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[HLSL] Add "or" intrinsic #128979
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[HLSL] Add "or" intrinsic #128979
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@@ -2291,7 +2291,8 @@ bool SemaHLSL::CheckBuiltinFunctionCall(unsigned BuiltinID, CallExpr *TheCall) { | |
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break; | ||
} | ||
case Builtin::BI__builtin_hlsl_and: { | ||
case Builtin::BI__builtin_hlsl_and: | ||
case Builtin::BI__builtin_hlsl_or: { | ||
if (SemaRef.checkArgCount(TheCall, 2)) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. we are doing the same sema checks for the and intrinsic. Delete this whole block and merge the and an or builtins as fall through cases. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Code updated with suggested changes. |
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return true; | ||
if (CheckVectorElementCallArgs(&SemaRef, TheCall)) | ||
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@@ -0,0 +1,80 @@ | ||
// RUN: %clang_cc1 -finclude-default-header -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s \ | ||
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s | ||
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//CHECK-LABEL: define noundef i1 @_Z14test_or_scalarbb( | ||
//CHECK-SAME: i1 noundef [[X:%.*]], i1 noundef [[Y:%.*]]) #[[ATTR0:[0-9]+]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[HLSL_OR:%.*]] = or i1 [[A:%.*]], [[B:%.*]] | ||
//CHECK: ret i1 [[HLSL_OR]] | ||
bool test_or_scalar(bool x, bool y) | ||
{ | ||
return or(x, y); | ||
} | ||
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//CHECK-LABEL: define noundef <2 x i1> @_Z13test_or_bool2Dv2_bS_( | ||
//CHECK-SAME: <2 x i1> noundef [[X:%.*]], <2 x i1> noundef [[Y:%.*]]) #[[ATTR0]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[HLSL_OR:%.*]] = or <2 x i1> [[A:%.*]], [[B:%.*]] | ||
//CHECK: ret <2 x i1> [[HLSL_OR]] | ||
bool2 test_or_bool2(bool2 x, bool2 y) | ||
{ | ||
return or(x, y); | ||
} | ||
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//CHECK-LABEL: define noundef <3 x i1> @_Z13test_or_bool3Dv3_bS_( | ||
//CHECK-SAME: <3 x i1> noundef [[X:%.*]], <3 x i1> noundef [[Y:%.*]]) #[[ATTR0]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[HLSL_OR:%.*]] = or <3 x i1> [[A:%.*]], [[B:%.*]] | ||
//CHECK: ret <3 x i1> [[HLSL_OR]] | ||
bool3 test_or_bool3(bool3 x, bool3 y) | ||
{ | ||
return or(x, y); | ||
} | ||
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//CHECK-LABEL: define noundef <4 x i1> @_Z13test_or_bool4Dv4_bS_( | ||
//CHECK-SAME: <4 x i1> noundef [[X:%.*]], <4 x i1> noundef [[Y:%.*]]) #[[ATTR0]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[HLSL_OR:%.*]] = or <4 x i1> [[A:%.*]], [[B:%.*]] | ||
//CHECK: ret <4 x i1> [[HLSL_OR]] | ||
bool4 test_or_bool4(bool4 x, bool4 y) | ||
{ | ||
return or(x, y); | ||
} | ||
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//CHECK-LABEL: define noundef i1 @_Z11test_or_intii( | ||
//CHECK-SAME: i32 noundef [[X:%.*]], i32 noundef [[Y:%.*]]) #[[ATTR0]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[TOBBOL:%.*]] = icmp ne i32 [[A:%.*]], 0 | ||
//CHECK: [[TOBBOL1:%.*]] = icmp ne i32 [[B:%.*]], 0 | ||
//CHECK: [[HLSL_OR:%.*]] = or i1 [[TOBBOL]], [[TOBBOL1]] | ||
//CHECK: ret i1 [[HLSL_OR]] | ||
bool test_or_int(int x, int y) | ||
{ | ||
return or(x, y); | ||
} | ||
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//CHECK-LABEL: define noundef <4 x i1> @_Z12test_or_int4Dv4_iS_( | ||
//CHECK-SAME: <4 x i32> noundef [[X:%.*]], <4 x i32> noundef [[Y:%.*]]) #[[ATTR0]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[TOBOOL:%.*]] = icmp ne <4 x i32> [[A:%.*]], zeroinitializer | ||
//CHECK: [[TOBOOL1:%.*]] = icmp ne <4 x i32> [[B:%.*]], zeroinitializer | ||
//CHECK: [[HLSL_OR:%.*]] = or <4 x i1> [[TOBOOL]], [[TOBOOL1]] | ||
//CHECK: ret <4 x i1> [[HLSL_OR]] | ||
bool4 test_or_int4(int4 x, int4 y) | ||
{ | ||
return or(x, y); | ||
} | ||
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//CHECK-LABEL: define noundef <4 x i1> @_Z14test_or_float4Dv4_fS_( | ||
//CHECK-SAME: <4 x float> noundef nofpclass(nan inf) [[X:%.*]], <4 x float> noundef nofpclass(nan inf) [[Y:%.*]]) #[[ATTR0]] { | ||
//CHECK-NEXT: entry: | ||
//CHECK: [[TOBOOL:%.*]] = fcmp reassoc nnan ninf nsz arcp afn une <4 x float> [[A:%.*]], zeroinitializer | ||
//CHECK: [[TOBOOL1:%.*]] = fcmp reassoc nnan ninf nsz arcp afn une <4 x float> [[B:%.*]], zeroinitializer | ||
//CHECK: [[HLSL_OR:%.*]] = or <4 x i1> [[TOBOOL]], [[TOBOOL1]] | ||
//CHECK: ret <4 x i1> [[HLSL_OR]] | ||
bool4 test_or_float4(float4 x, float4 y) | ||
{ | ||
return or(x, y); | ||
} | ||
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@@ -0,0 +1,27 @@ | ||
// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -verify -DTEST_FUNC=__builtin_hlsl_or | ||
// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -verify -DTEST_FUNC=__builtin_hlsl_and | ||
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bool test_too_few_arg(bool a) | ||
{ | ||
return TEST_FUNC(a); | ||
// expected-error@-1 {{too few arguments to function call, expected 2, have 1}} | ||
} | ||
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bool test_too_many_arg(bool a) | ||
{ | ||
return TEST_FUNC(a, a, a); | ||
// expected-error@-1 {{too many arguments to function call, expected 2, have 3}} | ||
} | ||
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bool2 test_mismatched_args(bool2 a, bool3 b) | ||
{ | ||
return TEST_FUNC(a, b); | ||
// expected-error@-1 {{all arguments to}}{{_builtin_hlsl_or|_builtin_hlsl_and }}{{must have the same type}} | ||
} | ||
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bool test_incorrect_type(int a) | ||
{ | ||
return TEST_FUNC(a, a); | ||
// expected-error@-1{{invalid operand of type 'int' where 'bool' or a vector of such type is required}} | ||
} |
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