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[RISCV] Split long build_vector sequences to reduce critical path #81312

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41 changes: 41 additions & 0 deletions llvm/lib/Target/RISCV/RISCVISelLowering.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3877,6 +3877,47 @@ static SDValue lowerBUILD_VECTOR(SDValue Op, SelectionDAG &DAG,
return convertFromScalableVector(VT, Vec, DAG, Subtarget);
}

// For m1 vectors, if we have non-undef values in both halves of our vector,
// split the vector into low and high halves, build them separately, then
// use a vselect to combine them. For long vectors, this cuts the critical
// path of the vslide1down sequence in half, and gives us an opportunity
// to special case each half independently. Note that we don't change the
// length of the sub-vectors here, so if both fallback to the generic
// vslide1down path, we should be able to fold the vselect into the final
// vslidedown (for the undef tail) for the first half w/ masking.
unsigned NumElts = VT.getVectorNumElements();
unsigned NumUndefElts =
count_if(Op->op_values(), [](const SDValue &V) { return V.isUndef(); });
unsigned NumDefElts = NumElts - NumUndefElts;
if (NumDefElts >= 8 && NumDefElts > NumElts / 2 &&
ContainerVT.bitsLE(getLMUL1VT(ContainerVT))) {
SmallVector<SDValue> SubVecAOps, SubVecBOps;
SmallVector<SDValue> MaskVals;
SDValue UndefElem = DAG.getUNDEF(Op->getOperand(0)->getValueType(0));
SubVecAOps.reserve(NumElts);
SubVecBOps.reserve(NumElts);
for (unsigned i = 0; i < NumElts; i++) {
SDValue Elem = Op->getOperand(i);
if (i < NumElts / 2) {
SubVecAOps.push_back(Elem);
SubVecBOps.push_back(UndefElem);
} else {
SubVecAOps.push_back(UndefElem);
SubVecBOps.push_back(Elem);
}
bool SelectMaskVal = (i < NumElts / 2);
MaskVals.push_back(DAG.getConstant(SelectMaskVal, DL, XLenVT));
}
assert(SubVecAOps.size() == NumElts && SubVecBOps.size() == NumElts &&
MaskVals.size() == NumElts);

SDValue SubVecA = DAG.getBuildVector(VT, DL, SubVecAOps);
SDValue SubVecB = DAG.getBuildVector(VT, DL, SubVecBOps);
MVT MaskVT = MVT::getVectorVT(MVT::i1, NumElts);
SDValue SelectMask = DAG.getBuildVector(MaskVT, DL, MaskVals);
return DAG.getNode(ISD::VSELECT, DL, VT, SelectMask, SubVecA, SubVecB);
}

// Cap the cost at a value linear to the number of elements in the vector.
// The default lowering is to use the stack. The vector store + scalar loads
