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[mlir][vector] Refactor linearize.mlir #86648

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128 changes: 61 additions & 67 deletions mlir/test/Dialect/Vector/linearize.mlir
Original file line number Diff line number Diff line change
@@ -1,92 +1,87 @@
// RUN: mlir-opt %s -split-input-file -test-vector-linearize | FileCheck %s
// RUN: mlir-opt %s -split-input-file -test-vector-linearize=target-vector-bitwidth=128 | FileCheck %s --check-prefix=CHECK128
// RUN: mlir-opt %s -split-input-file -test-vector-linearize=target-vector-bitwidth=0 | FileCheck %s --check-prefix=CHECK0

// CHECK-LABEL: test_linearize
// CHECK128-LABEL: test_linearize
// CHECK0-LABEL: test_linearize
// CHECK-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>)
// CHECK128-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>)
// CHECK: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// CHECK128: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// RUN: mlir-opt %s -split-input-file -test-vector-linearize | FileCheck %s --check-prefixes=ALL,DEFAULT
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Why did you add a new file-prefix instead of keeping the default one (by default I meant just using "CHECK" not the "DEFAULT" tag)?

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@banach-space banach-space Mar 26, 2024

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DEFAULT documents the fact that the default config is being tested. And -test-vector-linearize means "default". When using CHECK, we are missing an opportunity to document what configuration is being tested (we know that it's a "check" label regardless of the actual name).

I appreciate that it's a matter of style/preference and both approaches are 100% valid. Happy to revert this change if that's your preference.

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No need to revert. Just asking for my knowledge :).

// RUN: mlir-opt %s -split-input-file -test-vector-linearize=target-vector-bitwidth=128 | FileCheck %s --check-prefixes=ALL,BW-128
// RUN: mlir-opt %s -split-input-file -test-vector-linearize=target-vector-bitwidth=0 | FileCheck %s --check-prefixes=ALL,BW-0

// ALL-LABEL: test_linearize
// ALL-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>)
func.func @test_linearize(%arg0: vector<2x2xf32>) -> vector<2x2xf32> {
// CHECK: %[[C1:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00]> : vector<4xf32>
// CHECK128: %[[C1:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00]> : vector<4xf32>
// CHECK0: %[[C1:.*]] = arith.constant dense<{{.*}}> : vector<2x2xf32>
// DEFAULT: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// DEFAULT: %[[CST:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00]> : vector<4xf32>
// DEFAULT: %[[RES:.*]] = vector.shape_cast %[[CST]] : vector<4xf32> to vector<2x2xf32>

// BW-128: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// BW-128: %[[CST:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00]> : vector<4xf32>
// BW-128: %[[RES:.*]] = vector.shape_cast %[[CST]] : vector<4xf32> to vector<2x2xf32>

// BW-0: %[[RES:.*]] = arith.constant dense<{{.*}}> : vector<2x2xf32>
%0 = arith.constant dense<[[1.0, 2.0], [3.0, 4.0]]> : vector<2x2xf32>
// CHECK: %[[RES:.*]] = vector.shape_cast %[[C1]] : vector<4xf32> to vector<2x2xf32>
// CHECK128: %[[RES:.*]] = vector.shape_cast %[[C1]] : vector<4xf32> to vector<2x2xf32>
// Arith and math ops are handled in generic way, check some of them
// CHECK: %{{.*}} = math.sin %[[ARG]] : vector<4xf32>
// CHECK128: %{{.*}} = math.sin %[[ARG]] : vector<4xf32>
// CHECK0: %{{.*}} = math.sin %{{.*}} : vector<2x2xf32>

// DEFAULT: %{{.*}} = math.sin %[[ARG]] : vector<4xf32>
// BW-128: %{{.*}} = math.sin %[[ARG]] : vector<4xf32>
// BW-0: %{{.*}} = math.sin %{{.*}} : vector<2x2xf32>
%1 = math.sin %arg0 : vector<2x2xf32>
// CHECK: %{{.*}} = arith.addf %[[ARG]], %[[C1]] : vector<4xf32>
// CHECK128: %{{.*}} = arith.addf %[[ARG]], %[[C1]] : vector<4xf32>
// CHECK0: %{{.*}} = arith.addf %{{.*}} : vector<2x2xf32>

// DEFAULT: %{{.*}} = arith.addf %[[ARG]], %[[CST]] : vector<4xf32>
// BW-128: %{{.*}} = arith.addf %[[ARG]], %[[CST]] : vector<4xf32>
// BW-0: %{{.*}} = arith.addf %{{.*}} : vector<2x2xf32>
%2 = arith.addf %arg0, %0 : vector<2x2xf32>

