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[CoroSplit] Always erase lifetime intrinsics for spilled allocas #142551
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@llvm/pr-subscribers-coroutines Author: Weibo He (NewSigma) ChangesIf the control flow between Fix #124612 Full diff: https://github.com/llvm/llvm-project/pull/142551.diff 1 Files Affected:
diff --git a/llvm/lib/Transforms/Coroutines/CoroFrame.cpp b/llvm/lib/Transforms/Coroutines/CoroFrame.cpp
index 2f5f1089067bf..fdfddcc3425e9 100644
--- a/llvm/lib/Transforms/Coroutines/CoroFrame.cpp
+++ b/llvm/lib/Transforms/Coroutines/CoroFrame.cpp
@@ -1212,14 +1212,26 @@ static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) {
Builder.SetInsertPoint(Shape.AllocaSpillBlock,
Shape.AllocaSpillBlock->begin());
SmallVector<Instruction *, 4> UsersToUpdate;
+ SmallVector<Instruction *, 4> Lifetimes;
for (const auto &A : FrameData.Allocas) {
AllocaInst *Alloca = A.Alloca;
UsersToUpdate.clear();
+ Lifetimes.clear();
for (User *U : Alloca->users()) {
auto *I = cast<Instruction>(U);
- if (DT.dominates(Shape.CoroBegin, I))
+ if (I->isLifetimeStartOrEnd())
+ Lifetimes.push_back(I);
+ else if (DT.dominates(Shape.CoroBegin, I))
UsersToUpdate.push_back(I);
}
+
+ // If it is hard to analyze, we will give up and put allocas to frame,
+ // even if they never cross suspend points.
+ // Lifetime intrinsics referring to alloca may fail guard storing to frame.
+ // Lifetime intrinsics referring to frames may block further optimizations.
+ for (auto *I : Lifetimes)
+ I->eraseFromParent();
+
if (UsersToUpdate.empty())
continue;
auto *G = GetFramePointer(Alloca);
@@ -1233,17 +1245,8 @@ static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) {
for (auto *DVR : DbgVariableRecords)
DVR->replaceVariableLocationOp(Alloca, G);
- for (Instruction *I : UsersToUpdate) {
- // It is meaningless to retain the lifetime intrinsics refer for the
- // member of coroutine frames and the meaningless lifetime intrinsics
- // are possible to block further optimizations.
- if (I->isLifetimeStartOrEnd()) {
- I->eraseFromParent();
- continue;
- }
-
+ for (Instruction *I : UsersToUpdate)
I->replaceUsesOfWith(Alloca, G);
- }
}
Builder.SetInsertPoint(&*Shape.getInsertPtAfterFramePtr());
for (const auto &A : FrameData.Allocas) {
|
@llvm/pr-subscribers-llvm-transforms Author: Weibo He (NewSigma) ChangesIf the control flow between Fix #124612 Full diff: https://github.com/llvm/llvm-project/pull/142551.diff 1 Files Affected:
diff --git a/llvm/lib/Transforms/Coroutines/CoroFrame.cpp b/llvm/lib/Transforms/Coroutines/CoroFrame.cpp
index 2f5f1089067bf..fdfddcc3425e9 100644
--- a/llvm/lib/Transforms/Coroutines/CoroFrame.cpp
+++ b/llvm/lib/Transforms/Coroutines/CoroFrame.cpp
@@ -1212,14 +1212,26 @@ static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) {
Builder.SetInsertPoint(Shape.AllocaSpillBlock,
Shape.AllocaSpillBlock->begin());
SmallVector<Instruction *, 4> UsersToUpdate;
+ SmallVector<Instruction *, 4> Lifetimes;
for (const auto &A : FrameData.Allocas) {
AllocaInst *Alloca = A.Alloca;
UsersToUpdate.clear();
+ Lifetimes.clear();
for (User *U : Alloca->users()) {
auto *I = cast<Instruction>(U);
- if (DT.dominates(Shape.CoroBegin, I))
+ if (I->isLifetimeStartOrEnd())
+ Lifetimes.push_back(I);
+ else if (DT.dominates(Shape.CoroBegin, I))
UsersToUpdate.push_back(I);
}
+
+ // If it is hard to analyze, we will give up and put allocas to frame,
+ // even if they never cross suspend points.
+ // Lifetime intrinsics referring to alloca may fail guard storing to frame.
+ // Lifetime intrinsics referring to frames may block further optimizations.
+ for (auto *I : Lifetimes)
+ I->eraseFromParent();
+
if (UsersToUpdate.empty())
continue;
auto *G = GetFramePointer(Alloca);
@@ -1233,17 +1245,8 @@ static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) {
for (auto *DVR : DbgVariableRecords)
DVR->replaceVariableLocationOp(Alloca, G);
- for (Instruction *I : UsersToUpdate) {
- // It is meaningless to retain the lifetime intrinsics refer for the
- // member of coroutine frames and the meaningless lifetime intrinsics
- // are possible to block further optimizations.
- if (I->isLifetimeStartOrEnd()) {
- I->eraseFromParent();
- continue;
- }
-
+ for (Instruction *I : UsersToUpdate)
I->replaceUsesOfWith(Alloca, G);
- }
}
Builder.SetInsertPoint(&*Shape.getInsertPtAfterFramePtr());
for (const auto &A : FrameData.Allocas) {
|
Co-authored-by: Chuanqi Xu <[email protected]>
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LGTM
…m#142551) If the control flow between `lifetime.start` and `lifetime.end` is too complex, it is acceptable to give up the optimization opportunity and collect the alloca to the frame. However, storing to the frame will lengthen the lifetime of the alloca, and the sanitizer will complain. I propose we always erase lifetime intrinsics of spilled allocas. Fix llvm#124612 --------- Co-authored-by: Chuanqi Xu <[email protected]>
…m#142551) If the control flow between `lifetime.start` and `lifetime.end` is too complex, it is acceptable to give up the optimization opportunity and collect the alloca to the frame. However, storing to the frame will lengthen the lifetime of the alloca, and the sanitizer will complain. I propose we always erase lifetime intrinsics of spilled allocas. Fix llvm#124612 --------- Co-authored-by: Chuanqi Xu <[email protected]>
If the control flow between
lifetime.start
andlifetime.end
is too complex, it is acceptable to give up the optimization opportunity and collect the alloca to the frame. However, storing to the frame will lengthen the lifetime of the alloca, and the sanitizer will complain. I propose we always erase lifetime intrinsics of spilled allocas.Fix #124612