// is linear in VL. However, at high lmuls vslide1down and vslidedown end up
Expand Down
16 changes: 10 additions & 6 deletions llvm/test/CodeGen/RISCV/rvv/fixed-vectors-fp-buildvec.ll
Original file line number Diff line number Diff line change
Expand Up @@ -1399,15 +1399,17 @@ define <2 x double> @vid_step2_v2f64() {
define <8 x float> @buildvec_v8f32_zvl256(float %e0, float %e1, float %e2, float %e3, float %e4, float %e5, float %e6, float %e7) vscale_range(4, 128) {
; CHECK-LABEL: buildvec_v8f32_zvl256:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetivli zero, 8, e32, m1, ta, ma
; CHECK-NEXT: vsetivli zero, 8, e32, m1, ta, mu
; CHECK-NEXT: vfmv.v.f v8, fa0
; CHECK-NEXT: vfslide1down.vf v8, v8, fa1
; CHECK-NEXT: vfslide1down.vf v8, v8, fa2
; CHECK-NEXT: vfslide1down.vf v8, v8, fa3
; CHECK-NEXT: vfslide1down.vf v8, v8, fa4
; CHECK-NEXT: vfslide1down.vf v9, v8, fa3
; CHECK-NEXT: vfmv.v.f v8, fa4
; CHECK-NEXT: vfslide1down.vf v8, v8, fa5
; CHECK-NEXT: vfslide1down.vf v8, v8, fa6
; CHECK-NEXT: vmv.v.i v0, 15
; CHECK-NEXT: vfslide1down.vf v8, v8, fa7
; CHECK-NEXT: vslidedown.vi v8, v9, 4, v0.t
; CHECK-NEXT: ret
%v0 = insertelement <8 x float> poison, float %e0, i64 0
%v1 = insertelement <8 x float> %v0, float %e1, i64 1
Expand Down Expand Up @@ -1448,15 +1450,17 @@ define <8 x double> @buildvec_v8f64_zvl256(double %e0, double %e1, double %e2, d
define <8 x double> @buildvec_v8f64_zvl512(double %e0, double %e1, double %e2, double %e3, double %e4, double %e5, double %e6, double %e7) vscale_range(8, 128) {
; CHECK-LABEL: buildvec_v8f64_zvl512:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetivli zero, 8, e64, m1, ta, ma
; CHECK-NEXT: vsetivli zero, 8, e64, m1, ta, mu
; CHECK-NEXT: vfmv.v.f v8, fa0
; CHECK-NEXT: vfslide1down.vf v8, v8, fa1
; CHECK-NEXT: vfslide1down.vf v8, v8, fa2
; CHECK-NEXT: vfslide1down.vf v8, v8, fa3
; CHECK-NEXT: vfslide1down.vf v8, v8, fa4
; CHECK-NEXT: vfslide1down.vf v9, v8, fa3
; CHECK-NEXT: vfmv.v.f v8, fa4
; CHECK-NEXT: vfslide1down.vf v8, v8, fa5
; CHECK-NEXT: vfslide1down.vf v8, v8, fa6
; CHECK-NEXT: vmv.v.i v0, 15
; CHECK-NEXT: vfslide1down.vf v8, v8, fa7
; CHECK-NEXT: vslidedown.vi v8, v9, 4, v0.t
; CHECK-NEXT: ret
%v0 = insertelement <8 x double> poison, double %e0, i64 0
%v1 = insertelement <8 x double> %v0, double %e1, i64 1
Expand Down
112 changes: 60 additions & 52 deletions llvm/test/CodeGen/RISCV/rvv/fixed-vectors-fp2i-sat.ll
Original file line number Diff line number Diff line change
