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[lldb] Change lldb's breakpoint handling behavior, reland #126988
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[lldb] Change lldb's breakpoint handling behavior, reland #126988
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lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via llvm#96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164
@llvm/pr-subscribers-lldb Author: Jason Molenda (jasonmolenda) Changeslldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped at the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in The change to each Process plugin that does execution control is that
The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164 Patch is 34.93 KiB, truncated to 20.00 KiB below, full version: https://github.com/llvm/llvm-project/pull/126988.diff 9 Files Affected:
diff --git a/lldb/include/lldb/Target/Thread.h b/lldb/include/lldb/Target/Thread.h
index 9749fd8d575a1..1d1e3dcfc1dc6 100644
--- a/lldb/include/lldb/Target/Thread.h
+++ b/lldb/include/lldb/Target/Thread.h
@@ -131,6 +131,7 @@ class Thread : public std::enable_shared_from_this<Thread>,
register_backup_sp; // You need to restore the registers, of course...
uint32_t current_inlined_depth;
lldb::addr_t current_inlined_pc;
+ lldb::addr_t stopped_at_unexecuted_bp;
};
/// Constructor
@@ -383,6 +384,26 @@ class Thread : public std::enable_shared_from_this<Thread>,
virtual void SetQueueLibdispatchQueueAddress(lldb::addr_t dispatch_queue_t) {}
+ /// When a thread stops at an enabled BreakpointSite that has not executed,
+ /// the Process plugin should call SetThreadStoppedAtUnexecutedBP(pc).
+ /// If that BreakpointSite was actually triggered (the instruction was
+ /// executed, for a software breakpoint), regardless of whether the
+ /// breakpoint is valid for this thread, SetThreadHitBreakpointSite()
+ /// should be called to record that fact.
+ ///
+ /// Depending on the structure of the Process plugin, it may be easiest
+ /// to call SetThreadStoppedAtUnexecutedBP(pc) unconditionally when at
+ /// a BreakpointSite, and later when it is known that it was triggered,
+ /// SetThreadHitBreakpointSite() can be called. These two methods
+ /// overwrite the same piece of state in the Thread, the last one
+ /// called on a Thread wins.
+ void SetThreadStoppedAtUnexecutedBP(lldb::addr_t pc) {
+ m_stopped_at_unexecuted_bp = pc;
+ }
+ void SetThreadHitBreakpointSite() {
+ m_stopped_at_unexecuted_bp = LLDB_INVALID_ADDRESS;
+ }
+
/// Whether this Thread already has all the Queue information cached or not
///
/// A Thread may be associated with a libdispatch work Queue at a given
@@ -1337,6 +1358,9 @@ class Thread : public std::enable_shared_from_this<Thread>,
bool m_should_run_before_public_stop; // If this thread has "stop others"
// private work to do, then it will
// set this.
+ lldb::addr_t m_stopped_at_unexecuted_bp; // Set to the address of a breakpoint
+ // instruction that we have not yet
+ // hit, but will hit when we resume.
const uint32_t m_index_id; ///< A unique 1 based index assigned to each thread
/// for easy UI/command line access.
lldb::RegisterContextSP m_reg_context_sp; ///< The register context for this
diff --git a/lldb/source/Plugins/Process/Utility/StopInfoMachException.cpp b/lldb/source/Plugins/Process/Utility/StopInfoMachException.cpp
index 698ba0f0f720f..29a64a2a03bf0 100644
--- a/lldb/source/Plugins/Process/Utility/StopInfoMachException.cpp
+++ b/lldb/source/Plugins/Process/Utility/StopInfoMachException.cpp
@@ -491,38 +491,6 @@ const char *StopInfoMachException::GetDescription() {
return m_description.c_str();
}
-static StopInfoSP GetStopInfoForHardwareBP(Thread &thread, Target *target,
- uint32_t exc_data_count,
- uint64_t exc_sub_code,
- uint64_t exc_sub_sub_code) {
- // Try hardware watchpoint.
- if (target) {
- // The exc_sub_code indicates the data break address.
- WatchpointResourceSP wp_rsrc_sp =
- target->GetProcessSP()->GetWatchpointResourceList().FindByAddress(
- (addr_t)exc_sub_code);
- if (wp_rsrc_sp && wp_rsrc_sp->GetNumberOfConstituents() > 0) {
- return StopInfo::CreateStopReasonWithWatchpointID(
- thread, wp_rsrc_sp->GetConstituentAtIndex(0)->GetID());
- }
- }
-
- // Try hardware breakpoint.