// CHECK: return %[[RES]] : vector<2x2xf32>
// CHECK128: return %[[RES]] : vector<2x2xf32>
// ALL: return %[[RES]] : vector<2x2xf32>
return %0 : vector<2x2xf32>
}

// CHECK-LABEL: test_partial_linearize
// CHECK128-LABEL: test_partial_linearize
// CHECK0-LABEL: test_partial_linearize
// CHECK-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>, %[[ORIG_ARG2:.*]]: vector<4x4xf32>)
// CHECK128-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>, %[[ORIG_ARG2:.*]]: vector<4x4xf32>)
// CHECK0-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>, %[[ORIG_ARG2:.*]]: vector<4x4xf32>)
// CHECK: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// CHECK128: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// CHECK: %[[ARG2:.*]] = vector.shape_cast %[[ORIG_ARG2]] : vector<4x4xf32> to vector<16xf32>
// -----

// ALL-LABEL: test_partial_linearize
// ALL-SAME: (%[[ORIG_ARG:.*]]: vector<2x2xf32>, %[[ORIG_ARG2:.*]]: vector<4x4xf32>)
func.func @test_partial_linearize(%arg0: vector<2x2xf32>, %arg1: vector<4x4xf32>) -> vector<2x2xf32> {
// CHECK: %[[C1:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00]> : vector<4xf32>
// CHECK128: %[[C1:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00]> : vector<4xf32>
// CHECK0: %[[C1:.*]] = arith.constant dense<{{.*}}> : vector<2x2xf32>
// DEFAULT: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// DEFAULT: %[[ARG2:.*]] = vector.shape_cast %[[ORIG_ARG2]] : vector<4x4xf32> to vector<16xf32>
// DEFAULT: %[[CST:.*]] = arith.constant dense<{{.*}}> : vector<4xf32>
// DEFAULT: %[[RES:.*]] = vector.shape_cast %[[CST]] : vector<4xf32> to vector<2x2xf32>

// BW-128: %[[ARG:.*]] = vector.shape_cast %[[ORIG_ARG]] : vector<2x2xf32> to vector<4xf32>
// BW-128: %[[CST:.*]] = arith.constant dense<{{.*}}> : vector<4xf32>
// BW-128: %[[RES:.*]] = vector.shape_cast %[[CST]] : vector<4xf32> to vector<2x2xf32>

// BW-0: %[[RES:.*]] = arith.constant dense<{{.*}}> : vector<2x2xf32>
%0 = arith.constant dense<[[1.0, 2.0], [3.0, 4.0]]> : vector<2x2xf32>
// CHECK: %[[RES:.*]] = vector.shape_cast %[[C1]] : vector<4xf32> to vector<2x2xf32>
// CHECK128: %[[RES:.*]] = vector.shape_cast %[[C1]] : vector<4xf32> to vector<2x2xf32>

// CHECK: %[[C2:.*]] = arith.constant dense<[1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00, 1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00, 1.000000e+00, 2.000000e+00, 3.000000e+00, 4.000000e+00, 1.000000e+00, 2.000000e+00, 5.000000e+00, 6.000000e+00]> : vector<16xf32>
// CHECK128: %[[C2:.*]] = arith.constant dense<{{.*}}> : vector<4x4xf32>
// CHECK0: %[[C2:.*]] = arith.constant dense<{{.*}}> : vector<4x4xf32>
// DEFAULT: %[[C2:.*]] = arith.constant dense<{{.*}}> : vector<16xf32>
// BW-128: %[[C2:.*]] = arith.constant dense<{{.*}}> : vector<4x4xf32>
// BW-0: %[[C2:.*]] = arith.constant dense<{{.*}}> : vector<4x4xf32>
%5 = arith.constant dense<[[1.0, 2.0, 3.0, 4.0], [1.0, 2.0,3.0, 4.0], [1.0, 2.0, 3.0, 4.0], [1.0, 2.0, 5.0, 6.0]]> : vector<4x4xf32>
// Arith and math ops are handled in generic way, check some of them
// CHECK: %[[SIN:.*]] = math.sin %[[ARG]] : vector<4xf32>
// CHECK128: %[[SIN:.*]] = math.sin %[[ARG]] : vector<4xf32>
// CHECK0: %[[SIN:.*]] = math.sin %[[ORIG_ARG]] : vector<2x2xf32>

// Arith and math ops are handled in generic way, check some of them
// DEFAULT: %[[SIN:.*]] = math.sin %[[ARG]] : vector<4xf32>
// BW-128: %[[SIN:.*]] = math.sin %[[ARG]] : vector<4xf32>
// BW-0: %[[SIN:.*]] = math.sin %[[ORIG_ARG]] : vector<2x2xf32>
%1 = math.sin %arg0 : vector<2x2xf32>

