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[AMDGPU] Avoid crashes for non-byte-sized types in PromoteAlloca #134042

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34 changes: 24 additions & 10 deletions llvm/lib/Target/AMDGPU/AMDGPUPromoteAlloca.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -729,6 +729,11 @@ static bool isSupportedAccessType(FixedVectorType *VecTy, Type *AccessTy,
// complicated.
if (isa<FixedVectorType>(AccessTy)) {
TypeSize AccTS = DL.getTypeStoreSize(AccessTy);
// If the type size and the store size don't match, we would need to do more
// than just bitcast to translate between an extracted/insertable subvectors
// and the accessed value.
if (AccTS * 8 != DL.getTypeSizeInBits(AccessTy))
return false;
TypeSize VecTS = DL.getTypeStoreSize(VecTy->getElementType());
return AccTS.isKnownMultipleOf(VecTS);
}
Expand Down Expand Up @@ -813,15 +818,17 @@ bool AMDGPUPromoteAllocaImpl::tryPromoteAllocaToVector(AllocaInst &Alloca) {

if (VectorType::isValidElementType(ElemTy) && NumElems > 0) {
unsigned ElementSize = DL->getTypeSizeInBits(ElemTy) / 8;
unsigned AllocaSize = DL->getTypeStoreSize(AllocaTy);
// Expand vector if required to match padding of inner type,
// i.e. odd size subvectors.
// Storage size of new vector must match that of alloca for correct
// behaviour of byte offsets and GEP computation.
if (NumElems * ElementSize != AllocaSize)
NumElems = AllocaSize / ElementSize;
if (NumElems > 0 && (AllocaSize % ElementSize) == 0)
VectorTy = FixedVectorType::get(ElemTy, NumElems);
if (ElementSize > 0) {
unsigned AllocaSize = DL->getTypeStoreSize(AllocaTy);
// Expand vector if required to match padding of inner type,
// i.e. odd size subvectors.
// Storage size of new vector must match that of alloca for correct
// behaviour of byte offsets and GEP computation.
if (NumElems * ElementSize != AllocaSize)
NumElems = AllocaSize / ElementSize;
if (NumElems > 0 && (AllocaSize % ElementSize) == 0)
VectorTy = FixedVectorType::get(ElemTy, NumElems);
}
}
}

Expand Down Expand Up @@ -861,7 +868,14 @@ bool AMDGPUPromoteAllocaImpl::tryPromoteAllocaToVector(AllocaInst &Alloca) {
LLVM_DEBUG(dbgs() << " Attempting promotion to: " << *VectorTy << "\n");

Type *VecEltTy = VectorTy->getElementType();
unsigned ElementSize = DL->getTypeSizeInBits(VecEltTy) / 8;
unsigned ElementSizeInBits = DL->getTypeSizeInBits(VecEltTy);
if (ElementSizeInBits != DL->getTypeAllocSizeInBits(VecEltTy)) {
LLVM_DEBUG(dbgs() << " Cannot convert to vector if the allocation size "
"does not match the type's size\n");
Comment on lines +873 to +874
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In a follow up we should consider adding optimization remarks to the pass

return false;
}
unsigned ElementSize = ElementSizeInBits / 8;
assert(ElementSize > 0);
for (auto *U : Uses) {
Instruction *Inst = cast<Instruction>(U->getUser());

Expand Down
204 changes: 204 additions & 0 deletions llvm/test/CodeGen/AMDGPU/promote-alloca-non-byte-sizes.ll
Original file line number Diff line number Diff line change
@@ -0,0 +1,204 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -S -mtriple=amdgcn-amd-amdhsa -passes=amdgpu-promote-alloca < %s | FileCheck %s

; Check that types where the store/allocation sizes don't match the type size
; don't crash.


