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[VPlan][NFC] Fix the value name of VECTOR_GEP #107544

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7 changes: 3 additions & 4 deletions llvm/lib/Transforms/Vectorize/VPlanRecipes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2858,10 +2858,9 @@ void VPWidenPointerInductionRecipe::execute(VPTransformState &State) {
"scalar step must be the same across all parts");
Value *GEP = State.Builder.CreateGEP(
State.Builder.getInt8Ty(), NewPointerPhi,
State.Builder.CreateMul(
StartOffset,
State.Builder.CreateVectorSplat(State.VF, ScalarStepValue),
"vector.gep"));
State.Builder.CreateMul(StartOffset, State.Builder.CreateVectorSplat(
State.VF, ScalarStepValue)),
"vector.gep");
State.set(this, GEP, Part);
}
}
Expand Down
72 changes: 36 additions & 36 deletions llvm/test/Transforms/LoopVectorize/AArch64/sve-widen-gep.ll
Original file line number Diff line number Diff line change
Expand Up @@ -55,8 +55,8 @@ define void @pointer_induction_used_as_vector(ptr noalias %start.1, ptr noalias
; CHECK-NEXT: [[TMP4:%.*]] = mul i64 [[N_VEC]], 8
; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, ptr [[START_1:%.*]], i64 [[TMP4]]
; CHECK-NEXT: [[IND_END2:%.*]] = getelementptr i8, ptr [[START_2:%.*]], i64 [[N_VEC]]
; CHECK-NEXT: [[TMP20:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP21:%.*]] = mul i64 [[TMP20]], 2
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 2
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi ptr [ [[START_2]], [[VECTOR_PH]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
Expand All @@ -70,23 +70,23 @@ define void @pointer_induction_used_as_vector(ptr noalias %start.1, ptr noalias
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP12:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64()
; CHECK-NEXT: [[TMP13:%.*]] = add <vscale x 2 x i64> [[DOTSPLAT]], [[TMP12]]
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = mul <vscale x 2 x i64> [[TMP13]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[VECTOR_GEP]]
; CHECK-NEXT: [[TMP14:%.*]] = mul <vscale x 2 x i64> [[TMP13]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[TMP14]]
; CHECK-NEXT: [[OFFSET_IDX:%.*]] = mul i64 [[INDEX]], 8
; CHECK-NEXT: [[TMP5:%.*]] = add i64 [[OFFSET_IDX]], 0
; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, ptr [[START_1]], i64 [[TMP5]]
; CHECK-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, <vscale x 2 x ptr> [[TMP14]], i64 1
; CHECK-NEXT: [[TMP16:%.*]] = getelementptr ptr, ptr [[NEXT_GEP]], i32 0
; CHECK-NEXT: store <vscale x 2 x ptr> [[TMP15]], ptr [[TMP16]], align 8
; CHECK-NEXT: [[TMP17:%.*]] = extractelement <vscale x 2 x ptr> [[TMP14]], i32 0
; CHECK-NEXT: [[TMP18:%.*]] = getelementptr i8, ptr [[TMP17]], i32 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i8>, ptr [[TMP18]], align 1
; CHECK-NEXT: [[TMP19:%.*]] = add <vscale x 2 x i8> [[WIDE_LOAD]], shufflevector (<vscale x 2 x i8> insertelement (<vscale x 2 x i8> poison, i8 1, i64 0), <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: store <vscale x 2 x i8> [[TMP19]], ptr [[TMP18]], align 1
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP21]]
; CHECK-NEXT: [[TMP15:%.*]] = add i64 [[OFFSET_IDX]], 0
; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, ptr [[START_1]], i64 [[TMP15]]
; CHECK-NEXT: [[TMP16:%.*]] = getelementptr inbounds i8, <vscale x 2 x ptr> [[VECTOR_GEP]], i64 1
; CHECK-NEXT: [[TMP17:%.*]] = getelementptr ptr, ptr [[NEXT_GEP]], i32 0
; CHECK-NEXT: store <vscale x 2 x ptr> [[TMP16]], ptr [[TMP17]], align 8
; CHECK-NEXT: [[TMP18:%.*]] = extractelement <vscale x 2 x ptr> [[VECTOR_GEP]], i32 0
; CHECK-NEXT: [[TMP19:%.*]] = getelementptr i8, ptr [[TMP18]], i32 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i8>, ptr [[TMP19]], align 1
; CHECK-NEXT: [[TMP20:%.*]] = add <vscale x 2 x i8> [[WIDE_LOAD]], shufflevector (<vscale x 2 x i8> insertelement (<vscale x 2 x i8> poison, i8 1, i64 0), <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: store <vscale x 2 x i8> [[TMP20]], ptr [[TMP19]], align 1
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP6]]
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP10]]
; CHECK-NEXT: [[TMP22:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP22]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK-NEXT: [[TMP21:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP21]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
Expand Down Expand Up @@ -148,30 +148,30 @@ define void @pointer_induction(ptr noalias %start, i64 %N) {
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[TMP0]], [[TMP4]]
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[TMP0]], [[N_MOD_VF]]
; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, ptr [[START:%.*]], i64 [[N_VEC]]
; CHECK-NEXT: [[TMP16:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP17:%.*]] = mul i64 [[TMP16]], 2
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 2