// CHECK: %[[SIN1:.*]] = math.sin %[[ARG2]] : vector<16xf32>
// CHECK128: %[[SIN1:.*]] = math.sin %[[ORIG_ARG2]] : vector<4x4xf32>
// CHECK0: %[[SIN1:.*]] = math.sin %[[ORIG_ARG2]] : vector<4x4xf32>
// DEFAULT: %[[SIN1:.*]] = math.sin %[[ARG2]] : vector<16xf32>
// BW-128: %[[SIN1:.*]] = math.sin %[[ORIG_ARG2]] : vector<4x4xf32>
// BW-0: %[[SIN1:.*]] = math.sin %[[ORIG_ARG2]] : vector<4x4xf32>
%6 = math.sin %arg1 : vector<4x4xf32>
// CHECK: %{{.*}} = arith.addf %[[ARG]], %[[C1]] : vector<4xf32>
// CHECK128: %{{.*}} = arith.addf %[[ARG]], %[[C1]] : vector<4xf32>
// CHECK0: %{{.*}} = arith.addf %{{.*}} : vector<2x2xf32>

// DEFAULT: %{{.*}} = arith.addf %[[ARG]], %[[CST]] : vector<4xf32>
// BW-128: %{{.*}} = arith.addf %[[ARG]], %[[CST]] : vector<4xf32>
// BW-0: %{{.*}} = arith.addf %{{.*}} : vector<2x2xf32>
%2 = arith.addf %arg0, %0 : vector<2x2xf32>

// CHECK: %[[ADD2:.*]] = arith.addf %[[ARG2]], %[[C2]] : vector<16xf32>
// CHECK128: %[[ADD2:.*]] = arith.addf %[[ORIG_ARG2]], %[[C2]] : vector<4x4xf32>
// CHECK0: %[[ADD2:.*]] = arith.addf %[[ORIG_ARG2]], %[[C2]] : vector<4x4xf32>
// DEFAULT: %[[ADD2:.*]] = arith.addf %[[ARG2]], %[[C2]] : vector<16xf32>
// BW-128: %[[ADD2:.*]] = arith.addf %[[ORIG_ARG2]], %[[C2]] : vector<4x4xf32>
// BW-0: %[[ADD2:.*]] = arith.addf %[[ORIG_ARG2]], %[[C2]] : vector<4x4xf32>
%7 = arith.addf %arg1, %5 : vector<4x4xf32>
// CHECK: return %[[RES]] : vector<2x2xf32>
// CHECK128: return %[[RES]] : vector<2x2xf32>

// ALL: return %[[RES]] : vector<2x2xf32>
return %0 : vector<2x2xf32>
}

// CHECK-LABEL: test_index_no_linearize
// CHECK128-LABEL: test_index_no_linearize
// CHECK0-LABEL: test_index_no_linearize
// -----

// ALL-LABEL: test_index_no_linearize
func.func @test_index_no_linearize(%arg0: vector<2x2xindex>, %arg1: vector<2x2xindex>) -> vector<2x2xindex> {
// CHECK: %[[ADD:.*]] = arith.addi {{.*}} : vector<2x2xindex>
// CHECK128: %[[ADD:.*]] = arith.addi {{.*}} : vector<2x2xindex>
// CHECK0: %[[ADD:.*]] = arith.addi {{.*}} : vector<2x2xindex>
// ALL: %[[ADD:.*]] = arith.addi {{.*}} : vector<2x2xindex>
%0 = arith.addi %arg0, %arg1 : vector<2x2xindex>
return %0 : vector<2x2xindex>
}
Expand All @@ -95,10 +90,9 @@ func.func @test_index_no_linearize(%arg0: vector<2x2xindex>, %arg1: vector<2x2xi

// vectorizable operation (arith.mulf) with tensor result types.

func.func @nonvec_result(%arg0: tensor<2x2xf32>, %arg1: tensor<2x2xf32>) -> (tensor<2x2xf32>, tensor<2x2xf32>) {
// CHECK: %[[MULF:.*]] = arith.mulf %arg0, %arg1 : tensor<2x2xf32>
// CHECK128: %[[MULF:.*]] = arith.mulf %arg0, %arg1 : tensor<2x2xf32>
// CHECK0: %[[MULF:.*]] = arith.mulf %arg0, %arg1 : tensor<2x2xf32>
// ALL-LABEL: test_tensor_no_linearize
func.func @test_tensor_no_linearize(%arg0: tensor<2x2xf32>, %arg1: tensor<2x2xf32>) -> (tensor<2x2xf32>, tensor<2x2xf32>) {
// ALL: %[[MULF:.*]] = arith.mulf %arg0, %arg1 : tensor<2x2xf32>
%0 = arith.mulf %arg0, %arg1 : tensor<2x2xf32>

return %0, %arg0 : tensor<2x2xf32>, tensor<2x2xf32>
Expand Down