define <7 x i9> @load_elem_i9_access_7xi9() {
; CHECK-LABEL: @load_elem_i9_access_7xi9(
; CHECK-NEXT: [[P:%.*]] = alloca <16 x i9>, align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: [[L:%.*]] = load <7 x i9>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <7 x i9> [[L]]
;
%p = alloca <16 x i9>, align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
%l = load <7 x i9>, ptr addrspace(5) %g, align 1
ret <7 x i9> %l
}

define <8 x i1> @load_elem_i1_access_8xi1() {
; CHECK-LABEL: @load_elem_i1_access_8xi1(
; CHECK-NEXT: [[P:%.*]] = alloca <16 x i1>, align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: [[L:%.*]] = load <8 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <8 x i1> [[L]]
;
%p = alloca <16 x i1>, align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
%l = load <8 x i1>, ptr addrspace(5) %g, align 1
ret <8 x i1> %l
}

define <3 x i1> @load_elem_i1_access_3xi1() {
; CHECK-LABEL: @load_elem_i1_access_3xi1(
; CHECK-NEXT: [[P:%.*]] = alloca <16 x i1>, align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: [[L:%.*]] = load <3 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <3 x i1> [[L]]
;
%p = alloca <16 x i1>, align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
%l = load <3 x i1>, ptr addrspace(5) %g, align 1
ret <3 x i1> %l
}

define <3 x i1> @load_elem_i8_access_3xi1() {
; CHECK-LABEL: @load_elem_i8_access_3xi1(
; CHECK-NEXT: [[P:%.*]] = alloca <8 x i8>, align 1, addrspace(5)
; CHECK-NEXT: store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) [[P]], align 1
; CHECK-NEXT: [[G:%.*]] = getelementptr <4 x i8>, ptr addrspace(5) [[P]], i64 1
; CHECK-NEXT: [[L:%.*]] = load <3 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <3 x i1> [[L]]
;
%p = alloca <8 x i8>, align 1, addrspace(5)
store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) %p, align 1
%g = getelementptr <4 x i8>, ptr addrspace(5) %p, i64 1
%l = load <3 x i1>, ptr addrspace(5) %g, align 1
ret <3 x i1> %l
}

; This one is actually not problematic.
define <8 x i1> @load_elem_i8_access_8xi1() {
; CHECK-LABEL: @load_elem_i8_access_8xi1(
; CHECK-NEXT: [[P:%.*]] = freeze <8 x i8> poison
; CHECK-NEXT: ret <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>
;
%p = alloca <8 x i8>, align 1, addrspace(5)
store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) %p, align 1
%g = getelementptr <4 x i8>, ptr addrspace(5) %p, i64 1
%l = load <8 x i1>, ptr addrspace(5) %g, align 1
ret <8 x i1> %l
}

define <8 x i1> @storeload_elem_i1_access_8xi1() {
; CHECK-LABEL: @storeload_elem_i1_access_8xi1(
; CHECK-NEXT: [[P:%.*]] = alloca <16 x i1>, align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: store <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: [[L:%.*]] = load <8 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <8 x i1> [[L]]
;
%p = alloca <16 x i1>, align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
store <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>, ptr addrspace(5) %g, align 1
%l = load <8 x i1>, ptr addrspace(5) %g, align 1
ret <8 x i1> %l
}

define <3 x i1> @storeload_elem_i1_access_3xi1() {
; CHECK-LABEL: @storeload_elem_i1_access_3xi1(
; CHECK-NEXT: [[P:%.*]] = alloca <16 x i1>, align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: [[L:%.*]] = load <3 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <3 x i1> [[L]]
;
%p = alloca <16 x i1>, align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) %g, align 1
%l = load <3 x i1>, ptr addrspace(5) %g, align 1
ret <3 x i1> %l
}

define <3 x i1> @storeload_elem_i8_access_3xi1() {
; CHECK-LABEL: @storeload_elem_i8_access_3xi1(
; CHECK-NEXT: [[P:%.*]] = alloca <8 x i8>, align 1, addrspace(5)
; CHECK-NEXT: store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) [[P]], align 1
; CHECK-NEXT: [[G:%.*]] = getelementptr <4 x i8>, ptr addrspace(5) [[P]], i64 1
; CHECK-NEXT: store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: [[L:%.*]] = load <3 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <3 x i1> [[L]]
;
%p = alloca <8 x i8>, align 1, addrspace(5)
store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) %p, align 1
%g = getelementptr <4 x i8>, ptr addrspace(5) %p, i64 1
store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) %g, align 1
%l = load <3 x i1>, ptr addrspace(5) %g, align 1
ret <3 x i1> %l
}

