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[LV] Reverse mask up front, not when creating vector pointer. #72163

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11 changes: 6 additions & 5 deletions llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9562,8 +9562,12 @@ void VPWidenMemoryInstructionRecipe::execute(VPTransformState &State) {
InnerLoopVectorizer::VectorParts BlockInMaskParts(State.UF);
bool isMaskRequired = getMask();
if (isMaskRequired)
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nit: worth retaining the comment below, perhaps here, that reversal is restricted to required masks because // Reverse of a null all-one mask is a null mask.

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Done in 2a9aed1, thanks!

for (unsigned Part = 0; Part < State.UF; ++Part)
BlockInMaskParts[Part] = State.get(getMask(), Part);
for (unsigned Part = 0; Part < State.UF; ++Part) {
Value *Mask = State.get(getMask(), Part);
if (isReverse())
Mask = Builder.CreateVectorReverse(Mask, "reverse");
BlockInMaskParts[Part] = Mask;
}

const auto CreateVecPtr = [&](unsigned Part, Value *Ptr) -> Value * {
// Calculate the pointer for the specific unroll-part.
Expand Down Expand Up @@ -9595,9 +9599,6 @@ void VPWidenMemoryInstructionRecipe::execute(VPTransformState &State) {
PartPtr = Builder.CreateGEP(ScalarDataTy, Ptr, NumElt, "", InBounds);
PartPtr =
Builder.CreateGEP(ScalarDataTy, PartPtr, LastLane, "", InBounds);
if (isMaskRequired) // Reverse of a null all-one mask is a null mask.
BlockInMaskParts[Part] =
Builder.CreateVectorReverse(BlockInMaskParts[Part], "reverse");
} else {
Value *Increment = createStepForVF(Builder, IndexTy, State.VF, Part);
PartPtr = Builder.CreateGEP(ScalarDataTy, Ptr, Increment, "", InBounds);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -22,8 +22,8 @@ define void @vector_reverse_mask_nxv4i1(ptr %a, ptr %cond, i64 %N) #0 {
; CHECK: %[[WIDEMSKLOAD:.*]] = call <vscale x 4 x double> @llvm.masked.load.nxv4f64.p0(ptr %{{.*}}, i32 8, <vscale x 4 x i1> %[[REVERSE6]], <vscale x 4 x double> poison)
; CHECK: %[[REVERSE7:.*]] = call <vscale x 4 x double> @llvm.experimental.vector.reverse.nxv4f64(<vscale x 4 x double> %[[WIDEMSKLOAD]])
; CHECK: %[[FADD:.*]] = fadd <vscale x 4 x double> %[[REVERSE7]]
; CHECK: %[[REVERSE9:.*]] = call <vscale x 4 x i1> @llvm.experimental.vector.reverse.nxv4i1(<vscale x 4 x i1> %{{.*}})
; CHECK: %[[REVERSE8:.*]] = call <vscale x 4 x double> @llvm.experimental.vector.reverse.nxv4f64(<vscale x 4 x double> %[[FADD]])
; CHECK: %[[REVERSE9:.*]] = call <vscale x 4 x i1> @llvm.experimental.vector.reverse.nxv4i1(<vscale x 4 x i1> %{{.*}})
; CHECK: call void @llvm.masked.store.nxv4f64.p0(<vscale x 4 x double> %[[REVERSE8]], ptr %{{.*}}, i32 8, <vscale x 4 x i1> %[[REVERSE9]]

