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8 changes: 8 additions & 0 deletions mlir/include/mlir/Dialect/GPU/Transforms/Passes.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@

#include "Utils.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Pass/Pass.h"
#include <optional>

Expand Down Expand Up @@ -62,6 +63,13 @@ void populateGpuShufflePatterns(RewritePatternSet &patterns);
/// Collect a set of patterns to rewrite all-reduce ops within the GPU dialect.
void populateGpuAllReducePatterns(RewritePatternSet &patterns);

/// Collect a set of patterns to break down subgroup_reduce ops into smaller
/// ones supported by the target of `size <= maxShuffleBitwidth`, where `size`
/// is the subgroup_reduce value bitwidth.
void populateGpuBreakDownSubgrupReducePatterns(RewritePatternSet &patterns,
unsigned maxShuffleBitwidth = 32,
PatternBenefit benefit = 1);

/// Collect all patterns to rewrite ops within the GPU dialect.
inline void populateGpuRewritePatterns(RewritePatternSet &patterns) {
populateGpuAllReducePatterns(patterns);
Expand Down
5 changes: 3 additions & 2 deletions mlir/lib/Dialect/GPU/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -50,19 +50,20 @@ add_mlir_dialect_library(MLIRGPUTransforms
Transforms/AsyncRegionRewriter.cpp
Transforms/BufferDeallocationOpInterfaceImpl.cpp
Transforms/DecomposeMemrefs.cpp
Transforms/EliminateBarriers.cpp
Transforms/GlobalIdRewriter.cpp
Transforms/KernelOutlining.cpp
Transforms/MemoryPromotion.cpp
Transforms/ModuleToBinary.cpp
Transforms/NVVMAttachTarget.cpp
Transforms/ParallelLoopMapper.cpp
Transforms/ROCDLAttachTarget.cpp
Transforms/SerializeToBlob.cpp
Transforms/SerializeToCubin.cpp
Transforms/SerializeToHsaco.cpp
Transforms/ShuffleRewriter.cpp
Transforms/SPIRVAttachTarget.cpp
Transforms/ROCDLAttachTarget.cpp
Transforms/EliminateBarriers.cpp
Transforms/SubgroupReduceLowering.cpp

ADDITIONAL_HEADER_DIRS
${MLIR_MAIN_INCLUDE_DIR}/mlir/Dialect/GPU
Expand Down
150 changes: 150 additions & 0 deletions mlir/lib/Dialect/GPU/Transforms/SubgroupReduceLowering.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,150 @@
//===- SubgroupReduceLowering.cpp - subgroup_reduce lowering patterns -----===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Implements gradual lowering of `gpu.subgroup_reduce` ops.
//
//===----------------------------------------------------------------------===//

#include "mlir/Dialect/Arith/IR/Arith.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/Vector/IR/VectorOps.h"
#include "mlir/IR/Location.h"
#include "mlir/IR/PatternMatch.h"
#include "mlir/Support/LogicalResult.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/Support/MathExtras.h"
#include <cassert>

using namespace mlir;

namespace {

/// Example, assumes `maxShuffleBitwidth` equal to 32:
/// ```
/// %a = gpu.subgroup_reduce add %x : (vector<3xf16>) -> vector<3xf16>
/// ==>
/// %v0 = arith.constant dense<0.0> : vector<3xf16>
/// %e0 = vector.extract_strided_slice %x
/// {offsets = [0], sizes = [2], strides = [1}: vector<3xf32> to vector<2xf32>
/// %r0 = gpu.subgroup_reduce add %e0 : (vector<2xf16>) -> vector<2xf16>
/// %v1 = vector.insert_strided_slice %r0, %v0
/// {offsets = [0], strides = [1}: vector<2xf32> into vector<3xf32>
/// %e1 = vector.extract %x[2] : f16 from vector<2xf16>
/// %r1 = gpu.subgroup_reduce add %e1 : (f16) -> f16
/// %a = vector.insert %r1, %v1[2] : f16 into vector<3xf16>
/// ```
struct BreakDownSubgroupReduce final : OpRewritePattern<gpu::SubgroupReduceOp> {
BreakDownSubgroupReduce(MLIRContext *ctx, unsigned maxShuffleBitwidth,
PatternBenefit benefit)
: OpRewritePattern(ctx, benefit), maxShuffleBitwidth(maxShuffleBitwidth) {
}

