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[mlir][Vector] Replace vector.shuffle with vector.interleave in vector narrow type emulation #82550

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27 changes: 9 additions & 18 deletions mlir/lib/Dialect/Vector/Transforms/VectorEmulateNarrowType.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -724,9 +724,8 @@ BitCastRewriter::BitCastRewriter(VectorType sourceVectorType,
static LogicalResult commonConversionPrecondition(PatternRewriter &rewriter,
VectorType preconditionType,
Operation *op) {
if (!preconditionType || preconditionType.getRank() != 1 ||
preconditionType.isScalable())
return rewriter.notifyMatchFailure(op, "scalable or >1-D vector");
if (!preconditionType || preconditionType.isScalable())
return rewriter.notifyMatchFailure(op, "scalable vector");
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Is there anything stopping allowing this for scalable vectors too now?

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I would say broader validation to make sure the backend is ok with the i4 pieces but I currently don't have a large workload that compiles using scalable vectors.


// TODO: consider relaxing this restriction in the future if we find ways
// to really work with subbyte elements across the MLIR/LLVM boundary.
Expand All @@ -743,6 +742,9 @@ LogicalResult BitCastRewriter::commonPrecondition(PatternRewriter &rewriter,
if (!enumerator.sourceVectorType || !enumerator.targetVectorType)
return rewriter.notifyMatchFailure(op, "types are not vector");

if (!preconditionType || preconditionType.getRank() != 1)
return rewriter.notifyMatchFailure(op, "unsupported >1-D vector");

return commonConversionPrecondition(rewriter, preconditionType, op);
}

Expand Down Expand Up @@ -855,7 +857,6 @@ static Value rewriteI4ToI8SignedExt(PatternRewriter &rewriter, Location loc,
"Expected i4 type");

// 1. Generate a bitcast vector<Xxi4> -> vector<X/2xi8>.
int64_t vecDimSize = srcVecType.getShape().back();
SmallVector<int64_t> i8VecShape = llvm::to_vector(srcVecType.getShape());
constexpr int64_t i4Toi8BitwidthFactor = 2;
i8VecShape.back() = i8VecShape.back() / i4Toi8BitwidthFactor;
Expand All @@ -871,16 +872,8 @@ static Value rewriteI4ToI8SignedExt(PatternRewriter &rewriter, Location loc,
Value low = rewriter.create<arith::ShRSIOp>(loc, shl, shiftValues);
Value high = rewriter.create<arith::ShRSIOp>(loc, i8Vector, shiftValues);

// 3. Interleave low and high i8 elements using a shuffle.
SmallVector<int64_t> interleaveMaskValues;
interleaveMaskValues.reserve(vecDimSize);
for (int i = 0, end = vecDimSize / 2; i < end; ++i) {
interleaveMaskValues.push_back(i);
interleaveMaskValues.push_back(i + (vecDimSize / 2));
}

return rewriter.create<vector::ShuffleOp>(
loc, low, high, rewriter.getI64ArrayAttr(interleaveMaskValues));
// 3. Interleave low and high i8 elements.
return rewriter.create<vector::InterleaveOp>(loc, low, high);
}

namespace {
Expand Down Expand Up @@ -1008,8 +1001,7 @@ struct RewriteExtOfBitCast : OpRewritePattern<ExtOpType> {
/// %1 = arith.shli %0, 4 : vector<4xi8>
/// %2 = arith.shrsi %1, 4 : vector<4xi8>
/// %3 = arith.shrsi %0, 4 : vector<4xi8>
/// %4 = vector.shuffle %2, %3 [0, 4, 1, 5, 2, 6, 3, 7]
/// : vector<4xi8>, vector<4xi8>
/// %4 = vector.interleave %2, %3 : vector<4xi8>
/// %5 = arith.extsi %4 : vector<8xi8> to vector<8xi32>
///
/// arith.sitofp %in : vector<8xi4> to vector<8xf32>
Expand All @@ -1018,8 +1010,7 @@ struct RewriteExtOfBitCast : OpRewritePattern<ExtOpType> {
/// %1 = arith.shli %0, 4 : vector<4xi8>
/// %2 = arith.shrsi %1, 4 : vector<4xi8>
/// %3 = arith.shrsi %0, 4 : vector<4xi8>
/// %4 = vector.shuffle %2, %3 [0, 4, 1, 5, 2, 6, 3, 7]
/// : vector<4xi8>, vector<4xi8>
/// %4 = vector.interleave %2, %3 : vector<4xi8>
/// %5 = arith.sitofp %4 : vector<8xi8> to vector<8xf32>
///
template <typename ConversionOpType>
Expand Down
82 changes: 59 additions & 23 deletions mlir/test/Dialect/Vector/vector-rewrite-narrow-types.mlir
Original file line number Diff line number Diff line change
Expand Up @@ -195,53 +195,89 @@ func.func @f3ext(%a: vector<5xi8>) -> vector<8xi17> {

