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Using a timer wheel for timewait sockets was nice ~15 years ago when
memory was expensive and machines had a single processor.
This does not scale, code is ugly and source of huge latencies
(Typically 30 ms have been seen, cpus spinning on death_lock spinlock.)
We can afford to use an extra 64 bytes per timewait sock and spread
timewait load to all cpus to have better behavior.
Tested:
On following test, /proc/sys/net/ipv4/tcp_tw_recycle is set to 1
on the target (lpaa24)
Before patch :
lpaa23:~# ./super_netperf 200 -H lpaa24 -t TCP_CC -l 60 -- -p0,0
419594
lpaa23:~# ./super_netperf 200 -H lpaa24 -t TCP_CC -l 60 -- -p0,0
437171
While test is running, we can observe 25 or even 33 ms latencies.
lpaa24:~# ping -c 1000 -i 0.02 -qn lpaa23
...
1000 packets transmitted, 1000 received, 0% packet loss, time 20601ms
rtt min/avg/max/mdev = 0.020/0.217/25.771/1.535 ms, pipe 2
lpaa24:~# ping -c 1000 -i 0.02 -qn lpaa23
...
1000 packets transmitted, 1000 received, 0% packet loss, time 20702ms
rtt min/avg/max/mdev = 0.019/0.183/33.761/1.441 ms, pipe 2
After patch :
About 90% increase of throughput :
lpaa23:~# ./super_netperf 200 -H lpaa24 -t TCP_CC -l 60 -- -p0,0
810442
lpaa23:~# ./super_netperf 200 -H lpaa24 -t TCP_CC -l 60 -- -p0,0
800992
And latencies are kept to minimal values during this load, even
if network utilization is 90% higher :
lpaa24:~# ping -c 1000 -i 0.02 -qn lpaa23
...
1000 packets transmitted, 1000 received, 0% packet loss, time 19991ms
rtt min/avg/max/mdev = 0.023/0.064/0.360/0.042 ms
Signed-off-by: Eric Dumazet <[email protected]>
Signed-off-by: David S. Miller <[email protected]>
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