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[DirectX] Set shader feature flags MinimumPrecision and NativeLowPrecision, and refactor the logic for setting low-precision-related flags #139623
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2039fa7
Set shader feature flags MinimumPrecision and NativeLowPrecision
Icohedron aa824ac
Refactor flags related to low precision data types and combine the Na…
Icohedron 4cb533b
Fix comment about the -enable-16bit-types flag
Icohedron 610f435
Set default value of NativeLowPrecisionAvailable to false
Icohedron bc8396d
Reintroduce Native Low Precision module flag, and refactor module flags
Icohedron 70d4849
Revise descriptions of flags related to low-precision data types
Icohedron fe5d588
Assign bool value of NativeLowPrecisionMode directly
Icohedron c0dbfbb
Rename bools set by module flags to be consistent
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,30 +1,44 @@ | ||
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s | ||
; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC | ||
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; Check that when the dx.nativelowprec module flag is not specified, the | ||
; module-level shader flag UseNativeLowPrecision is not set, and the | ||
; MinimumPrecision feature flag is set due to the presence of half and i16 | ||
; without native low precision. | ||
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target triple = "dxil-pc-shadermodel6.7-library" | ||
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;CHECK: ; Combined Shader Flags for Module | ||
;CHECK-NEXT: ; Shader Flags Value: 0x00000020 | ||
;CHECK-NEXT: ; | ||
;CHECK-NEXT: ; Note: shader requires additional functionality: | ||
;CHECK-NEXT: ; Minimum-precision data types | ||
;CHECK-NEXT: ; Note: extra DXIL module flags: | ||
;CHECK-NEXT: ; Low-precision data types | ||
;CHECK-NEXT: ; Low-precision data types present | ||
;CHECK-NEXT: ; | ||
;CHECK-NEXT: ; Shader Flags for Module Functions | ||
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;CHECK-LABEL: ; Function add_i16 : 0x00000020 | ||
define i16 @add_i16(i16 %a, i16 %b) { | ||
define i16 @add_i16(i16 %a, i16 %b) "hlsl.export" { | ||
%sum = add i16 %a, %b | ||
ret i16 %sum | ||
} | ||
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;CHECK-LABEL: ; Function add_i32 : 0x00000000 | ||
define i32 @add_i32(i32 %a, i32 %b) { | ||
define i32 @add_i32(i32 %a, i32 %b) "hlsl.export" { | ||
%sum = add i32 %a, %b | ||
ret i32 %sum | ||
} | ||
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;CHECK-LABEL: ; Function add_half : 0x00000020 | ||
define half @add_half(half %a, half %b) { | ||
define half @add_half(half %a, half %b) "hlsl.export" { | ||
%sum = fadd half %a, %b | ||
ret half %sum | ||
} | ||
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; DXC: - Name: SFI0 | ||
; DXC-NEXT: Size: 8 | ||
; DXC-NEXT: Flags: | ||
; DXC: MinimumPrecision: true | ||
; DXC: NativeLowPrecision: false | ||
; DXC: ... |
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22 changes: 16 additions & 6 deletions
22
llvm/test/CodeGen/DirectX/ShaderFlags/use-native-low-precision-0.ll
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,37 +1,47 @@ | ||
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s | ||
; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC | ||
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||
; Check that when the dx.nativelowprec module flag is set to 0, the module-level | ||
; shader flag UseNativeLowPrecision is not set | ||
; shader flag UseNativeLowPrecision is not set, and the MinimumPrecision feature | ||
; flag is set due to the presence of half and i16 without native low precision. | ||
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target triple = "dxil-pc-shadermodel6.7-library" | ||
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;CHECK: ; Combined Shader Flags for Module | ||
;CHECK-NEXT: ; Shader Flags Value: 0x00000020 | ||
;CHECK-NEXT: ; | ||
;CHECK-NEXT: ; Note: shader requires additional functionality: | ||
;CHECK-NEXT: ; Minimum-precision data types | ||
;CHECK-NEXT: ; Note: extra DXIL module flags: | ||
;CHECK-NEXT: ; Low-precision data types | ||