// CHECK-LABEL: func.func @aligned_extsi(
func.func @aligned_extsi(%a: vector<8xi4>) -> vector<8xi32> {
// CHECK: arith.shli
// CHECK: arith.shrsi
// CHECK: arith.shrsi
// CHECK: vector.shuffle
// CHECK: arith.extsi %{{.*}} : vector<8xi8> to vector<8xi32>
// CHECK-SAME: %[[IN:.*]]: vector<8xi4>) -> vector<8xi32> {
// CHECK: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<4xi8>
// CHECK: %[[BITCAST:.*]] = vector.bitcast %[[IN]] : vector<8xi4> to vector<4xi8>
// CHECK: %[[SHL_LOW:.*]] = arith.shli %[[BITCAST]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[LOW:.*]] = arith.shrsi %[[SHL_LOW]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[HIGH:.*]] = arith.shrsi %[[BITCAST]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[INTERLEAVE:.*]] = vector.interleave %[[LOW]], %[[HIGH]] : vector<4xi8>
// CHECK: %[[I32:.*]] = arith.extsi %[[INTERLEAVE]] : vector<8xi8> to vector<8xi32>
%0 = arith.extsi %a : vector<8xi4> to vector<8xi32>
return %0 : vector<8xi32>
}

// CHECK-LABEL: func.func @aligned_extsi_2d(
func.func @aligned_extsi_2d(%a: vector<8x32xi4>) -> vector<8x32xi32> {
// CHECK-SAME: %[[IN:.*]]: vector<8x32xi4>) -> vector<8x32xi32> {
// CHECK: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<8x16xi8>
// CHECK: %[[BITCAST:.*]] = vector.bitcast %[[IN]] : vector<8x32xi4> to vector<8x16xi8>
// CHECK: %[[SHL_LOW:.*]] = arith.shli %[[BITCAST]], %[[I4_BITS]] : vector<8x16xi8>
// CHECK: %[[LOW:.*]] = arith.shrsi %[[SHL_LOW]], %[[I4_BITS]] : vector<8x16xi8>
// CHECK: %[[HIGH:.*]] = arith.shrsi %[[BITCAST]], %[[I4_BITS]] : vector<8x16xi8>
// CHECK: %[[INTERLEAVE:.*]] = vector.interleave %[[LOW]], %[[HIGH]] : vector<8x16xi8>
// CHECK: %[[I32:.*]] = arith.extsi %[[INTERLEAVE]] : vector<8x32xi8> to vector<8x32xi32>
%0 = arith.extsi %a : vector<8x32xi4> to vector<8x32xi32>
return %0 : vector<8x32xi32>
}

// CHECK-LABEL: func.func @aligned_extsi_base_case(
func.func @aligned_extsi_base_case(%a: vector<8xi4>) -> vector<8xi8> {
// CHECK: arith.shli
// CHECK: arith.shrsi
// CHECK: arith.shrsi
// CHECK: vector.shuffle
// CHECK-NOT: arith.extsi
// CHECK-SAME: %[[IN:.*]]: vector<8xi4>) -> vector<8xi8> {
// CHECK: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<4xi8>
// CHECK: %[[BITCAST:.*]] = vector.bitcast %[[IN]] : vector<8xi4> to vector<4xi8>
// CHECK: %[[SHL_LOW:.*]] = arith.shli %[[BITCAST]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[LOW:.*]] = arith.shrsi %[[SHL_LOW]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[HIGH:.*]] = arith.shrsi %[[BITCAST]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[INTERLEAVE:.*]] = vector.interleave %[[LOW]], %[[HIGH]] : vector<4xi8>
%0 = arith.extsi %a : vector<8xi4> to vector<8xi8>
return %0 : vector<8xi8>
}

// CHECK-LABEL: func.func @aligned_sitofp(
func.func @aligned_sitofp(%a: vector<8xi4>) -> vector<8xf32> {
// CHECK: arith.shli
// CHECK: arith.shrsi
// CHECK: arith.shrsi
// CHECK: shuffle
// CHECK: arith.sitofp %{{.*}} : vector<8xi8> to vector<8xf32>
// CHECK-SAME: %[[IN:.*]]: vector<8xi4>) -> vector<8xf32> {
// CHECK: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<4xi8>
// CHECK: %[[BITCAST:.*]] = vector.bitcast %[[IN]] : vector<8xi4> to vector<4xi8>
// CHECK: %[[SHL_LOW:.*]] = arith.shli %[[BITCAST]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[LOW:.*]] = arith.shrsi %[[SHL_LOW]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[HIGH:.*]] = arith.shrsi %[[BITCAST]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[INTERLEAVE:.*]] = vector.interleave %[[LOW]], %[[HIGH]] : vector<4xi8>
// CHECK: %[[F32:.*]] = arith.sitofp %[[INTERLEAVE]] : vector<8xi8> to vector<8xf32>
%0 = arith.sitofp %a : vector<8xi4> to vector<8xf32>
return %0 : vector<8xf32>
}