Expand Up @@ -359,44 +359,46 @@ define void @fp2si_v8f64_v8i8(ptr %x, ptr %y) {
; RV32-NEXT: feq.d a0, fa3, fa3
; RV32-NEXT: fmax.d fa3, fa3, fa5
; RV32-NEXT: fmin.d fa3, fa3, fa4
; RV32-NEXT: vsetivli zero, 8, e8, mf2, ta, mu
; RV32-NEXT: fld fa2, 40(sp)
; RV32-NEXT: fcvt.w.d a2, fa3, rtz
; RV32-NEXT: vsetivli zero, 8, e8, mf2, ta, ma
; RV32-NEXT: fld fa3, 32(sp)
; RV32-NEXT: neg a0, a0
; RV32-NEXT: and a0, a0, a2
; RV32-NEXT: vslide1down.vx v8, v10, a0
; RV32-NEXT: feq.d a0, fa3, fa3
; RV32-NEXT: fmax.d fa3, fa3, fa5
; RV32-NEXT: feq.d a2, fa2, fa2
; RV32-NEXT: fmax.d fa3, fa2, fa5
; RV32-NEXT: fmin.d fa3, fa3, fa4
; RV32-NEXT: fcvt.w.d a2, fa3, rtz
; RV32-NEXT: fld fa3, 40(sp)
; RV32-NEXT: neg a0, a0
; RV32-NEXT: and a0, a0, a2
; RV32-NEXT: vslide1down.vx v8, v8, a0
; RV32-NEXT: feq.d a0, fa3, fa3
; RV32-NEXT: fcvt.w.d a3, fa3, rtz
; RV32-NEXT: fld fa3, 32(sp)
; RV32-NEXT: vslide1down.vx v8, v10, a0
; RV32-NEXT: neg a0, a2
; RV32-NEXT: and a0, a0, a3
; RV32-NEXT: feq.d a2, fa3, fa3
; RV32-NEXT: neg a2, a2
; RV32-NEXT: fmax.d fa3, fa3, fa5
; RV32-NEXT: fmin.d fa3, fa3, fa4
; RV32-NEXT: fcvt.w.d a2, fa3, rtz
; RV32-NEXT: fcvt.w.d a3, fa3, rtz
; RV32-NEXT: fld fa3, 48(sp)
; RV32-NEXT: neg a0, a0
; RV32-NEXT: and a0, a0, a2
; RV32-NEXT: vslide1down.vx v8, v8, a0
; RV32-NEXT: and a2, a2, a3
; RV32-NEXT: vmv.v.x v9, a2
; RV32-NEXT: vslide1down.vx v9, v9, a0
; RV32-NEXT: feq.d a0, fa3, fa3
; RV32-NEXT: fmax.d fa3, fa3, fa5
; RV32-NEXT: fmin.d fa3, fa3, fa4
; RV32-NEXT: fcvt.w.d a2, fa3, rtz
; RV32-NEXT: fld fa3, 56(sp)
; RV32-NEXT: neg a0, a0
; RV32-NEXT: and a0, a0, a2
; RV32-NEXT: vslide1down.vx v8, v8, a0
; RV32-NEXT: vslide1down.vx v9, v9, a0
; RV32-NEXT: feq.d a0, fa3, fa3
; RV32-NEXT: neg a0, a0
; RV32-NEXT: fmax.d fa5, fa3, fa5
; RV32-NEXT: fmin.d fa5, fa5, fa4
; RV32-NEXT: fcvt.w.d a2, fa5, rtz
; RV32-NEXT: and a0, a0, a2
; RV32-NEXT: vslide1down.vx v8, v8, a0
; RV32-NEXT: vse8.v v8, (a1)
; RV32-NEXT: vmv.v.i v0, 15
; RV32-NEXT: vslide1down.vx v9, v9, a0
; RV32-NEXT: vslidedown.vi v9, v8, 4, v0.t
; RV32-NEXT: vse8.v v9, (a1)
; RV32-NEXT: addi sp, s0, -128
; RV32-NEXT: lw ra, 124(sp) # 4-byte Folded Reload
; RV32-NEXT: lw s0, 120(sp) # 4-byte Folded Reload
Expand Down Expand Up @@ -458,44 +460,46 @@ define void @fp2si_v8f64_v8i8(ptr %x, ptr %y) {
; RV64-NEXT: feq.d a0, fa3, fa3
; RV64-NEXT: fmax.d fa3, fa3, fa5
; RV64-NEXT: fmin.d fa3, fa3, fa4
; RV64-NEXT: vsetivli zero, 8, e8, mf2, ta, mu