- ProcessSP process_sp(thread.GetProcess());
- if (process_sp) {
- // The exc_sub_code indicates the data break address.
- lldb::BreakpointSiteSP bp_sp =
- process_sp->GetBreakpointSiteList().FindByAddress(
- (lldb::addr_t)exc_sub_code);
- if (bp_sp && bp_sp->IsEnabled()) {
- return StopInfo::CreateStopReasonWithBreakpointSiteID(thread,
- bp_sp->GetID());
- }
- }
-
- return nullptr;
-}
-
#if defined(__APPLE__)
const char *
StopInfoMachException::MachException::Name(exception_type_t exc_type) {
@@ -610,6 +578,25 @@ StopInfoSP StopInfoMachException::CreateStopReasonWithMachException(
target ? target->GetArchitecture().GetMachine()
: llvm::Triple::UnknownArch;
+ ProcessSP process_sp(thread.GetProcess());
+ RegisterContextSP reg_ctx_sp(thread.GetRegisterContext());
+ // Caveat: with x86 KDP if we've hit a breakpoint, the pc we
+ // receive is past the breakpoint instruction.
+ // If we have a breakpoints at 0x100 and 0x101, we hit the
+ // 0x100 breakpoint and the pc is reported at 0x101.
+ // We will initially mark this thread as being stopped at an
+ // unexecuted breakpoint at 0x101. Later when we see that
+ // we stopped for a Breakpoint reason, we will decrement the
+ // pc, and update the thread to record that we hit the
+ // breakpoint at 0x100.
+ // The fact that the pc may be off by one at this point
+ // (for an x86 KDP breakpoint hit) is not a problem.
+ addr_t pc = reg_ctx_sp->GetPC();
+ BreakpointSiteSP bp_site_sp =
+ process_sp->GetBreakpointSiteList().FindByAddress(pc);
+ if (bp_site_sp && bp_site_sp->IsEnabled())
+ thread.SetThreadStoppedAtUnexecutedBP(pc);
+
switch (exc_type) {
case 1: // EXC_BAD_ACCESS
case 2: // EXC_BAD_INSTRUCTION
@@ -636,166 +623,154 @@ StopInfoSP StopInfoMachException::CreateStopReasonWithMachException(
}
break;
+ // A mach exception comes with 2-4 pieces of data.
+ // The sub-codes are only provided for certain types
+ // of mach exceptions.
+ // [exc_type, exc_code, exc_sub_code, exc_sub_sub_code]
+ //
+ // Here are all of the EXC_BREAKPOINT, exc_type==6,
+ // exceptions we can receive.
+ //
+ // Instruction step:
+ // [6, 1, 0]
+ // Intel KDP [6, 3, ??]
+ // armv7 [6, 0x102, <stop-pc>] Same as software breakpoint!
+ //
+ // Software breakpoint:
+ // x86 [6, 2, 0]
+ // Intel KDP [6, 2, <bp-addr + 1>]
+ // arm64 [6, 1, <bp-addr>]
+ // armv7 [6, 0x102, <bp-addr>] Same as instruction step!
+ //
+ // Hardware breakpoint:
+ // x86 [6, 1, <bp-addr>, 0]
+ // x86/Rosetta not implemented, see software breakpoint
+ // arm64 [6, 1, <bp-addr>]
+ // armv7 not implemented, see software breakpoint
+ //
+ // Hardware watchpoint:
+ // x86 [6, 1, <accessed-addr>, 0] (both Intel hw and Rosetta)
+ // arm64 [6, 0x102, <accessed-addr>, 0]
+ // armv7 [6, 0x102, <accessed-addr>, 0]
+ //
+ // arm64 BRK instruction (imm arg not reflected in the ME)
+ // [ 6, 1, <addr-of-BRK-insn>]
+ //
+ // In order of codes mach exceptions:
+ // [6, 1, 0] - instruction step
+ // [6, 1, <bp-addr>] - hardware breakpoint or watchpoint
+ //
+ // [6, 2, 0] - software breakpoint
+ // [6, 2, <bp-addr + 1>] - software breakpoint
+ //
+ // [6, 3] - instruction step
+ //
+ // [6, 0x102, <stop-pc>] armv7 instruction step
+ // [6, 0x102, <bp-addr>] armv7 software breakpoint
+ // [6, 0x102, <accessed-addr>, 0] arm64/armv7 watchpoint
+
case 6: // EXC_BREAKPOINT
{
- bool is_actual_breakpoint = false;
- bool is_trace_if_actual_breakpoint_missing = false;
- switch (cpu) {
- case llvm::Triple::x86:
- case llvm::Triple::x86_64:
- if (exc_code == 1) // EXC_I386_SGL
- {
- if (!exc_sub_code) {
- // This looks like a plain trap.
