Skip to content

[NFC][Clang][SVE] Refactor AArch64SVEACLETypes.def to enabled more uses. #107599

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Sep 11, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
178 changes: 115 additions & 63 deletions clang/include/clang/Basic/AArch64SVEACLETypes.def
Original file line number Diff line number Diff line change
Expand Up @@ -8,28 +8,48 @@
//
// This file defines various SVE builtin types. The macros are:
//
// SVE_TYPE(Name, Id, SingletonId) - A builtin type that has not been
// covered by any other #define. Defining this macro covers all
// the builtins.
// SVE_TYPE:
// - (Name, MangledName, Id, SingletonId)
// A builtin type that has not been covered by any other #define. Defining
// this macro covers all the builtin types.
//
// SVE_VECTOR_TYPE(Name, Id, SingletonId, ElKind, ElBits, IsSigned, IsFP) -
// An SVE scalable vector.
// SVE_VECTOR_TYPE, SVE_PREDICATE_TYPE, SVE_OPAQUE_TYPE:
// - (Name, MangledName, Id, SingletonId)
// A builtin type that has not been covered by any other #define. Defining
// this macro covers the named subset of builtin types.
//
// SVE_PREDICATE_TYPE(Name, Id, SingletonId, ElKind) - An SVE scalable
// predicate.
// SVE_VECTOR_TYPE_INT
// - (Name, MangledName, Id, SingletonId, NumEls, ElBits, NF, IsSigned)
// Defining the macro covers the integer vector types.
//
// SVE_VECTOR_TYPE_FLOAT, SVE_VECTOR_TYPE_BFLOAT:
// - (Name, MangledName, Id, SingletonId, NumEls, ElBits, NF)
// Defining the macro covers the floating point vector types.
//
// SVE_PREDICATE_TYPE_ALL:
// - (Name, MangledName, Id, SingletonId, NumEls, NF)
// Defining the macro covers the boolean vector types.
//
// where:
//
// - Name is the name of the builtin type.
//
// - MangledName is the mangled name of the builtin type.
//
// - BuiltinType::Id is the enumerator defining the type.
//
// - Context.SingletonId is the global singleton of this type.
//
// - ElKind enumerates the type of the elements.
//
// - NumEls enumerates the number of the elements.
//
// - ElBits is the size of one element in bits.
//
// - NF enumerates the number of sub-vectors.
// TODO: Tuple types are represented as a concatination of "NumEls x ElBits"
// vectors. This will be changed to become a struct containing NF vectors.
//
// - IsSigned is true for vectors of signed integer elements and
// for vectors of floating-point elements.
//
Expand All @@ -39,102 +59,134 @@
//===----------------------------------------------------------------------===//

#ifndef SVE_VECTOR_TYPE
#define SVE_VECTOR_TYPE(Name, MangledName, Id, SingletonId, NumEls, ElBits, \
IsSigned, IsFP, IsBF) \
#define SVE_VECTOR_TYPE(Name, MangledName, Id, SingletonId) \
SVE_TYPE(Name, Id, SingletonId)
#endif

#ifndef SVE_VECTOR_TYPE_DETAILS
#define SVE_VECTOR_TYPE_DETAILS(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF, IsSigned, IsFP, IsBF) \
SVE_VECTOR_TYPE(Name, MangledName, Id, SingletonId)
#endif

#ifndef SVE_VECTOR_TYPE_BFLOAT
#define SVE_VECTOR_TYPE_BFLOAT(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF) \
SVE_VECTOR_TYPE_DETAILS(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF, false, false, true)
#endif

#ifndef SVE_VECTOR_TYPE_FLOAT
#define SVE_VECTOR_TYPE_FLOAT(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF) \
SVE_VECTOR_TYPE_DETAILS(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF, false, true, false)
#endif

#ifndef SVE_VECTOR_TYPE_INT
#define SVE_VECTOR_TYPE_INT(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF, IsSigned) \
SVE_VECTOR_TYPE_DETAILS(Name, MangledName, Id, SingletonId, NumEls, ElBits, NF, IsSigned, false, false)
#endif

#ifndef SVE_PREDICATE_TYPE
#define SVE_PREDICATE_TYPE(Name, MangledName, Id, SingletonId, NumEls) \
#define SVE_PREDICATE_TYPE(Name, MangledName, Id, SingletonId) \
SVE_TYPE(Name, Id, SingletonId)
#endif

