQUE_ITERATORIDRDPDEET_S4_S4__EXIT:%.*]], label [[WHILE_COND_I_PREHEADER:%.*]]
; CHECK: while.cond.i.preheader:
; CHECK-NEXT: br label [[WHILE_COND_I:%.*]]
Expand All @@ -22,10 +20,8 @@ define void @_ZSt6uniqueISt15_Deque_iteratorIdRdPdEET_S4_S4_(ptr %__first, ptr n
; CHECK: while.body.i:
; CHECK-NEXT: br i1 undef, label [[_ZST13ADJACENT_FINDIST15_DEQUE_ITERATORIDRDPDEET_S4_S4__EXIT]], label [[WHILE_COND_I]]
; CHECK: _ZSt13adjacent_findISt15_Deque_iteratorIdRdPdEET_S4_S4_.exit:
; CHECK-NEXT: [[TMP3:%.*]] = phi ptr [ [[TMP2]], [[ENTRY:%.*]] ], [ [[TMP2]], [[WHILE_COND_I]] ], [ undef, [[WHILE_BODY_I]] ]
; CHECK-NEXT: [[TMP4:%.*]] = phi ptr [ [[TMP0]], [[ENTRY]] ], [ [[TMP1]], [[WHILE_COND_I]] ], [ undef, [[WHILE_BODY_I]] ]
; CHECK-NEXT: store ptr [[TMP4]], ptr [[__FIRST]], align 8
; CHECK-NEXT: store ptr [[TMP3]], ptr [[_M_FIRST3_I_I]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = phi <2 x ptr> [ [[TMP2]], [[ENTRY:%.*]] ], [ [[TMP1]], [[WHILE_COND_I]] ], [ undef, [[WHILE_BODY_I]] ]
; CHECK-NEXT: store <2 x ptr> [[TMP3]], ptr [[__FIRST]], align 8
; CHECK-NEXT: br i1 undef, label [[IF_THEN_I55:%.*]], label [[WHILE_COND:%.*]]
; CHECK: if.then.i55:
; CHECK-NEXT: br label [[WHILE_COND]]
Expand Down
27 changes: 12 additions & 15 deletions llvm/test/Transforms/SLPVectorizer/X86/horizontal-minmax.ll
Original file line number Diff line number Diff line change
Expand Up @@ -837,21 +837,18 @@ define i32 @maxi8_mutiple_uses(i32) {
; THRESH-NEXT: [[TMP5:%.*]] = icmp sgt i32 [[TMP3]], [[TMP4]]
; THRESH-NEXT: [[TMP6:%.*]] = select i1 [[TMP5]], i32 [[TMP3]], i32 [[TMP4]]
; THRESH-NEXT: [[TMP7:%.*]] = load <4 x i32>, ptr getelementptr inbounds ([32 x i32], ptr @arr, i64 0, i64 2), align 8
; THRESH-NEXT: [[TMP8:%.*]] = load i32, ptr getelementptr inbounds ([32 x i32], ptr @arr, i64 0, i64 6), align 8
; THRESH-NEXT: [[TMP9:%.*]] = load i32, ptr getelementptr inbounds ([32 x i32], ptr @arr, i64 0, i64 7), align 4
; THRESH-NEXT: [[TMP10:%.*]] = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> [[TMP7]])
; THRESH-NEXT: [[TMP11:%.*]] = insertelement <2 x i32> poison, i32 [[TMP10]], i32 0
; THRESH-NEXT: [[TMP12:%.*]] = insertelement <2 x i32> [[TMP11]], i32 [[TMP9]], i32 1
; THRESH-NEXT: [[TMP13:%.*]] = insertelement <2 x i32> poison, i32 [[TMP8]], i32 0
; THRESH-NEXT: [[TMP14:%.*]] = insertelement <2 x i32> [[TMP13]], i32 [[TMP6]], i32 1
; THRESH-NEXT: [[TMP15:%.*]] = icmp sgt <2 x i32> [[TMP12]], [[TMP14]]
; THRESH-NEXT: [[TMP16:%.*]] = select <2 x i1> [[TMP15]], <2 x i32> [[TMP12]], <2 x i32> [[TMP14]]
; THRESH-NEXT: [[TMP17:%.*]] = extractelement <2 x i32> [[TMP16]], i32 0
; THRESH-NEXT: [[TMP18:%.*]] = extractelement <2 x i32> [[TMP16]], i32 1