entry:
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -43,16 +43,16 @@ define void @vector_reverse_mask_v4i1(ptr noalias %a, ptr noalias %cond, i64 %N)
; CHECK-NEXT: [[TMP5:%.*]] = fcmp une <4 x double> [[REVERSE]], zeroinitializer
; CHECK-NEXT: [[TMP6:%.*]] = fcmp une <4 x double> [[REVERSE2]], zeroinitializer
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr double, ptr [[A:%.*]], i64 [[TMP1]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr double, ptr [[TMP7]], i64 -3
; CHECK-NEXT: [[REVERSE3:%.*]] = shufflevector <4 x i1> [[TMP5]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[REVERSE4:%.*]] = shufflevector <4 x i1> [[TMP6]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr double, ptr [[TMP7]], i64 -3
; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP8]], i32 8, <4 x i1> [[REVERSE3]], <4 x double> poison)
; CHECK-NEXT: [[TMP9:%.*]] = getelementptr double, ptr [[TMP7]], i64 -7
; CHECK-NEXT: [[REVERSE5:%.*]] = shufflevector <4 x i1> [[TMP6]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[WIDE_MASKED_LOAD6:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP9]], i32 8, <4 x i1> [[REVERSE5]], <4 x double> poison)
; CHECK-NEXT: [[WIDE_MASKED_LOAD6:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP9]], i32 8, <4 x i1> [[REVERSE4]], <4 x double> poison)
; CHECK-NEXT: [[TMP10:%.*]] = fadd <4 x double> [[WIDE_MASKED_LOAD]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00>
; CHECK-NEXT: [[TMP11:%.*]] = fadd <4 x double> [[WIDE_MASKED_LOAD6]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00>
; CHECK-NEXT: call void @llvm.masked.store.v4f64.p0(<4 x double> [[TMP10]], ptr [[TMP8]], i32 8, <4 x i1> [[REVERSE3]])
; CHECK-NEXT: call void @llvm.masked.store.v4f64.p0(<4 x double> [[TMP11]], ptr [[TMP9]], i32 8, <4 x i1> [[REVERSE5]])
; CHECK-NEXT: call void @llvm.masked.store.v4f64.p0(<4 x double> [[TMP11]], ptr [[TMP9]], i32 8, <4 x i1> [[REVERSE4]])
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
Expand Down
16 changes: 8 additions & 8 deletions llvm/test/Transforms/LoopVectorize/X86/masked_load_store.ll
Original file line number Diff line number Diff line change
Expand Up @@ -1391,24 +1391,24 @@ define void @foo6(ptr nocapture readonly %in, ptr nocapture %out, i32 %size, ptr
; AVX2-NEXT: [[TMP21:%.*]] = getelementptr double, ptr [[IN]], i64 [[TMP1]]
; AVX2-NEXT: [[TMP22:%.*]] = getelementptr double, ptr [[IN]], i64 [[TMP2]]
; AVX2-NEXT: [[TMP23:%.*]] = getelementptr double, ptr [[IN]], i64 [[TMP3]]
; AVX2-NEXT: [[REVERSE12:%.*]] = shufflevector <4 x i1> [[TMP16]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[REVERSE14:%.*]] = shufflevector <4 x i1> [[TMP17]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[REVERSE17:%.*]] = shufflevector <4 x i1> [[TMP18]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[REVERSE20:%.*]] = shufflevector <4 x i1> [[TMP19]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[TMP24:%.*]] = getelementptr double, ptr [[TMP20]], i32 0
; AVX2-NEXT: [[TMP25:%.*]] = getelementptr double, ptr [[TMP24]], i32 -3
; AVX2-NEXT: [[REVERSE12:%.*]] = shufflevector <4 x i1> [[TMP16]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP25]], i32 8, <4 x i1> [[REVERSE12]], <4 x double> poison), !alias.scope !21
; AVX2-NEXT: [[REVERSE13:%.*]] = shufflevector <4 x double> [[WIDE_MASKED_LOAD]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[TMP26:%.*]] = getelementptr double, ptr [[TMP20]], i32 -4
; AVX2-NEXT: [[TMP27:%.*]] = getelementptr double, ptr [[TMP26]], i32 -3
; AVX2-NEXT: [[REVERSE14:%.*]] = shufflevector <4 x i1> [[TMP17]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[WIDE_MASKED_LOAD15:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP27]], i32 8, <4 x i1> [[REVERSE14]], <4 x double> poison), !alias.scope !21
; AVX2-NEXT: [[REVERSE16:%.*]] = shufflevector <4 x double> [[WIDE_MASKED_LOAD15]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[TMP28:%.*]] = getelementptr double, ptr [[TMP20]], i32 -8
; AVX2-NEXT: [[TMP29:%.*]] = getelementptr double, ptr [[TMP28]], i32 -3
; AVX2-NEXT: [[REVERSE17:%.*]] = shufflevector <4 x i1> [[TMP18]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[WIDE_MASKED_LOAD18:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP29]], i32 8, <4 x i1> [[REVERSE17]], <4 x double> poison), !alias.scope !21