#ifndef SVE_PREDICATE_TYPE_ALL
#define SVE_PREDICATE_TYPE_ALL(Name, MangledName, Id, SingletonId, NumEls, NF) \
SVE_PREDICATE_TYPE(Name, MangledName, Id, SingletonId)
#endif

#ifndef SVE_OPAQUE_TYPE
#define SVE_OPAQUE_TYPE(Name, MangledName, Id, SingletonId) \
#define SVE_OPAQUE_TYPE(Name, MangledName, Id, SingletonId) \
SVE_TYPE(Name, Id, SingletonId)
#endif

//===- Vector point types -----------------------------------------------===//

SVE_VECTOR_TYPE_INT("__SVInt8_t", "__SVInt8_t", SveInt8, SveInt8Ty, 16, 8, 1, true)
SVE_VECTOR_TYPE_INT("__SVInt16_t", "__SVInt16_t", SveInt16, SveInt16Ty, 8, 16, 1, true)
SVE_VECTOR_TYPE_INT("__SVInt32_t", "__SVInt32_t", SveInt32, SveInt32Ty, 4, 32, 1, true)
SVE_VECTOR_TYPE_INT("__SVInt64_t", "__SVInt64_t", SveInt64, SveInt64Ty, 2, 64, 1, true)

SVE_VECTOR_TYPE("__SVInt8_t", "__SVInt8_t", SveInt8, SveInt8Ty, 16, 8, true, false, false)
SVE_VECTOR_TYPE("__SVInt16_t", "__SVInt16_t", SveInt16, SveInt16Ty, 8, 16, true, false, false)
SVE_VECTOR_TYPE("__SVInt32_t", "__SVInt32_t", SveInt32, SveInt32Ty, 4, 32, true, false, false)
SVE_VECTOR_TYPE("__SVInt64_t", "__SVInt64_t", SveInt64, SveInt64Ty, 2, 64, true, false, false)

SVE_VECTOR_TYPE("__SVUint8_t", "__SVUint8_t", SveUint8, SveUint8Ty, 16, 8, false, false, false)
SVE_VECTOR_TYPE("__SVUint16_t", "__SVUint16_t", SveUint16, SveUint16Ty, 8, 16, false, false, false)
SVE_VECTOR_TYPE("__SVUint32_t", "__SVUint32_t", SveUint32, SveUint32Ty, 4, 32, false, false, false)
SVE_VECTOR_TYPE("__SVUint64_t", "__SVUint64_t", SveUint64, SveUint64Ty, 2, 64, false, false, false)
SVE_VECTOR_TYPE_INT("__SVUint8_t", "__SVUint8_t", SveUint8, SveUint8Ty, 16, 8, 1, false)
SVE_VECTOR_TYPE_INT("__SVUint16_t", "__SVUint16_t", SveUint16, SveUint16Ty, 8, 16, 1, false)
SVE_VECTOR_TYPE_INT("__SVUint32_t", "__SVUint32_t", SveUint32, SveUint32Ty, 4, 32, 1, false)
SVE_VECTOR_TYPE_INT("__SVUint64_t", "__SVUint64_t", SveUint64, SveUint64Ty, 2, 64, 1, false)

SVE_VECTOR_TYPE("__SVFloat16_t", "__SVFloat16_t", SveFloat16, SveFloat16Ty, 8, 16, true, true, false)
SVE_VECTOR_TYPE("__SVFloat32_t", "__SVFloat32_t", SveFloat32, SveFloat32Ty, 4, 32, true, true, false)
SVE_VECTOR_TYPE("__SVFloat64_t", "__SVFloat64_t", SveFloat64, SveFloat64Ty, 2, 64, true, true, false)
SVE_VECTOR_TYPE_FLOAT("__SVFloat16_t", "__SVFloat16_t", SveFloat16, SveFloat16Ty, 8, 16, 1)
SVE_VECTOR_TYPE_FLOAT("__SVFloat32_t", "__SVFloat32_t", SveFloat32, SveFloat32Ty, 4, 32, 1)
SVE_VECTOR_TYPE_FLOAT("__SVFloat64_t", "__SVFloat64_t", SveFloat64, SveFloat64Ty, 2, 64, 1)

SVE_VECTOR_TYPE("__SVBfloat16_t", "__SVBfloat16_t", SveBFloat16, SveBFloat16Ty, 8, 16, true, false, true)
SVE_VECTOR_TYPE_BFLOAT("__SVBfloat16_t", "__SVBfloat16_t", SveBFloat16, SveBFloat16Ty, 8, 16, 1)

