Skip to content

[InstSimplify] Add basic simplifications for vp.reverse #144112

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Jun 16, 2025
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
17 changes: 17 additions & 0 deletions llvm/lib/Analysis/InstructionSimplify.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6969,6 +6969,23 @@ static Value *simplifyIntrinsic(CallBase *Call, Value *Callee,
}
return nullptr;
}
case Intrinsic::experimental_vp_reverse: {
Value *Vec = Call->getArgOperand(0);
Value *Mask = Call->getArgOperand(1);
Value *EVL = Call->getArgOperand(2);

Value *X;
// vp.reverse(vp.reverse(X)) == X (with all ones mask and matching EVL)
if (match(Mask, m_AllOnes()) &&
match(Vec, m_Intrinsic<Intrinsic::experimental_vp_reverse>(
m_Value(X), m_AllOnes(), m_Specific(EVL))))
return X;

// vp.reverse(splat(X)) -> splat(X) (regardless of mask and EVL)
if (isSplatValue(Vec))
return Vec;
return nullptr;
}
default:
return nullptr;
}
Expand Down
19 changes: 6 additions & 13 deletions llvm/test/Transforms/InstSimplify/vp-reverse.ll
Original file line number Diff line number Diff line change
Expand Up @@ -3,9 +3,7 @@

define <vscale x 4 x i32> @rev_of_rev(<vscale x 4 x i32> %a, i32 %evl) {
; CHECK-LABEL: @rev_of_rev(
; CHECK-NEXT: [[A_REV:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[A:%.*]], <vscale x 4 x i1> splat (i1 true), i32 [[EVL:%.*]])
; CHECK-NEXT: [[RES:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[A_REV]], <vscale x 4 x i1> splat (i1 true), i32 [[EVL]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[RES]]
; CHECK-NEXT: ret <vscale x 4 x i32> [[A:%.*]]
;
%a.rev = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse(<vscale x 4 x i32> %a, <vscale x 4 x i1> splat (i1 true), i32 %evl)
%res = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse(<vscale x 4 x i32> %a.rev, <vscale x 4 x i1> splat (i1 true), i32 %evl)
Expand All @@ -25,26 +23,23 @@ define <vscale x 4 x i32> @rev_of_rev_diffevl(<vscale x 4 x i32> %a, i32 %evl) {

define <vscale x 4 x i32> @rev_of_poison(i32 %evl) {
; CHECK-LABEL: @rev_of_poison(
; CHECK-NEXT: [[REV:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> poison, <vscale x 4 x i1> splat (i1 true), i32 [[EVL:%.*]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[REV]]
; CHECK-NEXT: ret <vscale x 4 x i32> poison
;
%rev = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse(<vscale x 4 x i32> poison, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i32> %rev
}

define <vscale x 4 x i32> @rev_of_undef(i32 %evl) {
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

We don't need undef tests. There are many PRs that drop undef tests...

Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I want to push back a bit here. There's a big difference between removing undef from tests where the undef is the result of reduction, or doesn't reflect test intention. This case is specifically testing correct behavior of an undef fold. I would hope we are not removing such cases, that would seem actively undesirable.

; CHECK-LABEL: @rev_of_undef(
; CHECK-NEXT: [[REV:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> undef, <vscale x 4 x i1> splat (i1 true), i32 [[EVL:%.*]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[REV]]
; CHECK-NEXT: ret <vscale x 4 x i32> undef
;
%rev = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse(<vscale x 4 x i32> undef, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i32> %rev
}

define <vscale x 4 x i32> @rev_of_zero(i32 %evl) {
; CHECK-LABEL: @rev_of_zero(
; CHECK-NEXT: [[REV:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x i1> splat (i1 true), i32 [[EVL:%.*]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[REV]]
; CHECK-NEXT: ret <vscale x 4 x i32> zeroinitializer
;
%rev = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i32> %rev
Expand All @@ -54,8 +49,7 @@ define <vscale x 4 x i32> @rev_of_splat(i32 %a, i32 %evl) {
; CHECK-LABEL: @rev_of_splat(
; CHECK-NEXT: [[A_INS:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[A:%.*]], i32 0
; CHECK-NEXT: [[A_VEC:%.*]] = shufflevector <vscale x 4 x i32> [[A_INS]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[REV:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[A_VEC]], <vscale x 4 x i1> splat (i1 true), i32 [[EVL:%.*]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[REV]]
; CHECK-NEXT: ret <vscale x 4 x i32> [[A_VEC]]
;
%a.ins = insertelement <vscale x 4 x i32> poison, i32 %a, i32 0
%a.vec = shufflevector <vscale x 4 x i32> %a.ins, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
Expand All @@ -67,8 +61,7 @@ define <vscale x 4 x i32> @rev_of_splat2(i32 %a, <vscale x 4 x i1> %m, i32 %evl)
; CHECK-LABEL: @rev_of_splat2(
; CHECK-NEXT: [[A_INS:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[A:%.*]], i32 0
; CHECK-NEXT: [[A_VEC:%.*]] = shufflevector <vscale x 4 x i32> [[A_INS]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[REV:%.*]] = tail call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[A_VEC]], <vscale x 4 x i1> [[M:%.*]], i32 [[EVL:%.*]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[REV]]
; CHECK-NEXT: ret <vscale x 4 x i32> [[A_VEC]]
;
%a.ins = insertelement <vscale x 4 x i32> poison, i32 %a, i32 0
%a.vec = shufflevector <vscale x 4 x i32> %a.ins, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
Expand Down
Loading