LogicalResult matchAndRewrite(gpu::SubgroupReduceOp op,
PatternRewriter &rewriter) const override {
auto vecTy = dyn_cast<VectorType>(op.getType());
if (!vecTy || vecTy.getNumElements() < 2)
return rewriter.notifyMatchFailure(op, "not a multi-element reduction");

assert(vecTy.getRank() == 1 && "Unexpected vector type");
assert(!vecTy.isScalable() && "Unexpected vector type");

Type elemTy = vecTy.getElementType();
unsigned elemBitwidth = elemTy.getIntOrFloatBitWidth();
if (elemBitwidth >= maxShuffleBitwidth)
return rewriter.notifyMatchFailure(
op, llvm::formatv("element type too large {0}, cannot break down "
"into vectors of bitwidth {1} or less",
elemBitwidth, maxShuffleBitwidth));

unsigned elementsPerShuffle = maxShuffleBitwidth / elemBitwidth;
assert(elementsPerShuffle >= 1);

unsigned numNewReductions =
llvm::divideCeil(vecTy.getNumElements(), elementsPerShuffle);
assert(numNewReductions >= 1);
if (numNewReductions == 1)
return rewriter.notifyMatchFailure(op, "nothing to break down");

Location loc = op.getLoc();
Value res =
rewriter.create<arith::ConstantOp>(loc, rewriter.getZeroAttr(vecTy));

for (unsigned i = 0; i != numNewReductions; ++i) {
int64_t startIdx = i * elementsPerShuffle;
int64_t endIdx =
std::min(startIdx + elementsPerShuffle, vecTy.getNumElements());
int64_t numElems = endIdx - startIdx;

Value extracted;
if (numElems == 1) {
extracted =
rewriter.create<vector::ExtractOp>(loc, op.getValue(), startIdx);
} else {
extracted = rewriter.create<vector::ExtractStridedSliceOp>(
loc, op.getValue(), /*offsets=*/startIdx, /*sizes=*/numElems,
/*strides=*/1);
}

Value reduce = rewriter.create<gpu::SubgroupReduceOp>(
loc, extracted, op.getOp(), op.getUniform());
if (numElems == 1) {
res = rewriter.create<vector::InsertOp>(loc, reduce, res, startIdx);
continue;
}

res = rewriter.create<vector::InsertStridedSliceOp>(
loc, reduce, res, /*offsets=*/startIdx, /*strides=*/1);
}

rewriter.replaceOp(op, res);
return success();
}

private:
unsigned maxShuffleBitwidth = 0;
};

/// Example:
/// ```
/// %a = gpu.subgroup_reduce add %x : (vector<1xf32>) -> vector<1xf32>
/// ==>
/// %e0 = vector.extract %x[0] : f32 from vector<1xf32>
/// %r0 = gpu.subgroup_reduce add %e0 : (f32) -> f32
/// %a = vector.broadcast %r0 : f32 to vector<1xf32>
/// ```
struct ScalarizeSingleElementReduce final
: OpRewritePattern<gpu::SubgroupReduceOp> {
using OpRewritePattern::OpRewritePattern;

LogicalResult matchAndRewrite(gpu::SubgroupReduceOp op,
PatternRewriter &rewriter) const override {
auto vecTy = dyn_cast<VectorType>(op.getType());
if (!vecTy || vecTy.getNumElements() != 1)
return rewriter.notifyMatchFailure(op, "not a single-element reduction");

assert(vecTy.getRank() == 1 && "Unexpected vector type");
assert(!vecTy.isScalable() && "Unexpected vector type");
Location loc = op.getLoc();
Value extracted = rewriter.create<vector::ExtractOp>(loc, op.getValue(), 0);
Value reduce = rewriter.create<gpu::SubgroupReduceOp>(
loc, extracted, op.getOp(), op.getUniform());
rewriter.replaceOpWithNewOp<vector::BroadcastOp>(op, vecTy, reduce);
return success();
}
};