//
// x2
//
SVE_VECTOR_TYPE("__clang_svint8x2_t", "svint8x2_t", SveInt8x2, SveInt8x2Ty, 32, 8, true, false, false)
SVE_VECTOR_TYPE("__clang_svint16x2_t", "svint16x2_t", SveInt16x2, SveInt16x2Ty, 16, 16, true, false, false)
SVE_VECTOR_TYPE("__clang_svint32x2_t", "svint32x2_t", SveInt32x2, SveInt32x2Ty, 8, 32, true, false, false)
SVE_VECTOR_TYPE("__clang_svint64x2_t", "svint64x2_t", SveInt64x2, SveInt64x2Ty, 4, 64, true, false, false)

SVE_VECTOR_TYPE("__clang_svuint8x2_t", "svuint8x2_t", SveUint8x2, SveUint8x2Ty, 32, 8, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint16x2_t", "svuint16x2_t", SveUint16x2, SveUint16x2Ty, 16, 16, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint32x2_t", "svuint32x2_t", SveUint32x2, SveUint32x2Ty, 8, 32, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint64x2_t", "svuint64x2_t", SveUint64x2, SveUint64x2Ty, 4, 64, false, false, false)
SVE_VECTOR_TYPE_INT("__clang_svint8x2_t", "svint8x2_t", SveInt8x2, SveInt8x2Ty, 16, 8, 2, true)
SVE_VECTOR_TYPE_INT("__clang_svint16x2_t", "svint16x2_t", SveInt16x2, SveInt16x2Ty, 8, 16, 2, true)
SVE_VECTOR_TYPE_INT("__clang_svint32x2_t", "svint32x2_t", SveInt32x2, SveInt32x2Ty, 4, 32, 2, true)
SVE_VECTOR_TYPE_INT("__clang_svint64x2_t", "svint64x2_t", SveInt64x2, SveInt64x2Ty, 2, 64, 2, true)

SVE_VECTOR_TYPE("__clang_svfloat16x2_t", "svfloat16x2_t", SveFloat16x2, SveFloat16x2Ty, 16, 16, true, true, false)
SVE_VECTOR_TYPE("__clang_svfloat32x2_t", "svfloat32x2_t", SveFloat32x2, SveFloat32x2Ty, 8, 32, true, true, false)
SVE_VECTOR_TYPE("__clang_svfloat64x2_t", "svfloat64x2_t", SveFloat64x2, SveFloat64x2Ty, 4, 64, true, true, false)
SVE_VECTOR_TYPE_INT("__clang_svuint8x2_t", "svuint8x2_t", SveUint8x2, SveUint8x2Ty, 16 , 8, 2, false)
SVE_VECTOR_TYPE_INT("__clang_svuint16x2_t", "svuint16x2_t", SveUint16x2, SveUint16x2Ty, 8, 16, 2, false)
SVE_VECTOR_TYPE_INT("__clang_svuint32x2_t", "svuint32x2_t", SveUint32x2, SveUint32x2Ty, 4, 32, 2, false)
SVE_VECTOR_TYPE_INT("__clang_svuint64x2_t", "svuint64x2_t", SveUint64x2, SveUint64x2Ty, 2, 64, 2, false)

SVE_VECTOR_TYPE_FLOAT("__clang_svfloat16x2_t", "svfloat16x2_t", SveFloat16x2, SveFloat16x2Ty, 8, 16, 2)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat32x2_t", "svfloat32x2_t", SveFloat32x2, SveFloat32x2Ty, 4, 32, 2)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat64x2_t", "svfloat64x2_t", SveFloat64x2, SveFloat64x2Ty, 2, 64, 2)

SVE_VECTOR_TYPE_BFLOAT("__clang_svbfloat16x2_t", "svbfloat16x2_t", SveBFloat16x2, SveBFloat16x2Ty, 8, 16, 2)

SVE_VECTOR_TYPE("__clang_svbfloat16x2_t", "svbfloat16x2_t", SveBFloat16x2, SveBFloat16x2Ty, 16, 16, true, false, true)
//
// x3
//
SVE_VECTOR_TYPE("__clang_svint8x3_t", "svint8x3_t", SveInt8x3, SveInt8x3Ty, 48, 8, true, false, false)
SVE_VECTOR_TYPE("__clang_svint16x3_t", "svint16x3_t", SveInt16x3, SveInt16x3Ty, 24, 16, true, false, false)
SVE_VECTOR_TYPE("__clang_svint32x3_t", "svint32x3_t", SveInt32x3, SveInt32x3Ty, 12, 32, true, false, false)
SVE_VECTOR_TYPE("__clang_svint64x3_t", "svint64x3_t", SveInt64x3, SveInt64x3Ty, 6, 64, true, false, false)