; RV64-NEXT: fld fa2, 40(sp)
; RV64-NEXT: fcvt.l.d a2, fa3, rtz
; RV64-NEXT: vsetivli zero, 8, e8, mf2, ta, ma
; RV64-NEXT: fld fa3, 32(sp)
; RV64-NEXT: neg a0, a0
; RV64-NEXT: and a0, a0, a2
; RV64-NEXT: vslide1down.vx v8, v10, a0
; RV64-NEXT: feq.d a0, fa3, fa3
; RV64-NEXT: fmax.d fa3, fa3, fa5
; RV64-NEXT: feq.d a2, fa2, fa2
; RV64-NEXT: fmax.d fa3, fa2, fa5
; RV64-NEXT: fmin.d fa3, fa3, fa4
; RV64-NEXT: fcvt.l.d a2, fa3, rtz
; RV64-NEXT: fld fa3, 40(sp)
; RV64-NEXT: neg a0, a0
; RV64-NEXT: and a0, a0, a2
; RV64-NEXT: vslide1down.vx v8, v8, a0
; RV64-NEXT: feq.d a0, fa3, fa3
; RV64-NEXT: fcvt.l.d a3, fa3, rtz
; RV64-NEXT: fld fa3, 32(sp)
; RV64-NEXT: vslide1down.vx v8, v10, a0
; RV64-NEXT: neg a0, a2
; RV64-NEXT: and a0, a0, a3
; RV64-NEXT: feq.d a2, fa3, fa3
; RV64-NEXT: negw a2, a2
; RV64-NEXT: fmax.d fa3, fa3, fa5
; RV64-NEXT: fmin.d fa3, fa3, fa4
; RV64-NEXT: fcvt.l.d a2, fa3, rtz
; RV64-NEXT: fcvt.l.d a3, fa3, rtz
; RV64-NEXT: fld fa3, 48(sp)
; RV64-NEXT: neg a0, a0
; RV64-NEXT: and a0, a0, a2
; RV64-NEXT: vslide1down.vx v8, v8, a0
; RV64-NEXT: and a2, a2, a3
; RV64-NEXT: vmv.v.x v9, a2
; RV64-NEXT: vslide1down.vx v9, v9, a0
; RV64-NEXT: feq.d a0, fa3, fa3
; RV64-NEXT: fmax.d fa3, fa3, fa5
; RV64-NEXT: fmin.d fa3, fa3, fa4
; RV64-NEXT: fcvt.l.d a2, fa3, rtz
; RV64-NEXT: fld fa3, 56(sp)
; RV64-NEXT: neg a0, a0
; RV64-NEXT: and a0, a0, a2
; RV64-NEXT: vslide1down.vx v8, v8, a0
; RV64-NEXT: vslide1down.vx v9, v9, a0
; RV64-NEXT: feq.d a0, fa3, fa3
; RV64-NEXT: neg a0, a0
; RV64-NEXT: fmax.d fa5, fa3, fa5
; RV64-NEXT: fmin.d fa5, fa5, fa4
; RV64-NEXT: fcvt.l.d a2, fa5, rtz
; RV64-NEXT: and a0, a0, a2
; RV64-NEXT: vslide1down.vx v8, v8, a0
; RV64-NEXT: vse8.v v8, (a1)
; RV64-NEXT: vmv.v.i v0, 15
; RV64-NEXT: vslide1down.vx v9, v9, a0
; RV64-NEXT: vslidedown.vi v9, v8, 4, v0.t
; RV64-NEXT: vse8.v v9, (a1)
; RV64-NEXT: addi sp, s0, -128
; RV64-NEXT: ld ra, 120(sp) # 8-byte Folded Reload
; RV64-NEXT: ld s0, 112(sp) # 8-byte Folded Reload
Expand Down Expand Up @@ -553,11 +557,11 @@ define void @fp2ui_v8f64_v8i8(ptr %x, ptr %y) {
; RV32-NEXT: vslidedown.vi v8, v8, 3
; RV32-NEXT: vfmv.f.s fa4, v8
; RV32-NEXT: fmax.d fa4, fa4, fa3
; RV32-NEXT: vsetivli zero, 8, e8, mf2, ta, ma
; RV32-NEXT: fld fa2, 32(sp)
; RV32-NEXT: vsetivli zero, 8, e8, mf2, ta, mu
; RV32-NEXT: fld fa2, 40(sp)
; RV32-NEXT: fmin.d fa4, fa4, fa5
; RV32-NEXT: fcvt.wu.d a0, fa4, rtz
; RV32-NEXT: fld fa4, 40(sp)
; RV32-NEXT: fld fa4, 32(sp)
