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[RISCV] Remove unnecessary patterns for tail agnostic FP intrinsics with rounding mode. #94498

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Jun 5, 2024
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23 changes: 0 additions & 23 deletions llvm/lib/Target/RISCV/RISCVInstrInfoVPseudos.td
Original file line number Diff line number Diff line change
Expand Up @@ -4153,27 +4153,6 @@ class VPatBinaryNoMaskTU<string intrinsic_name,
(op2_type op2_kind:$rs2),
GPR:$vl, sew, TU_MU)>;

class VPatBinaryNoMaskRoundingMode<string intrinsic_name,
string inst,
ValueType result_type,
ValueType op1_type,
ValueType op2_type,
int sew,
VReg op1_reg_class,
DAGOperand op2_kind> :
Pat<(result_type (!cast<Intrinsic>(intrinsic_name)
(result_type (undef)),
(op1_type op1_reg_class:$rs1),
(op2_type op2_kind:$rs2),
(XLenVT timm:$round),
VLOpFrag)),
(!cast<Instruction>(inst)
(result_type (IMPLICIT_DEF)),
(op1_type op1_reg_class:$rs1),
(op2_type op2_kind:$rs2),
(XLenVT timm:$round),
GPR:$vl, sew, TA_MA)>;

class VPatBinaryNoMaskTURoundingMode<string intrinsic_name,
string inst,
ValueType result_type,
Expand Down Expand Up @@ -4827,8 +4806,6 @@ multiclass VPatBinaryRoundingMode<string intrinsic,
VReg result_reg_class,
VReg op1_reg_class,
DAGOperand op2_kind> {
def : VPatBinaryNoMaskRoundingMode<intrinsic, inst, result_type, op1_type, op2_type,
sew, op1_reg_class, op2_kind>;
def : VPatBinaryNoMaskTURoundingMode<intrinsic, inst, result_type, op1_type, op2_type,
sew, result_reg_class, op1_reg_class, op2_kind>;
def : VPatBinaryMaskTARoundingMode<intrinsic, inst, result_type, op1_type, op2_type,
Expand Down
4 changes: 2 additions & 2 deletions llvm/test/CodeGen/RISCV/rvv/rv32-spill-vector-csr.ll
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ define <vscale x 1 x double> @foo(<vscale x 1 x double> %a, <vscale x 1 x double
; SPILL-O0-NEXT: addi a1, a1, 16
; SPILL-O0-NEXT: vs1r.v v9, (a1) # Unknown-size Folded Spill
; SPILL-O0-NEXT: # implicit-def: $v8
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, ta, ma
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, tu, ma
; SPILL-O0-NEXT: vfadd.vv v8, v9, v10
; SPILL-O0-NEXT: addi a0, sp, 16
; SPILL-O0-NEXT: vs1r.v v8, (a0) # Unknown-size Folded Spill
Expand All @@ -38,7 +38,7 @@ define <vscale x 1 x double> @foo(<vscale x 1 x double> %a, <vscale x 1 x double
; SPILL-O0-NEXT: # kill: def $x11 killed $x10
; SPILL-O0-NEXT: lw a0, 8(sp) # 4-byte Folded Reload
; SPILL-O0-NEXT: # implicit-def: $v8
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, ta, ma
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, tu, ma
; SPILL-O0-NEXT: vfadd.vv v8, v9, v10
; SPILL-O0-NEXT: csrr a0, vlenb
; SPILL-O0-NEXT: slli a0, a0, 1
Expand Down
4 changes: 2 additions & 2 deletions llvm/test/CodeGen/RISCV/rvv/rv64-spill-vector-csr.ll
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ define <vscale x 1 x double> @foo(<vscale x 1 x double> %a, <vscale x 1 x double
; SPILL-O0-NEXT: addi a1, a1, 32
; SPILL-O0-NEXT: vs1r.v v9, (a1) # Unknown-size Folded Spill
; SPILL-O0-NEXT: # implicit-def: $v8
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, ta, ma
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, tu, ma
; SPILL-O0-NEXT: vfadd.vv v8, v9, v10
; SPILL-O0-NEXT: addi a0, sp, 32
; SPILL-O0-NEXT: vs1r.v v8, (a0) # Unknown-size Folded Spill
Expand All @@ -41,7 +41,7 @@ define <vscale x 1 x double> @foo(<vscale x 1 x double> %a, <vscale x 1 x double
; SPILL-O0-NEXT: # kill: def $x11 killed $x10
; SPILL-O0-NEXT: ld a0, 16(sp) # 8-byte Folded Reload
; SPILL-O0-NEXT: # implicit-def: $v8
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, ta, ma
; SPILL-O0-NEXT: vsetvli zero, a0, e64, m1, tu, ma
; SPILL-O0-NEXT: vfadd.vv v8, v9, v10
; SPILL-O0-NEXT: csrr a0, vlenb
; SPILL-O0-NEXT: slli a0, a0, 1
Expand Down
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