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[TableGen] Split DAGISelMatcherOpt FactorNodes into 2 functions. NFC #125330
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The loop at the top of FactorNodes creates additional variables to deal with needing to use a pointer to a unique_ptr instead of a reference. Encapsulate this to its own function for better scoping. This also allows us to directly skip this loop when we already know we have a ScopeMatcher.
@llvm/pr-subscribers-llvm-selectiondag @llvm/pr-subscribers-tablegen Author: Craig Topper (topperc) ChangesThe loop at the top of FactorNodes creates additional variables to deal with needing to use a pointer to a unique_ptr instead of a reference. Encapsulate this to its own function for better scoping. This also allows us to directly skip this loop when we already know we have a ScopeMatcher. I still hate the unique_ptr management in this code. Full diff: https://github.com/llvm/llvm-project/pull/125330.diff 1 Files Affected:
diff --git a/llvm/utils/TableGen/DAGISelMatcherOpt.cpp b/llvm/utils/TableGen/DAGISelMatcherOpt.cpp
index f747944543cfd0..5193b3c0741937 100644
--- a/llvm/utils/TableGen/DAGISelMatcherOpt.cpp
+++ b/llvm/utils/TableGen/DAGISelMatcherOpt.cpp
@@ -191,34 +191,10 @@ static Matcher *FindNodeWithKind(Matcher *M, Matcher::KindTy Kind) {
return nullptr;
}
-/// FactorNodes - Turn matches like this:
-/// Scope
-/// OPC_CheckType i32
-/// ABC
-/// OPC_CheckType i32
-/// XYZ
-/// into:
-/// OPC_CheckType i32
-/// Scope
-/// ABC
-/// XYZ
-///
-static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) {
- // Look for a push node. Iterates instead of recurses to reduce stack usage.
- ScopeMatcher *Scope = nullptr;
- std::unique_ptr<Matcher> *RebindableMatcherPtr = &InputMatcherPtr;
- while (!Scope) {
- // If we reached the end of the chain, we're done.
- Matcher *N = RebindableMatcherPtr->get();
- if (!N)
- return;
-
- // If this is not a push node, just scan for one.
- Scope = dyn_cast<ScopeMatcher>(N);
- if (!Scope)
- RebindableMatcherPtr = &(N->getNextPtr());
- }
- std::unique_ptr<Matcher> &MatcherPtr = *RebindableMatcherPtr;
+static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr);
+
+static void FactorScope(std::unique_ptr<Matcher> &MatcherPtr) {
+ ScopeMatcher *Scope = cast<ScopeMatcher>(MatcherPtr.get());
// Okay, pull together the children of the scope node into a vector so we can
// inspect it more easily.
@@ -353,7 +329,7 @@ static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) {
Shared->setNext(new ScopeMatcher(std::move(EqualMatchers)));
// Recursively factor the newly created node.
- FactorNodes(Shared->getNextPtr());
+ FactorScope(Shared->getNextPtr());
}
// Put the new Matcher where we started in OptionsToMatch.
@@ -470,7 +446,7 @@ static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) {
for (auto &M : Cases) {
if (ScopeMatcher *SM = dyn_cast<ScopeMatcher>(M.second)) {
std::unique_ptr<Matcher> Scope(SM);
- FactorNodes(Scope);
+ FactorScope(Scope);
M.second = Scope.release();
assert(M.second && "null matcher");
}
@@ -492,6 +468,31 @@ static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) {
Scope->resetChild(i, OptionsToMatch[i]);
}
+/// FactorNodes - Turn matches like this:
+/// Scope
+/// OPC_CheckType i32
+/// ABC
+/// OPC_CheckType i32
+/// XYZ
+/// into:
+/// OPC_CheckType i32
+/// Scope
+/// ABC
+/// XYZ
+///
+static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) {
+ // Look for a scope matcher. Iterates instead of recurses to reduce stack
+ // usage.
+ std::unique_ptr<Matcher> *MatcherPtr = &InputMatcherPtr;
+ do {
+ if (isa<ScopeMatcher>(*MatcherPtr))
+ return FactorScope(*MatcherPtr);
+
+ // If this is not a scope matcher, go to the next node.
+ MatcherPtr = &(MatcherPtr->get()->getNextPtr());
+ } while (MatcherPtr->get());
+}
+
void llvm::OptimizeMatcher(std::unique_ptr<Matcher> &MatcherPtr,
const CodeGenDAGPatterns &CGP) {
ContractNodes(MatcherPtr, CGP);
|
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LGTM
@@ -492,6 +480,20 @@ static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) { | |||
Scope->resetChild(i, OptionsToMatch[i]); | |||
} | |||
|
|||
/// Search a ScopeMatcher to factor with FactorScope. | |||
static void FactorNodes(std::unique_ptr<Matcher> &InputMatcherPtr) { |
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I don't see why this is referencing unique_ptr at all. This could be done in terms of Matcher* or Matcher&
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The code change the contents of the unique_ptr by calling unique_ptr::reset in several places. It replaces the ScopeMatcher with a SwitchOpcodeMatcher/SwitchType matcher by changing what the owner of ScopeMatcher is pointing to. This requires being able to modify the unique_ptr inside the owner.
The loop at the top of FactorNodes creates additional variables to deal with needing to use a pointer to a unique_ptr instead of a reference. Encapsulate this to its own function for better scoping.
This also allows us to directly skip this loop when we already know we have a ScopeMatcher.
I still hate the unique_ptr management in this code.