} // namespace

void mlir::populateGpuBreakDownSubgrupReducePatterns(
RewritePatternSet &patterns, unsigned maxShuffleBitwidth,
PatternBenefit benefit) {
patterns.add<BreakDownSubgroupReduce>(patterns.getContext(),
maxShuffleBitwidth, benefit);
patterns.add<ScalarizeSingleElementReduce>(patterns.getContext(), benefit);
}
71 changes: 71 additions & 0 deletions mlir/test/Dialect/GPU/subgroup-redule-lowering.mlir
Original file line number Diff line number Diff line change
@@ -0,0 +1,71 @@
// RUN: mlir-opt --allow-unregistered-dialect --test-gpu-subgroup-reduce-lowering %s | FileCheck %s

// CHECK: gpu.module @kernels {
gpu.module @kernels {

// CHECK-LABEL: gpu.func @kernel0(
// CHECK-SAME: %[[ARG0:.+]]: vector<5xf16>)
gpu.func @kernel0(%arg0: vector<5xf16>) kernel {
// CHECK: %[[VZ:.+]] = arith.constant dense<0.0{{.*}}> : vector<5xf16>
// CHECK: %[[E0:.+]] = vector.extract_strided_slice %[[ARG0]] {offsets = [0], sizes = [2], strides = [1]} : vector<5xf16> to vector<2xf16>
// CHECK: %[[R0:.+]] = gpu.subgroup_reduce add %[[E0]] : (vector<2xf16>) -> vector<2xf16>
// CHECK: %[[V0:.+]] = vector.insert_strided_slice %[[R0]], %[[VZ]] {offsets = [0], strides = [1]} : vector<2xf16> into vector<5xf16>
// CHECK: %[[E1:.+]] = vector.extract_strided_slice %[[ARG0]] {offsets = [2], sizes = [2], strides = [1]} : vector<5xf16> to vector<2xf16>
// CHECK: %[[R1:.+]] = gpu.subgroup_reduce add %[[E1]] : (vector<2xf16>) -> vector<2xf16>
// CHECK: %[[V1:.+]] = vector.insert_strided_slice %[[R1]], %[[V0]] {offsets = [2], strides = [1]} : vector<2xf16> into vector<5xf16>
// CHECK: %[[E2:.+]] = vector.extract %[[ARG0]][4] : f16 from vector<5xf16>
// CHECK: %[[R2:.+]] = gpu.subgroup_reduce add %[[E2]] : (f16) -> f16
// CHECK: %[[V2:.+]] = vector.insert %[[R2]], %[[V1]] [4] : f16 into vector<5xf16>
// CHECK: "test.consume"(%[[V2]]) : (vector<5xf16>) -> ()
%sum0 = gpu.subgroup_reduce add %arg0 : (vector<5xf16>) -> (vector<5xf16>)
"test.consume"(%sum0) : (vector<5xf16>) -> ()


// CHECK-COUNT-3: gpu.subgroup_reduce mul {{.+}} uniform
// CHECK: "test.consume"
%sum1 = gpu.subgroup_reduce mul %arg0 uniform : (vector<5xf16>) -> (vector<5xf16>)
"test.consume"(%sum1) : (vector<5xf16>) -> ()

// CHECK: gpu.return
gpu.return
}

// CHECK-LABEL: gpu.func @kernel1(
// CHECK-SAME: %[[ARG0:.+]]: vector<1xf32>)
gpu.func @kernel1(%arg0: vector<1xf32>) kernel {
// CHECK: %[[E0:.+]] = vector.extract %[[ARG0]][0] : f32 from vector<1xf32>
// CHECK: %[[R0:.+]] = gpu.subgroup_reduce add %[[E0]] : (f32) -> f32
// CHECK: %[[V0:.+]] = vector.broadcast %[[R0]] : f32 to vector<1xf32>
// CHECK: "test.consume"(%[[V0]]) : (vector<1xf32>) -> ()
%sum0 = gpu.subgroup_reduce add %arg0 : (vector<1xf32>) -> (vector<1xf32>)
"test.consume"(%sum0) : (vector<1xf32>) -> ()

// CHECK: gpu.subgroup_reduce add {{.+}} uniform : (f32) -> f32
// CHECK: "test.consume"
%sum1 = gpu.subgroup_reduce add %arg0 uniform : (vector<1xf32>) -> (vector<1xf32>)
"test.consume"(%sum1) : (vector<1xf32>) -> ()