SVE_VECTOR_TYPE("__clang_svuint8x3_t", "svuint8x3_t", SveUint8x3, SveUint8x3Ty, 48, 8, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint16x3_t", "svuint16x3_t", SveUint16x3, SveUint16x3Ty, 24, 16, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint32x3_t", "svuint32x3_t", SveUint32x3, SveUint32x3Ty, 12, 32, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint64x3_t", "svuint64x3_t", SveUint64x3, SveUint64x3Ty, 6, 64, false, false, false)
SVE_VECTOR_TYPE_INT("__clang_svint8x3_t", "svint8x3_t", SveInt8x3, SveInt8x3Ty, 16, 8, 3, true)
SVE_VECTOR_TYPE_INT("__clang_svint16x3_t", "svint16x3_t", SveInt16x3, SveInt16x3Ty, 8, 16, 3, true)
SVE_VECTOR_TYPE_INT("__clang_svint32x3_t", "svint32x3_t", SveInt32x3, SveInt32x3Ty, 4, 32, 3, true)
SVE_VECTOR_TYPE_INT("__clang_svint64x3_t", "svint64x3_t", SveInt64x3, SveInt64x3Ty, 2, 64, 3, true)

SVE_VECTOR_TYPE_INT("__clang_svuint8x3_t", "svuint8x3_t", SveUint8x3, SveUint8x3Ty, 16, 8, 3, false)
SVE_VECTOR_TYPE_INT("__clang_svuint16x3_t", "svuint16x3_t", SveUint16x3, SveUint16x3Ty, 8, 16, 3, false)
SVE_VECTOR_TYPE_INT("__clang_svuint32x3_t", "svuint32x3_t", SveUint32x3, SveUint32x3Ty, 4, 32, 3, false)
SVE_VECTOR_TYPE_INT("__clang_svuint64x3_t", "svuint64x3_t", SveUint64x3, SveUint64x3Ty, 2, 64, 3, false)

SVE_VECTOR_TYPE("__clang_svfloat16x3_t", "svfloat16x3_t", SveFloat16x3, SveFloat16x3Ty, 24, 16, true, true, false)
SVE_VECTOR_TYPE("__clang_svfloat32x3_t", "svfloat32x3_t", SveFloat32x3, SveFloat32x3Ty, 12, 32, true, true, false)
SVE_VECTOR_TYPE("__clang_svfloat64x3_t", "svfloat64x3_t", SveFloat64x3, SveFloat64x3Ty, 6, 64, true, true, false)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat16x3_t", "svfloat16x3_t", SveFloat16x3, SveFloat16x3Ty, 8, 16, 3)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat32x3_t", "svfloat32x3_t", SveFloat32x3, SveFloat32x3Ty, 4, 32, 3)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat64x3_t", "svfloat64x3_t", SveFloat64x3, SveFloat64x3Ty, 2, 64, 3)

SVE_VECTOR_TYPE_BFLOAT("__clang_svbfloat16x3_t", "svbfloat16x3_t", SveBFloat16x3, SveBFloat16x3Ty, 8, 16, 3)

SVE_VECTOR_TYPE("__clang_svbfloat16x3_t", "svbfloat16x3_t", SveBFloat16x3, SveBFloat16x3Ty, 24, 16, true, false, true)
//
// x4
//
SVE_VECTOR_TYPE("__clang_svint8x4_t", "svint8x4_t", SveInt8x4, SveInt8x4Ty, 64, 8, true, false, false)
SVE_VECTOR_TYPE("__clang_svint16x4_t", "svint16x4_t", SveInt16x4, SveInt16x4Ty, 32, 16, true, false, false)
SVE_VECTOR_TYPE("__clang_svint32x4_t", "svint32x4_t", SveInt32x4, SveInt32x4Ty, 16, 32, true, false, false)
SVE_VECTOR_TYPE("__clang_svint64x4_t", "svint64x4_t", SveInt64x4, SveInt64x4Ty, 8, 64, true, false, false)