; AVX2-NEXT: [[REVERSE19:%.*]] = shufflevector <4 x double> [[WIDE_MASKED_LOAD18]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[TMP30:%.*]] = getelementptr double, ptr [[TMP20]], i32 -12
; AVX2-NEXT: [[TMP31:%.*]] = getelementptr double, ptr [[TMP30]], i32 -3
; AVX2-NEXT: [[REVERSE20:%.*]] = shufflevector <4 x i1> [[TMP19]], <4 x i1> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[WIDE_MASKED_LOAD21:%.*]] = call <4 x double> @llvm.masked.load.v4f64.p0(ptr [[TMP31]], i32 8, <4 x i1> [[REVERSE20]], <4 x double> poison), !alias.scope !21
; AVX2-NEXT: [[REVERSE22:%.*]] = shufflevector <4 x double> [[WIDE_MASKED_LOAD21]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; AVX2-NEXT: [[TMP32:%.*]] = fadd <4 x double> [[REVERSE13]], <double 5.000000e-01, double 5.000000e-01, double 5.000000e-01, double 5.000000e-01>
Expand Down Expand Up @@ -1515,24 +1515,24 @@ define void @foo6(ptr nocapture readonly %in, ptr nocapture %out, i32 %size, ptr
; AVX512-NEXT: [[TMP21:%.*]] = getelementptr double, ptr [[IN]], i64 [[TMP1]]
; AVX512-NEXT: [[TMP22:%.*]] = getelementptr double, ptr [[IN]], i64 [[TMP2]]
; AVX512-NEXT: [[TMP23:%.*]] = getelementptr double, ptr [[IN]], i64 [[TMP3]]
; AVX512-NEXT: [[REVERSE12:%.*]] = shufflevector <8 x i1> [[TMP16]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[REVERSE14:%.*]] = shufflevector <8 x i1> [[TMP17]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[REVERSE17:%.*]] = shufflevector <8 x i1> [[TMP18]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[REVERSE20:%.*]] = shufflevector <8 x i1> [[TMP19]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[TMP24:%.*]] = getelementptr double, ptr [[TMP20]], i32 0
; AVX512-NEXT: [[TMP25:%.*]] = getelementptr double, ptr [[TMP24]], i32 -7
; AVX512-NEXT: [[REVERSE12:%.*]] = shufflevector <8 x i1> [[TMP16]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <8 x double> @llvm.masked.load.v8f64.p0(ptr [[TMP25]], i32 8, <8 x i1> [[REVERSE12]], <8 x double> poison), !alias.scope !34
; AVX512-NEXT: [[REVERSE13:%.*]] = shufflevector <8 x double> [[WIDE_MASKED_LOAD]], <8 x double> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[TMP26:%.*]] = getelementptr double, ptr [[TMP20]], i32 -8
; AVX512-NEXT: [[TMP27:%.*]] = getelementptr double, ptr [[TMP26]], i32 -7
; AVX512-NEXT: [[REVERSE14:%.*]] = shufflevector <8 x i1> [[TMP17]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[WIDE_MASKED_LOAD15:%.*]] = call <8 x double> @llvm.masked.load.v8f64.p0(ptr [[TMP27]], i32 8, <8 x i1> [[REVERSE14]], <8 x double> poison), !alias.scope !34
; AVX512-NEXT: [[REVERSE16:%.*]] = shufflevector <8 x double> [[WIDE_MASKED_LOAD15]], <8 x double> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[TMP28:%.*]] = getelementptr double, ptr [[TMP20]], i32 -16
; AVX512-NEXT: [[TMP29:%.*]] = getelementptr double, ptr [[TMP28]], i32 -7
; AVX512-NEXT: [[REVERSE17:%.*]] = shufflevector <8 x i1> [[TMP18]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[WIDE_MASKED_LOAD18:%.*]] = call <8 x double> @llvm.masked.load.v8f64.p0(ptr [[TMP29]], i32 8, <8 x i1> [[REVERSE17]], <8 x double> poison), !alias.scope !34
; AVX512-NEXT: [[REVERSE19:%.*]] = shufflevector <8 x double> [[WIDE_MASKED_LOAD18]], <8 x double> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[TMP30:%.*]] = getelementptr double, ptr [[TMP20]], i32 -24
; AVX512-NEXT: [[TMP31:%.*]] = getelementptr double, ptr [[TMP30]], i32 -7
; AVX512-NEXT: [[REVERSE20:%.*]] = shufflevector <8 x i1> [[TMP19]], <8 x i1> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[WIDE_MASKED_LOAD21:%.*]] = call <8 x double> @llvm.masked.load.v8f64.p0(ptr [[TMP31]], i32 8, <8 x i1> [[REVERSE20]], <8 x double> poison), !alias.scope !34
; AVX512-NEXT: [[REVERSE22:%.*]] = shufflevector <8 x double> [[WIDE_MASKED_LOAD21]], <8 x double> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; AVX512-NEXT: [[TMP32:%.*]] = fadd <8 x double> [[REVERSE13]], <double 5.000000e-01, double 5.000000e-01, double 5.000000e-01, double 5.000000e-01, double 5.000000e-01, double 5.000000e-01, double 5.000000e-01, double 5.000000e-01>
Expand Down