; RV32-NEXT: fmax.d fa2, fa2, fa3
; RV32-NEXT: fmin.d fa2, fa2, fa5
; RV32-NEXT: fcvt.wu.d a2, fa2, rtz
Expand All @@ -570,14 +574,16 @@ define void @fp2ui_v8f64_v8i8(ptr %x, ptr %y) {
; RV32-NEXT: fmin.d fa4, fa4, fa5
; RV32-NEXT: fcvt.wu.d a0, fa4, rtz
; RV32-NEXT: fld fa4, 56(sp)
; RV32-NEXT: vslide1down.vx v8, v8, a2
; RV32-NEXT: vslide1down.vx v8, v8, a3
; RV32-NEXT: vslide1down.vx v8, v8, a0
; RV32-NEXT: vmv.v.x v9, a3
; RV32-NEXT: vslide1down.vx v9, v9, a2
; RV32-NEXT: vslide1down.vx v9, v9, a0
; RV32-NEXT: fmax.d fa4, fa4, fa3
; RV32-NEXT: fmin.d fa5, fa4, fa5
; RV32-NEXT: fcvt.wu.d a0, fa5, rtz
; RV32-NEXT: vslide1down.vx v8, v8, a0
; RV32-NEXT: vse8.v v8, (a1)
; RV32-NEXT: vmv.v.i v0, 15
; RV32-NEXT: vslide1down.vx v9, v9, a0
; RV32-NEXT: vslidedown.vi v9, v8, 4, v0.t
; RV32-NEXT: vse8.v v9, (a1)
; RV32-NEXT: addi sp, s0, -128
; RV32-NEXT: lw ra, 124(sp) # 4-byte Folded Reload
; RV32-NEXT: lw s0, 120(sp) # 4-byte Folded Reload
Expand Down Expand Up @@ -627,11 +633,11 @@ define void @fp2ui_v8f64_v8i8(ptr %x, ptr %y) {
; RV64-NEXT: vslidedown.vi v8, v8, 3
; RV64-NEXT: vfmv.f.s fa4, v8
; RV64-NEXT: fmax.d fa4, fa4, fa3
; RV64-NEXT: vsetivli zero, 8, e8, mf2, ta, ma
; RV64-NEXT: fld fa2, 32(sp)
; RV64-NEXT: vsetivli zero, 8, e8, mf2, ta, mu
; RV64-NEXT: fld fa2, 40(sp)
; RV64-NEXT: fmin.d fa4, fa4, fa5
; RV64-NEXT: fcvt.lu.d a0, fa4, rtz
; RV64-NEXT: fld fa4, 40(sp)
; RV64-NEXT: fld fa4, 32(sp)
; RV64-NEXT: fmax.d fa2, fa2, fa3
; RV64-NEXT: fmin.d fa2, fa2, fa5
; RV64-NEXT: fcvt.lu.d a2, fa2, rtz
Expand All @@ -644,14 +650,16 @@ define void @fp2ui_v8f64_v8i8(ptr %x, ptr %y) {
; RV64-NEXT: fmin.d fa4, fa4, fa5
; RV64-NEXT: fcvt.lu.d a0, fa4, rtz
; RV64-NEXT: fld fa4, 56(sp)
; RV64-NEXT: vslide1down.vx v8, v8, a2
; RV64-NEXT: vslide1down.vx v8, v8, a3
; RV64-NEXT: vslide1down.vx v8, v8, a0
; RV64-NEXT: vmv.v.x v9, a3
; RV64-NEXT: vslide1down.vx v9, v9, a2
; RV64-NEXT: vslide1down.vx v9, v9, a0
; RV64-NEXT: fmax.d fa4, fa4, fa3
; RV64-NEXT: fmin.d fa5, fa4, fa5
; RV64-NEXT: fcvt.lu.d a0, fa5, rtz
; RV64-NEXT: vslide1down.vx v8, v8, a0
; RV64-NEXT: vse8.v v8, (a1)
; RV64-NEXT: vmv.v.i v0, 15
; RV64-NEXT: vslide1down.vx v9, v9, a0
; RV64-NEXT: vslidedown.vi v9, v8, 4, v0.t
; RV64-NEXT: vse8.v v9, (a1)
; RV64-NEXT: addi sp, s0, -128
; RV64-NEXT: ld ra, 120(sp) # 8-byte Folded Reload
; RV64-NEXT: ld s0, 112(sp) # 8-byte Folded Reload
Expand Down
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