// CHECK-LABEL: func.func @aligned_sitofp_2d(
func.func @aligned_sitofp_2d(%a: vector<8x32xi4>) -> vector<8x32xf32> {
// CHECK-SAME: %[[IN:.*]]: vector<8x32xi4>) -> vector<8x32xf32> {
// CHECK: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<8x16xi8>
// CHECK: %[[BITCAST:.*]] = vector.bitcast %[[IN]] : vector<8x32xi4> to vector<8x16xi8>
// CHECK: %[[SHL_LOW:.*]] = arith.shli %[[BITCAST]], %[[I4_BITS]] : vector<8x16xi8>
// CHECK: %[[LOW:.*]] = arith.shrsi %[[SHL_LOW]], %[[I4_BITS]] : vector<8x16xi8>
// CHECK: %[[HIGH:.*]] = arith.shrsi %[[BITCAST]], %[[I4_BITS]] : vector<8x16xi8>
// CHECK: %[[INTERLEAVE:.*]] = vector.interleave %[[LOW]], %[[HIGH]] : vector<8x16xi8>
// CHECK: %[[F32:.*]] = arith.sitofp %[[INTERLEAVE]] : vector<8x32xi8> to vector<8x32xf32>
%0 = arith.sitofp %a : vector<8x32xi4> to vector<8x32xf32>
return %0 : vector<8x32xf32>
}

// CHECK-LABEL: func.func @i4_transpose(
// CHECK-SAME: %[[A:[0-9a-z]*]]
func.func @i4_transpose(%a: vector<8x16xi4>) -> vector<16x8xi4> {
// CHECK: %[[EXT:.*]] = arith.extsi %[[A]] : vector<8x16xi4> to vector<8x16xi8>
// CHECK: %[[TRANS:.*]] = vector.transpose %[[EXT]], [1, 0] : vector<8x16xi8> to vector<16x8xi8>
// CHECK: %[[TRUNC:.*]] = arith.trunci %[[TRANS]] : vector<16x8xi8> to vector<16x8xi4>
// CHECK-SAME: %[[IN:.*]]: vector<8x16xi4>) -> vector<16x8xi4> {
// CHECK: %[[EXT:.*]] = vector.interleave
// CHECK: %[[TRANS:.*]] = vector.transpose %[[EXT]], [1, 0] : vector<8x16xi8> to vector<16x8xi8>
// CHECK: %[[TRUNC:.*]] = arith.trunci %[[TRANS]] : vector<16x8xi8> to vector<16x8xi4>
%0 = vector.transpose %a, [1, 0] : vector<8x16xi4> to vector<16x8xi4>
return %0 : vector<16x8xi4>
}

// CHECK-LABEL: func.func @i7_transpose(
// CHECK-SAME: %[[A:[0-9a-z]*]]
func.func @i7_transpose(%a: vector<8x16xi7>) -> vector<16x8xi7> {
// CHECK: %[[EXT:.*]] = arith.extsi %[[A]] : vector<8x16xi7> to vector<8x16xi8>
// CHECK: %[[TRANS:.*]] = vector.transpose %[[EXT]], [1, 0] : vector<8x16xi8> to vector<16x8xi8>
// CHECK: %[[TRUNC:.*]] = arith.trunci %[[TRANS]] : vector<16x8xi8> to vector<16x8xi7>
// CHECK-SAME: %[[IN:.*]]: vector<8x16xi7>) -> vector<16x8xi7> {
// CHECK: %[[EXT:.*]] = arith.extsi %[[IN]] : vector<8x16xi7> to vector<8x16xi8>
// CHECK: %[[TRANS:.*]] = vector.transpose %[[EXT]], [1, 0] : vector<8x16xi8> to vector<16x8xi8>
// CHECK: %[[TRUNC:.*]] = arith.trunci %[[TRANS]] : vector<16x8xi8> to vector<16x8xi7>
%0 = vector.transpose %a, [1, 0] : vector<8x16xi7> to vector<16x8xi7>
return %0 : vector<16x8xi7>
}
Expand Down