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi ptr [ [[START]], [[VECTOR_PH]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[INDEX2:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 2
; CHECK-NEXT: [[TMP7:%.*]] = mul i64 [[TMP6]], 1
; CHECK-NEXT: [[TMP8:%.*]] = mul i64 1, [[TMP7]]
; CHECK-NEXT: [[TMP9:%.*]] = mul i64 [[TMP6]], 0
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP9]], i64 0
; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 2
; CHECK-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 1
; CHECK-NEXT: [[TMP10:%.*]] = mul i64 1, [[TMP9]]
; CHECK-NEXT: [[TMP11:%.*]] = mul i64 [[TMP8]], 0
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP11]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP10:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64()
; CHECK-NEXT: [[TMP11:%.*]] = add <vscale x 2 x i64> [[DOTSPLAT]], [[TMP10]]
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = mul <vscale x 2 x i64> [[TMP11]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP12:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[VECTOR_GEP]]
; CHECK-NEXT: [[TMP13:%.*]] = extractelement <vscale x 2 x ptr> [[TMP12]], i32 0
; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i8, ptr [[TMP13]], i32 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i8>, ptr [[TMP14]], align 1
; CHECK-NEXT: [[TMP15:%.*]] = add <vscale x 2 x i8> [[WIDE_LOAD]], shufflevector (<vscale x 2 x i8> insertelement (<vscale x 2 x i8> poison, i8 1, i64 0), <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: store <vscale x 2 x i8> [[TMP15]], ptr [[TMP14]], align 1
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX2]], [[TMP17]]
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP8]]
; CHECK-NEXT: [[TMP12:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64()
; CHECK-NEXT: [[TMP13:%.*]] = add <vscale x 2 x i64> [[DOTSPLAT]], [[TMP12]]
; CHECK-NEXT: [[TMP14:%.*]] = mul <vscale x 2 x i64> [[TMP13]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[TMP14]]
; CHECK-NEXT: [[TMP15:%.*]] = extractelement <vscale x 2 x ptr> [[VECTOR_GEP]], i32 0
; CHECK-NEXT: [[TMP16:%.*]] = getelementptr i8, ptr [[TMP15]], i32 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i8>, ptr [[TMP16]], align 1
; CHECK-NEXT: [[TMP17:%.*]] = add <vscale x 2 x i8> [[WIDE_LOAD]], shufflevector (<vscale x 2 x i8> insertelement (<vscale x 2 x i8> poison, i8 1, i64 0), <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: store <vscale x 2 x i8> [[TMP17]], ptr [[TMP16]], align 1
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX2]], [[TMP6]]
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP10]]
; CHECK-NEXT: [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: middle.block:
Expand Down
16 changes: 8 additions & 8 deletions llvm/test/Transforms/LoopVectorize/AArch64/sve-widen-phi.ll
Original file line number Diff line number Diff line change
Expand Up @@ -243,14 +243,14 @@ define i32 @pointer_iv_mixed(ptr noalias %a, ptr noalias %b, i64 %n) #0 {
; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 3
; CHECK-NEXT: [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64()
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = shl <vscale x 2 x i64> [[TMP9]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 2, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[VECTOR_GEP]]
; CHECK-NEXT: [[TMP10:%.*]] = shl <vscale x 2 x i64> [[TMP9]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 2, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[TMP10]]
; CHECK-NEXT: [[OFFSET_IDX:%.*]] = shl i64 [[INDEX]], 3
; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, ptr [[B]], i64 [[OFFSET_IDX]]
; CHECK-NEXT: [[TMP11:%.*]] = extractelement <vscale x 2 x ptr> [[TMP10]], i64 0
; CHECK-NEXT: [[TMP11:%.*]] = extractelement <vscale x 2 x ptr> [[VECTOR_GEP]], i64 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[TMP11]], align 8
; CHECK-NEXT: [[TMP12]] = add <vscale x 2 x i32> [[WIDE_LOAD]], [[VEC_PHI]]
; CHECK-NEXT: store <vscale x 2 x ptr> [[TMP10]], ptr [[NEXT_GEP]], align 8
; CHECK-NEXT: store <vscale x 2 x ptr> [[VECTOR_GEP]], ptr [[NEXT_GEP]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP6]]
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP8]]
; CHECK-NEXT: [[TMP13:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
Expand Down Expand Up @@ -318,10 +318,10 @@ define void @phi_used_in_vector_compare_and_scalar_indvar_update_and_store(ptr %
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT: [[TMP4:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64()
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = shl <vscale x 2 x i64> [[TMP4]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[VECTOR_GEP]]
; CHECK-NEXT: [[TMP6:%.*]] = icmp ne <vscale x 2 x ptr> [[TMP5]], zeroinitializer
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <vscale x 2 x ptr> [[TMP5]], i64 0
; CHECK-NEXT: [[TMP5:%.*]] = shl <vscale x 2 x i64> [[TMP4]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 2 x i64> [[TMP5]]