; This one is actually not problematic.
define <8 x i1> @storeload_elem_i8_access_8xi1() {
; CHECK-LABEL: @storeload_elem_i8_access_8xi1(
; CHECK-NEXT: [[P:%.*]] = freeze <8 x i8> poison
; CHECK-NEXT: ret <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>
;
%p = alloca <8 x i8>, align 1, addrspace(5)
store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) %p, align 1
%g = getelementptr <4 x i8>, ptr addrspace(5) %p, i64 1
store <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>, ptr addrspace(5) %g, align 1
%l = load <8 x i1>, ptr addrspace(5) %g, align 1
ret <8 x i1> %l
}

define <8 x i1> @array_of_vec_elem_i1_access_8xi1() {
; CHECK-LABEL: @array_of_vec_elem_i1_access_8xi1(
; CHECK-NEXT: [[P:%.*]] = alloca [2 x <16 x i1>], align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: store <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: [[L:%.*]] = load <8 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <8 x i1> [[L]]
;
%p = alloca [2 x <16 x i1>], align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
store <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>, ptr addrspace(5) %g, align 1
%l = load <8 x i1>, ptr addrspace(5) %g, align 1
ret <8 x i1> %l
}

define <3 x i1> @array_of_vec_elem_i1_access_3xi1() {
; CHECK-LABEL: @array_of_vec_elem_i1_access_3xi1(
; CHECK-NEXT: [[P:%.*]] = alloca [2 x <16 x i1>], align 1, addrspace(5)
; CHECK-NEXT: [[G:%.*]] = getelementptr i8, ptr addrspace(5) [[P]], i64 4
; CHECK-NEXT: store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: [[L:%.*]] = load <3 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <3 x i1> [[L]]
;
%p = alloca [2 x <16 x i1>], align 1, addrspace(5)
%g = getelementptr i8, ptr addrspace(5) %p, i64 4
store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) %g, align 1
%l = load <3 x i1>, ptr addrspace(5) %g, align 1
ret <3 x i1> %l
}

define <3 x i1> @array_of_vec_elem_i8_access_3xi1() {
; CHECK-LABEL: @array_of_vec_elem_i8_access_3xi1(
; CHECK-NEXT: [[P:%.*]] = alloca [2 x <8 x i8>], align 1, addrspace(5)
; CHECK-NEXT: store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) [[P]], align 1
; CHECK-NEXT: [[G:%.*]] = getelementptr <4 x i8>, ptr addrspace(5) [[P]], i64 1
; CHECK-NEXT: store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: [[L:%.*]] = load <3 x i1>, ptr addrspace(5) [[G]], align 1
; CHECK-NEXT: ret <3 x i1> [[L]]
;
%p = alloca [2 x <8 x i8>], align 1, addrspace(5)
store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) %p, align 1
%g = getelementptr <4 x i8>, ptr addrspace(5) %p, i64 1
store <3 x i1> <i1 true, i1 false, i1 true>, ptr addrspace(5) %g, align 1
%l = load <3 x i1>, ptr addrspace(5) %g, align 1
ret <3 x i1> %l
}

; This one is actually not problematic.
define <8 x i1> @array_of_vec_elem_i8_access_8xi1() {
; CHECK-LABEL: @array_of_vec_elem_i8_access_8xi1(
; CHECK-NEXT: [[P:%.*]] = freeze <16 x i8> poison
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <16 x i8> [[P]], i8 1, i32 0
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <16 x i8> [[TMP1]], i8 2, i32 1
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <16 x i8> [[TMP2]], i8 3, i32 2
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <16 x i8> [[TMP3]], i8 4, i32 3
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <16 x i8> [[TMP4]], i8 5, i32 4
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <16 x i8> [[TMP5]], i8 6, i32 5
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <16 x i8> [[TMP6]], i8 7, i32 6
; CHECK-NEXT: [[TMP8:%.*]] = insertelement <16 x i8> [[TMP7]], i8 8, i32 7
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <16 x i8> [[TMP8]], i8 5, i32 4
; CHECK-NEXT: ret <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>
;
%p = alloca [2 x <8 x i8>], align 1, addrspace(5)
store <8 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8>, ptr addrspace(5) %p, align 1
%g = getelementptr <4 x i8>, ptr addrspace(5) %p, i64 1
store <8 x i1> <i1 true, i1 false, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>, ptr addrspace(5) %g, align 1
%l = load <8 x i1>, ptr addrspace(5) %g, align 1
ret <8 x i1> %l
}