SVE_VECTOR_TYPE("__clang_svuint8x4_t", "svuint8x4_t", SveUint8x4, SveUint8x4Ty, 64, 8, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint16x4_t", "svuint16x4_t", SveUint16x4, SveUint16x4Ty, 32, 16, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint32x4_t", "svuint32x4_t", SveUint32x4, SveUint32x4Ty, 16, 32, false, false, false)
SVE_VECTOR_TYPE("__clang_svuint64x4_t", "svuint64x4_t", SveUint64x4, SveUint64x4Ty, 8, 64, false, false, false)
SVE_VECTOR_TYPE_INT("__clang_svint8x4_t", "svint8x4_t", SveInt8x4, SveInt8x4Ty, 16, 8, 4, true)
SVE_VECTOR_TYPE_INT("__clang_svint16x4_t", "svint16x4_t", SveInt16x4, SveInt16x4Ty, 8, 16, 4, true)
SVE_VECTOR_TYPE_INT("__clang_svint32x4_t", "svint32x4_t", SveInt32x4, SveInt32x4Ty, 4, 32, 4, true)
SVE_VECTOR_TYPE_INT("__clang_svint64x4_t", "svint64x4_t", SveInt64x4, SveInt64x4Ty, 2, 64, 4, true)

SVE_VECTOR_TYPE_INT("__clang_svuint8x4_t", "svuint8x4_t", SveUint8x4, SveUint8x4Ty, 16, 8, 4, false)
SVE_VECTOR_TYPE_INT("__clang_svuint16x4_t", "svuint16x4_t", SveUint16x4, SveUint16x4Ty, 8, 16, 4, false)
SVE_VECTOR_TYPE_INT("__clang_svuint32x4_t", "svuint32x4_t", SveUint32x4, SveUint32x4Ty, 4, 32, 4, false)
SVE_VECTOR_TYPE_INT("__clang_svuint64x4_t", "svuint64x4_t", SveUint64x4, SveUint64x4Ty, 2, 64, 4, false)

SVE_VECTOR_TYPE("__clang_svfloat16x4_t", "svfloat16x4_t", SveFloat16x4, SveFloat16x4Ty, 32, 16, true, true, false)
SVE_VECTOR_TYPE("__clang_svfloat32x4_t", "svfloat32x4_t", SveFloat32x4, SveFloat32x4Ty, 16, 32, true, true, false)
SVE_VECTOR_TYPE("__clang_svfloat64x4_t", "svfloat64x4_t", SveFloat64x4, SveFloat64x4Ty, 8, 64, true, true, false)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat16x4_t", "svfloat16x4_t", SveFloat16x4, SveFloat16x4Ty, 8, 16, 4)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat32x4_t", "svfloat32x4_t", SveFloat32x4, SveFloat32x4Ty, 4, 32, 4)
SVE_VECTOR_TYPE_FLOAT("__clang_svfloat64x4_t", "svfloat64x4_t", SveFloat64x4, SveFloat64x4Ty, 2, 64, 4)

SVE_VECTOR_TYPE("__clang_svbfloat16x4_t", "svbfloat16x4_t", SveBFloat16x4, SveBFloat16x4Ty, 32, 16, true, false, true)
SVE_VECTOR_TYPE_BFLOAT("__clang_svbfloat16x4_t", "svbfloat16x4_t", SveBFloat16x4, SveBFloat16x4Ty, 8, 16, 4)

SVE_PREDICATE_TYPE("__SVBool_t", "__SVBool_t", SveBool, SveBoolTy, 16)
SVE_PREDICATE_TYPE("__clang_svboolx2_t", "svboolx2_t", SveBoolx2, SveBoolx2Ty, 32)
SVE_PREDICATE_TYPE("__clang_svboolx4_t", "svboolx4_t", SveBoolx4, SveBoolx4Ty, 64)
SVE_PREDICATE_TYPE_ALL("__SVBool_t", "__SVBool_t", SveBool, SveBoolTy, 16, 1)
SVE_PREDICATE_TYPE_ALL("__clang_svboolx2_t", "svboolx2_t", SveBoolx2, SveBoolx2Ty, 16, 2)
SVE_PREDICATE_TYPE_ALL("__clang_svboolx4_t", "svboolx4_t", SveBoolx4, SveBoolx4Ty, 16, 4)

SVE_OPAQUE_TYPE("__SVCount_t", "__SVCount_t", SveCount, SveCountTy)

#undef SVE_VECTOR_TYPE
#undef SVE_VECTOR_TYPE_BFLOAT
#undef SVE_VECTOR_TYPE_FLOAT
#undef SVE_VECTOR_TYPE_INT
#undef SVE_PREDICATE_TYPE
#undef SVE_PREDICATE_TYPE_ALL
#undef SVE_OPAQUE_TYPE
#undef SVE_TYPE
Loading
Loading