- // Have to check if there is a breakpoint here as well. When you
- // single-step onto a trap, the single step stops you not to trap.
- // Since we also do that check below, let's just use that logic.
- is_actual_breakpoint = true;
- is_trace_if_actual_breakpoint_missing = true;
- } else {
- if (StopInfoSP stop_info =
- GetStopInfoForHardwareBP(thread, target, exc_data_count,
- exc_sub_code, exc_sub_sub_code))
- return stop_info;
- }
- } else if (exc_code == 2 || // EXC_I386_BPT
- exc_code == 3) // EXC_I386_BPTFLT
- {
- // KDP returns EXC_I386_BPTFLT for trace breakpoints
- if (exc_code == 3)
- is_trace_if_actual_breakpoint_missing = true;
-
- is_actual_breakpoint = true;
+ bool stopped_by_hitting_breakpoint = false;
+ bool stopped_by_completing_stepi = false;
+ bool stopped_watchpoint = false;
+ std::optional<addr_t> address;
+
+ // exc_code 1
+ if (exc_code == 1) {
+ if (exc_sub_code == 0) {
+ stopped_by_completing_stepi = true;
+ } else {
+ // Ambiguous: could be signalling a
+ // breakpoint or watchpoint hit.
+ stopped_by_hitting_breakpoint = true;
+ stopped_watchpoint = true;
+ address = exc_sub_code;
+ }
+ }
+
+ // exc_code 2
+ if (exc_code == 2) {
+ if (exc_sub_code == 0)
+ stopped_by_hitting_breakpoint = true;
+ else {
+ stopped_by_hitting_breakpoint = true;
+ // Intel KDP software breakpoint
if (!pc_already_adjusted)
pc_decrement = 1;
}
- break;
+ }
- case llvm::Triple::arm:
- case llvm::Triple::thumb:
- if (exc_code == 0x102) // EXC_ARM_DA_DEBUG
- {
- // LWP_TODO: We need to find the WatchpointResource that matches
- // the address, and evaluate its Watchpoints.
-
- // It's a watchpoint, then, if the exc_sub_code indicates a
- // known/enabled data break address from our watchpoint list.
- lldb::WatchpointSP wp_sp;
- if (target)
- wp_sp = target->GetWatchpointList().FindByAddress(
- (lldb::addr_t)exc_sub_code);
- if (wp_sp && wp_sp->IsEnabled()) {
- return StopInfo::CreateStopReasonWithWatchpointID(thread,
- wp_sp->GetID());
- } else {
- is_actual_breakpoint = true;
- is_trace_if_actual_breakpoint_missing = true;
- }
- } else if (exc_code == 1) // EXC_ARM_BREAKPOINT
- {
- is_actual_breakpoint = true;
- is_trace_if_actual_breakpoint_missing = true;
- } else if (exc_code == 0) // FIXME not EXC_ARM_BREAKPOINT but a kernel
- // is currently returning this so accept it
- // as indicating a breakpoint until the
- // kernel is fixed
- {
- is_actual_breakpoint = true;
- is_trace_if_actual_breakpoint_missing = true;
- }
- break;
+ // exc_code 3
+ if (exc_code == 3)
+ stopped_by_completing_stepi = true;
- case llvm::Triple::aarch64_32:
- case llvm::Triple::aarch64: {
- // xnu describes three things with type EXC_BREAKPOINT:
- //
- // exc_code 0x102 [EXC_ARM_DA_DEBUG], exc_sub_code addr-of-insn
- // Watchpoint access. exc_sub_code is the address of the
- // instruction which trigged the watchpoint trap.
- // debugserver may add the watchpoint number that was triggered
- // in exc_sub_sub_code.
- //
- // exc_code 1 [EXC_ARM_BREAKPOINT], exc_sub_code 0
- // Instruction step has completed.
- //
- // exc_code 1 [EXC_ARM_BREAKPOINT], exc_sub_code address-of-instruction
- // Software breakpoint instruction executed.