; THRESH-NEXT: [[OP_RDX4:%.*]] = icmp sgt i32 [[TMP17]], [[TMP18]]
; THRESH-NEXT: [[OP_RDX5:%.*]] = select i1 [[OP_RDX4]], i32 [[TMP17]], i32 [[TMP18]]
; THRESH-NEXT: [[TMP19:%.*]] = select i1 [[TMP5]], i32 3, i32 4
; THRESH-NEXT: store i32 [[TMP19]], ptr @var, align 8
; THRESH-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> [[TMP7]])
; THRESH-NEXT: [[TMP9:%.*]] = load <2 x i32>, ptr getelementptr inbounds ([32 x i32], ptr @arr, i64 0, i64 6), align 8
; THRESH-NEXT: [[TMP10:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[TMP8]], i32 0
; THRESH-NEXT: [[TMP11:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[TMP6]], i32 1
; THRESH-NEXT: [[TMP12:%.*]] = icmp sgt <2 x i32> [[TMP10]], [[TMP11]]
; THRESH-NEXT: [[TMP13:%.*]] = select <2 x i1> [[TMP12]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]]
; THRESH-NEXT: [[TMP14:%.*]] = extractelement <2 x i32> [[TMP13]], i32 0
; THRESH-NEXT: [[TMP15:%.*]] = extractelement <2 x i32> [[TMP13]], i32 1
; THRESH-NEXT: [[OP_RDX4:%.*]] = icmp sgt i32 [[TMP14]], [[TMP15]]
; THRESH-NEXT: [[OP_RDX5:%.*]] = select i1 [[OP_RDX4]], i32 [[TMP14]], i32 [[TMP15]]
; THRESH-NEXT: [[TMP16:%.*]] = select i1 [[TMP5]], i32 3, i32 4
; THRESH-NEXT: store i32 [[TMP16]], ptr @var, align 8
; THRESH-NEXT: ret i32 [[OP_RDX5]]
;
%2 = load i32, ptr @arr, align 16
Expand Down
21 changes: 7 additions & 14 deletions llvm/test/Transforms/SLPVectorizer/X86/load-merge-inseltpoison.ll
Original file line number Diff line number Diff line change
Expand Up @@ -100,21 +100,14 @@ define <4 x float> @PR16739_byref_alt(ptr nocapture readonly dereferenceable(16)

define <4 x float> @PR16739_byval(ptr nocapture readonly dereferenceable(16) %x) {
; CHECK-LABEL: @PR16739_byval(
; CHECK-NEXT: [[T1:%.*]] = load i64, ptr [[X:%.*]], align 16
; CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds <4 x float>, ptr [[X]], i64 0, i64 2
; CHECK-NEXT: [[T4:%.*]] = load i64, ptr [[T2]], align 8
; CHECK-NEXT: [[T5:%.*]] = trunc i64 [[T1]] to i32
; CHECK-NEXT: [[T6:%.*]] = bitcast i32 [[T5]] to float
; CHECK-NEXT: [[T7:%.*]] = insertelement <4 x float> poison, float [[T6]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i64>, ptr [[X:%.*]], align 16
; CHECK-NEXT: [[T1:%.*]] = load i64, ptr [[X]], align 16
; CHECK-NEXT: [[T8:%.*]] = lshr i64 [[T1]], 32
; CHECK-NEXT: [[T9:%.*]] = trunc i64 [[T8]] to i32
; CHECK-NEXT: [[T10:%.*]] = bitcast i32 [[T9]] to float
; CHECK-NEXT: [[T11:%.*]] = insertelement <4 x float> [[T7]], float [[T10]], i32 1
; CHECK-NEXT: [[T12:%.*]] = trunc i64 [[T4]] to i32
; CHECK-NEXT: [[T13:%.*]] = bitcast i32 [[T12]] to float