; CHECK-NEXT: [[TMP6:%.*]] = icmp ne <vscale x 2 x ptr> [[VECTOR_GEP]], zeroinitializer
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <vscale x 2 x ptr> [[VECTOR_GEP]], i64 0
; CHECK-NEXT: call void @llvm.masked.store.nxv2i16.p0(<vscale x 2 x i16> zeroinitializer, ptr [[TMP7]], i32 2, <vscale x 2 x i1> [[TMP6]])
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP3]]
Expand Down
20 changes: 10 additions & 10 deletions llvm/test/Transforms/LoopVectorize/RISCV/strided-accesses.ll
Original file line number Diff line number Diff line change
Expand Up @@ -185,15 +185,15 @@ define void @single_constant_stride_ptr_iv(ptr %p) {
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP14:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT: [[TMP15:%.*]] = add <vscale x 4 x i64> [[DOTSPLAT]], [[TMP14]]
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = mul <vscale x 4 x i64> [[TMP15]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 8, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP16:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 4 x i64> [[VECTOR_GEP]]
; CHECK-NEXT: [[TMP17:%.*]] = extractelement <vscale x 4 x ptr> [[TMP16]], i32 0
; CHECK-NEXT: [[TMP16:%.*]] = mul <vscale x 4 x i64> [[TMP15]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 8, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[VECTOR_GEP:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 4 x i64> [[TMP16]]
; CHECK-NEXT: [[TMP17:%.*]] = extractelement <vscale x 4 x ptr> [[VECTOR_GEP]], i32 0
; CHECK-NEXT: [[TMP18:%.*]] = getelementptr i32, ptr [[TMP17]], i32 0
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP18]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT: [[TMP19:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT: [[TMP20:%.*]] = add <vscale x 4 x i32> [[TMP19]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP20]], <vscale x 4 x ptr> [[TMP16]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP20]], <vscale x 4 x ptr> [[VECTOR_GEP]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP8]]
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP12]]
; CHECK-NEXT: [[TMP21:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
Expand Down Expand Up @@ -763,8 +763,8 @@ define void @double_stride_ptr_iv(ptr %p, ptr %p2, i64 %stride) {
; STRIDED-NEXT: [[TMP20:%.*]] = add <vscale x 4 x i64> [[DOTSPLAT]], [[TMP19]]
; STRIDED-NEXT: [[DOTSPLATINSERT9:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[STRIDE]], i64 0
; STRIDED-NEXT: [[DOTSPLAT10:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT9]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: [[VECTOR_GEP:%.*]] = mul <vscale x 4 x i64> [[TMP20]], [[DOTSPLAT10]]
; STRIDED-NEXT: [[TMP21:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 4 x i64> [[VECTOR_GEP]]
; STRIDED-NEXT: [[TMP21:%.*]] = mul <vscale x 4 x i64> [[TMP20]], [[DOTSPLAT10]]
; STRIDED-NEXT: [[VECTOR_GEP:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 4 x i64> [[TMP21]]
; STRIDED-NEXT: [[TMP22:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP23:%.*]] = mul i64 [[TMP22]], 4
; STRIDED-NEXT: [[TMP24:%.*]] = mul i64 [[TMP23]], 1
Expand All @@ -774,11 +774,11 @@ define void @double_stride_ptr_iv(ptr %p, ptr %p2, i64 %stride) {
; STRIDED-NEXT: [[DOTSPLAT14:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT13]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: [[TMP27:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; STRIDED-NEXT: [[TMP28:%.*]] = add <vscale x 4 x i64> [[DOTSPLAT14]], [[TMP27]]
; STRIDED-NEXT: [[VECTOR_GEP17:%.*]] = mul <vscale x 4 x i64> [[TMP28]], [[DOTSPLAT10]]
; STRIDED-NEXT: [[TMP29:%.*]] = getelementptr i8, ptr [[POINTER_PHI11]], <vscale x 4 x i64> [[VECTOR_GEP17]]
; STRIDED-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP21]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison), !alias.scope [[META15:![0-9]+]]
; STRIDED-NEXT: [[TMP29:%.*]] = mul <vscale x 4 x i64> [[TMP28]], [[DOTSPLAT10]]
; STRIDED-NEXT: [[VECTOR_GEP17:%.*]] = getelementptr i8, ptr [[POINTER_PHI11]], <vscale x 4 x i64> [[TMP29]]
; STRIDED-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[VECTOR_GEP]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison), !alias.scope [[META15:![0-9]+]]
; STRIDED-NEXT: [[TMP30:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; STRIDED-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP30]], <vscale x 4 x ptr> [[TMP29]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)), !alias.scope [[META18:![0-9]+]], !noalias [[META15]]
; STRIDED-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP30]], <vscale x 4 x ptr> [[VECTOR_GEP17]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)), !alias.scope [[META18:![0-9]+]], !noalias [[META15]]
; STRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP13]]
; STRIDED-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP17]]
; STRIDED-NEXT: [[PTR_IND12]] = getelementptr i8, ptr [[POINTER_PHI11]], i64 [[TMP25]]
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