;CHECK-NOT: ; Native 16bit types enabled | ||
;CHECK-NEXT: ; Low-precision data types present | ||
;CHECK-NOT: ; Enable native low-precision data types | ||
;CHECK-NEXT: ; | ||
;CHECK-NEXT: ; Shader Flags for Module Functions | ||
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||
;CHECK-LABEL: ; Function add_i16 : 0x00000020 | ||
define i16 @add_i16(i16 %a, i16 %b) { | ||
define i16 @add_i16(i16 %a, i16 %b) "hlsl.export" { | ||
%sum = add i16 %a, %b | ||
ret i16 %sum | ||
} | ||
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;CHECK-LABEL: ; Function add_i32 : 0x00000000 | ||
define i32 @add_i32(i32 %a, i32 %b) { | ||
define i32 @add_i32(i32 %a, i32 %b) "hlsl.export" { | ||
%sum = add i32 %a, %b | ||
ret i32 %sum | ||
} | ||
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||
;CHECK-LABEL: ; Function add_half : 0x00000020 | ||
define half @add_half(half %a, half %b) { | ||
define half @add_half(half %a, half %b) "hlsl.export" { | ||
%sum = fadd half %a, %b | ||
ret half %sum | ||
} | ||
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!llvm.module.flags = !{!0} | ||
!0 = !{i32 1, !"dx.nativelowprec", i32 0} | ||
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; DXC: - Name: SFI0 | ||
; DXC-NEXT: Size: 8 | ||
; DXC-NEXT: Flags: | ||
; DXC: MinimumPrecision: true | ||
; DXC: NativeLowPrecision: false | ||
; DXC: ... |
32 changes: 21 additions & 11 deletions
32
llvm/test/CodeGen/DirectX/ShaderFlags/use-native-low-precision-1.ll
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,37 +1,47 @@ | ||
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s | ||
; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC | ||
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; Check that when the dx.nativelowprec module flag is set to 1, the module-level | ||
; shader flag UseNativeLowPrecision is set, and the NativeLowPrecision feature | ||
; flag is set | ||
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target triple = "dxil-pc-shadermodel6.7-library" | ||
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;CHECK: ; Combined Shader Flags for Module | ||
;CHECK-NEXT: ; Shader Flags Value: 0x00800020 | ||
;CHECK-NEXT: ; | ||
;CHECK-NEXT: ; Note: shader requires additional functionality: | ||
;CHECK-NEXT: ; Native low-precision data types | ||
;CHECK-NEXT: ; Note: extra DXIL module flags: | ||
;CHECK-NEXT: ; Low-precision data types | ||
;CHECK-NEXT: ; Use native low precision | ||
;CHECK-NEXT: ; Low-precision data types present | ||
;CHECK-NEXT: ; Enable native low-precision data types | ||
;CHECK-NEXT: ; | ||
;CHECK-NEXT: ; Shader Flags for Module Functions | ||
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||
;CHECK-LABEL: ; Function add_i16 : 0x00800020 | ||
define i16 @add_i16(i16 %a, i16 %b) { | ||
;CHECK-LABEL: ; Function add_i16 : 0x00000020 | ||
define i16 @add_i16(i16 %a, i16 %b) "hlsl.export" { | ||
%sum = add i16 %a, %b | ||
ret i16 %sum | ||
} | ||
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; NOTE: The flag for native low precision (0x80000) is set for every function | ||
; in the module regardless of whether or not the function uses low precision | ||
; data types (flag 0x20). This matches the behavior in DXC | ||
;CHECK-LABEL: ; Function add_i32 : 0x00800000 | ||
define i32 @add_i32(i32 %a, i32 %b) { | ||
;CHECK-LABEL: ; Function add_i32 : 0x00000000 | ||
define i32 @add_i32(i32 %a, i32 %b) "hlsl.export" { | ||
%sum = add i32 %a, %b | ||
ret i32 %sum | ||
} | ||
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||
;CHECK-LABEL: ; Function add_half : 0x00800020 | ||
define half @add_half(half %a, half %b) { | ||
;CHECK-LABEL: ; Function add_half : 0x00000020 | ||
define half @add_half(half %a, half %b) "hlsl.export" { | ||
%sum = fadd half %a, %b | ||
ret half %sum | ||
} | ||
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!llvm.module.flags = !{!0} | ||
!0 = !{i32 1, !"dx.nativelowprec", i32 1} | ||
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; DXC: - Name: SFI0 | ||
; DXC-NEXT: Size: 8 | ||
; DXC-NEXT: Flags: | ||
; DXC: MinimumPrecision: false | ||
; DXC: NativeLowPrecision: true | ||
; DXC: ... |
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