-
- if (exc_code == 1 && exc_sub_code == 0) // EXC_ARM_BREAKPOINT
- {
- // This is hit when we single instruction step aka MDSCR_EL1 SS bit 0
- // is set
- is_actual_breakpoint = true;
- is_trace_if_actual_breakpoint_missing = true;
- if (thread.GetTemporaryResumeState() != eStateStepping)
- not_stepping_but_got_singlestep_exception = true;
- }
- if (exc_code == 0x102) // EXC_ARM_DA_DEBUG
- {
- // LWP_TODO: We need to find the WatchpointResource that matches
- // the address, and evaluate its Watchpoints.
-
- // It's a watchpoint, then, if the exc_sub_code indicates a
- // known/enabled data break address from our watchpoint list.
- lldb::WatchpointSP wp_sp;
- if (target)
- wp_sp = target->GetWatchpointList().FindByAddress(
- (lldb::addr_t)exc_sub_code);
- if (wp_sp && wp_sp->IsEnabled()) {
- return StopInfo::CreateStopReasonWithWatchpointID(thread,
- wp_sp->GetID());
- }
- // EXC_ARM_DA_DEBUG seems to be reused for EXC_BREAKPOINT as well as
- // EXC_BAD_ACCESS
- if (thread.GetTemporaryResumeState() == eStateStepping)
- return StopInfo::CreateStopReasonToTrace(thread);
+ // exc_code 0x102
+ if (exc_code == 0x102 && exc_sub_code != 0) {
+ if (cpu == llvm::Triple::arm || cpu == llvm::Triple::thumb) {
+ stopped_by_hitting_breakpoint = true;
+ stopped_by_completing_stepi = true;
}
- // It looks like exc_sub_code has the 4 bytes of the instruction that
- // triggered the exception, i.e. our breakpoint opcode
- is_actual_breakpoint = exc_code == 1;
- break;
+ stopped_watchpoint = true;
+ address = exc_sub_code;
}
- default:
- break;
- }
+ // The Mach Exception may have been ambiguous --
+ // e.g. we stopped either because of a breakpoint
+ // or a watchpoint. We'll disambiguate which it
+ // really was.
- if (is_actual_breakpoint) {
- RegisterContextSP reg_ctx_sp(thread.GetRegisterContext());
+ if (stopped_by_hitting_breakpoint) {
addr_t pc = reg_ctx_sp->GetPC() - pc_decrement;
- ProcessSP process_sp(thread.CalculateProcess());
-
- lldb::BreakpointSiteSP bp_site_sp;
- if (process_sp)
+ if (address)
+ bp_site_sp =
+ process_sp->GetBreakpointSiteList().FindByAddress(*address);
+ if (!bp_site_sp && reg_ctx_sp) {
bp_site_sp = process_sp->GetBreakpointSiteList().FindByAddress(pc);
+ }
if (bp_site_sp && bp_site_sp->IsEnabled()) {
- // Update the PC if we were asked to do so, but only do so if we find
- // a breakpoint that we know about cause this could be a trap
- // instruction in the code
- if (pc_decrement > 0 && adjust_pc_if_needed)
- reg_ctx_sp->SetPC(pc);
-
- // If the breakpoint is for this thread, then we'll report the hit,
- // but if it is for another thread, we can just report no reason. We
- // don't need to worry about stepping over the breakpoint here, that
- // will be taken care of when the thread resumes and notices that
- // there's a breakpoint under the pc.
- if (bp_site_sp->ValidForThisThread(thread))
+ // We've hit this breakpoint, whether it was intended for this thread
+ // or not. Clear this in the Tread object so we step past it on resume.
+ thread.SetThreadHitBreakpointSite();
+
+ if (bp_site_sp->ValidForThisThread(thread)) {
+ // Update the PC if we were asked to do so, but only do so if we find
+ // a breakpoint that we know about because this could be a trap
+ // instruction in the code.
+ if (pc_decrement > 0 && adjust_pc_if_needed && reg_ctx_sp)
+ reg_ctx_sp->SetPC(pc);
+
return StopInfo::CreateStopReasonWithBreakpointSiteID(
thread, bp_site_sp->GetID());
- else if (is_trace_if_actual_breakpoint_missing)
- return StopInfo::CreateStopReasonToTrace(thread);
- else
+ } else {
return StopInfoSP();
+ }
}
+ }
- // Don't call this a trace if we weren't single stepping this thread.
- if (is_trace_if_actual_breakpoint_missing &&
- thread.GetTemporaryResumeState() == eStateStepping) {
- return StopInfo::CreateStopReasonToTrace(thread);
+ // Breakpoint-hit events are handled.