; CHECK-NEXT: [[T14:%.*]] = insertelement <4 x float> [[T11]], float [[T13]], i32 2
; CHECK-NEXT: [[T15:%.*]] = insertelement <4 x float> [[T14]], float [[T13]], i32 3
; CHECK-NEXT: ret <4 x float> [[T15]]
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> poison, <4 x i32> <i32 0, i32 poison, i32 1, i32 1>
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i64> [[TMP2]], i64 [[T8]], i32 1
; CHECK-NEXT: [[TMP4:%.*]] = trunc <4 x i64> [[TMP3]] to <4 x i32>
; CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <4 x float>
; CHECK-NEXT: ret <4 x float> [[TMP5]]
;
%t1 = load i64, ptr %x, align 16
%t2 = getelementptr inbounds <4 x float>, ptr %x, i64 0, i64 2
Expand Down
21 changes: 7 additions & 14 deletions llvm/test/Transforms/SLPVectorizer/X86/load-merge.ll
Original file line number Diff line number Diff line change
Expand Up @@ -100,21 +100,14 @@ define <4 x float> @PR16739_byref_alt(ptr nocapture readonly dereferenceable(16)

define <4 x float> @PR16739_byval(ptr nocapture readonly dereferenceable(16) %x) {
; CHECK-LABEL: @PR16739_byval(
; CHECK-NEXT: [[T1:%.*]] = load i64, ptr [[X:%.*]], align 16
; CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds <4 x float>, ptr [[X]], i64 0, i64 2
; CHECK-NEXT: [[T4:%.*]] = load i64, ptr [[T2]], align 8
; CHECK-NEXT: [[T5:%.*]] = trunc i64 [[T1]] to i32
; CHECK-NEXT: [[T6:%.*]] = bitcast i32 [[T5]] to float
; CHECK-NEXT: [[T7:%.*]] = insertelement <4 x float> undef, float [[T6]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i64>, ptr [[X:%.*]], align 16
; CHECK-NEXT: [[T1:%.*]] = load i64, ptr [[X]], align 16
; CHECK-NEXT: [[T8:%.*]] = lshr i64 [[T1]], 32
; CHECK-NEXT: [[T9:%.*]] = trunc i64 [[T8]] to i32
; CHECK-NEXT: [[T10:%.*]] = bitcast i32 [[T9]] to float
; CHECK-NEXT: [[T11:%.*]] = insertelement <4 x float> [[T7]], float [[T10]], i32 1
; CHECK-NEXT: [[T12:%.*]] = trunc i64 [[T4]] to i32
; CHECK-NEXT: [[T13:%.*]] = bitcast i32 [[T12]] to float
; CHECK-NEXT: [[T14:%.*]] = insertelement <4 x float> [[T11]], float [[T13]], i32 2
; CHECK-NEXT: [[T15:%.*]] = insertelement <4 x float> [[T14]], float [[T13]], i32 3
; CHECK-NEXT: ret <4 x float> [[T15]]
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> poison, <4 x i32> <i32 0, i32 poison, i32 1, i32 1>
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i64> [[TMP2]], i64 [[T8]], i32 1
; CHECK-NEXT: [[TMP4:%.*]] = trunc <4 x i64> [[TMP3]] to <4 x i32>
; CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x i32> [[TMP4]] to <4 x float>
; CHECK-NEXT: ret <4 x float> [[TMP5]]
;
%t1 = load i64, ptr %x, align 16
%t2 = getelementptr inbounds <4 x float>, ptr %x, i64 0, i64 2
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