// CHECK: gpu.return
gpu.return
}

// These vectors fit the native shuffle size and should not be broken down.
//
// CHECK-LABEL: gpu.func @kernel2(
// CHECK-SAME: %[[ARG0:.+]]: vector<3xi8>, %[[ARG1:.+]]: vector<4xi8>)
gpu.func @kernel2(%arg0: vector<3xi8>, %arg1: vector<4xi8>) kernel {
// CHECK: %[[R0:.+]] = gpu.subgroup_reduce add %[[ARG0]] : (vector<3xi8>) -> vector<3xi8>
// CHECK: "test.consume"(%[[R0]]) : (vector<3xi8>) -> ()
%sum0 = gpu.subgroup_reduce add %arg0 : (vector<3xi8>) -> (vector<3xi8>)
"test.consume"(%sum0) : (vector<3xi8>) -> ()

// CHECK: %[[R1:.+]] = gpu.subgroup_reduce add %[[ARG1]] : (vector<4xi8>) -> vector<4xi8>
// CHECK: "test.consume"(%[[R1]]) : (vector<4xi8>) -> ()
%sum1 = gpu.subgroup_reduce add %arg1 : (vector<4xi8>) -> (vector<4xi8>)
"test.consume"(%sum1) : (vector<4xi8>) -> ()

// CHECK: gpu.return
gpu.return
}

}
1 change: 1 addition & 0 deletions mlir/test/lib/Dialect/GPU/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@ set(LIBS
MLIRTransforms
MLIRTransformUtils
MLIRTranslateLib
MLIRVectorDialect
MLIRVectorToLLVMPass
)

Expand Down
27 changes: 26 additions & 1 deletion mlir/test/lib/Dialect/GPU/TestGpuRewrite.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/Index/IR/IndexDialect.h"
#include "mlir/Dialect/MemRef/IR/MemRef.h"
#include "mlir/Dialect/Vector/IR/VectorOps.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"

Expand All @@ -39,10 +40,34 @@ struct TestGpuRewritePass
(void)applyPatternsAndFoldGreedily(getOperation(), std::move(patterns));
}
};

struct TestGpuSubgroupReduceLoweringPass
: public PassWrapper<TestGpuSubgroupReduceLoweringPass,
OperationPass<ModuleOp>> {
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(
TestGpuSubgroupReduceLoweringPass)

void getDependentDialects(DialectRegistry &registry) const override {
registry.insert<arith::ArithDialect, vector::VectorDialect>();
}
StringRef getArgument() const final {
return "test-gpu-subgroup-reduce-lowering";
}
StringRef getDescription() const final {
return "Applies gpu.subgroup_reduce lowering patterns.";
}
void runOnOperation() override {
RewritePatternSet patterns(&getContext());
populateGpuBreakDownSubgrupReducePatterns(patterns,
/*maxShuffleBitwidth=*/32);
(void)applyPatternsAndFoldGreedily(getOperation(), std::move(patterns));
}
};
} // namespace

namespace mlir {
void registerTestAllReduceLoweringPass() {
void registerTestGpuLoweringPasses() {
PassRegistration<TestGpuRewritePass>();
PassRegistration<TestGpuSubgroupReduceLoweringPass>();
}
} // namespace mlir
4 changes: 2 additions & 2 deletions mlir/tools/mlir-opt/mlir-opt.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@ void registerTestAffineReifyValueBoundsPass();
void registerTestBytecodeRoundtripPasses();
void registerTestDecomposeAffineOpPass();
void registerTestAffineLoopUnswitchingPass();
void registerTestAllReduceLoweringPass();
void registerTestGpuLoweringPasses();
void registerTestFunc();
void registerTestGpuMemoryPromotionPass();
void registerTestLoopPermutationPass();
Expand Down Expand Up @@ -167,7 +167,7 @@ void registerTestPasses() {
registerTestAffineReifyValueBoundsPass();
registerTestDecomposeAffineOpPass();
registerTestAffineLoopUnswitchingPass();
registerTestAllReduceLoweringPass();
registerTestGpuLoweringPasses();
registerTestBytecodeRoundtripPasses();
registerTestFunc();
registerTestGpuMemoryPromotionPass();
Expand Down