+ // Now handle watchpoints.
+
+ if (stopped_watchpoint && address) {
+ WatchpointResourceSP wp_rsrc_sp =
+ target->GetProcessSP()->GetWatchpointResourceList().FindByAddress(
+ *address);
+ if (wp_rsrc_sp && wp_rsrc_sp->GetNumberOfConstituents() > 0) {
+ return StopInfo::CreateStopReasonWithWatchpointID(
+ thread, wp_rsrc_sp->GetConstituentAtIndex(0)->GetID());
}
}
+
+ // Finally, handle instruction step.
+
+ if (stopped_by_completing_stepi) {
+ if (thread.GetTemporaryResumeState() != eStateStepping)
+ not_stepping_but_got_singlestep_exception = true;
+ else
+ return StopInfo::CreateStopReasonToTrace(thread);
+ }
+
} break;
case 7: // EXC_SYSCALL
diff --git a/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp b/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
index 1bdacec221695..1528c8bbc2a36 100644
--- a/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
+++ b/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
@@ -410,24 +410,17 @@ void ProcessWindows::RefreshStateAfterStop() {
if (!stop_thread)
return;
- switch (active_exception->GetExceptionCode()) {
- case EXCEPTION_SINGLE_STEP: {
- RegisterContextSP register_context = stop_thread->GetRegisterContext();
- const uint64_t pc = register_context->GetPC();
- BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
- if (site && site->ValidForThisThread(*stop_thread)) {
- LLDB_LOG(log,
- "Single-stepped onto a breakpoint in process {0} at "
- "address {1:x} with breakpoint site {2}",
- m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
- site->GetID());
- stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(*stop_thread,
- site->GetID());
- stop_thread->SetStopInfo(stop_info);
+ RegisterContextSP register_context = stop_thread->GetRegisterContext();
+ uint64_t pc = register_context->GetPC();
- return;
- }
+ // If we're at a BreakpointSite, mark this as an Unexecuted Breakpoint.
+ // We'll clear that state if we've actually executed the breakpoint.
+ BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
+ if (site && site->IsEnabled())
+ stop_thread->SetThreadStoppedAtUnexecutedBP(pc);
+ switch (active_exception->GetExceptionCode()) {
+ case EXCEPTION_SINGLE_STEP: {
auto *reg_ctx = static_cast<RegisterContextWindows *>(
stop_thread->GetRegisterContext().get());
uint32_t slot_id = reg_ctx->GetTriggeredHardwareBreakpointSlotId();
@@ -452,8 +445,6 @@ void ProcessWindows::RefreshStateAfterStop() {
}
case EXCEPTION_BREAKPOINT: {
- RegisterContextSP register_context = stop_thread->GetRegisterContext();
-
int breakpoint_size = 1;
switch (GetTarget().GetArchitecture().GetMachine()) {
case llvm::Triple::aarch64:
@@ -476,9 +467,9 @@ void ProcessWindows::RefreshStateAfterStop() {
}
// The current PC is AFTER the BP opcode, on all architectures.
- uint64_t pc = register_context->GetPC() - breakpoint_size;
+ pc = register_context->GetPC() - breakpoint_size;
- BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
+ site = GetBreakpointSiteList().FindByAddress(pc);
if (site) {
LLDB_LOG(log,
"detected breakpoint in process {0} at address {1:x} with "
@@ -486,6 +477,7 @@ void ProcessWindows::RefreshStateAfterStop() {
m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
site->GetID());
+ stop_thread->SetThreadHitBreakpointSite();
if (site->ValidForThisThread(*stop_thread)) {
LLDB_LOG(log,
"Breakpoint site {0} is valid for this thread ({1:x}), "
diff --git a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
index 07b4470d06191..f36595145e035 100644
--- a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
++...
[truncated]
|
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LGTM as this is a re-land and was previously reviewed.
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via llvm#96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164 (cherry picked from commit b666ac3)
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via llvm#96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via llvm#96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via llvm#96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164 (cherry picked from commit b666ac3)
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via llvm#96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164 (cherry picked from commit b666ac3)
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped at the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally.
In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc.
Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming.
One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you
stepi
, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you thencontinue
the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution.The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost.
Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state.
The change to each Process plugin that does execution control is that
If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again.
When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming.
The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch.
I first landed this patch in July 2024 via
#96260
but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now.
rdar://123942164