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[ET-VK] Renaming slice_channel and slice_batch_height_width files to reflect change in its utility. #9170

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Mar 11, 2025
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Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
slice_channel:
slice_packed_dim:
parameter_names_with_default_values:
DTYPE: float
NDIM: 3
Expand All @@ -8,4 +8,4 @@ slice_channel:
- VALUE: half
- VALUE: float
shader_variants:
- NAME: slice_channel
- NAME: slice_packed_dim
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
slice_batch_height_width:
slice_unpacked_dim:
parameter_names_with_default_values:
DTYPE: float
NDIM: 3
Expand All @@ -7,4 +7,4 @@ slice_batch_height_width:
- VALUE: half
- VALUE: float
shader_variants:
- NAME: slice_batch_height_width
- NAME: slice_unpacked_dim
34 changes: 11 additions & 23 deletions backends/vulkan/runtime/graph/ops/impl/Slice.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,7 @@ void add_slice_tensor_copy_node(
// if slice dim is the same as the packed dim, we can use the channel slice
if (dim_index == packed_dim_idx) {
// slice by channel
std::string kernel_name = "slice_channel";
std::string kernel_name = "slice_packed_dim";
kernel_name.reserve(kShaderNameReserve);
add_dtype_suffix(kernel_name, *t_out);

Expand All @@ -108,30 +108,18 @@ void add_slice_tensor_copy_node(
spec_vars));

} else {
// GPU's coordinate is in x, y, z
int64_t gpu_dim = -1;
int64_t in_channel_stride = 1;
if (dim_index == kWidth4D) {
gpu_dim = 0; // width: x dimension in gpu
VK_CHECK_COND(out_sizes[dim] == (1 + (end - start - 1) / step));
} else if (dim_index == kHeight4D) {
gpu_dim = 1; // height: y dimension
VK_CHECK_COND(out_sizes[dim] == (1 + (end - start - 1) / step));
} else if (dim_index == kChannel4D) {
gpu_dim = 2; // channel: z dimension
VK_CHECK_COND(out_sizes[dim] == (1 + (end - start - 1) / step));
in_channel_stride = dim_at(in_sizes, kChannel4D);
} else {
gpu_dim = 3; // batch: w dimension

in_channel_stride = dim_at(in_sizes, kChannel4D);
if (packed_dim_idx == kChannel4D) {
// Due to channel packing, each batch value is span over stride planes
in_channel_stride = utils::div_up_4(in_channel_stride);
}
// GPU's coordinate is in x = 0, y = 1, z = 2, w = 3
const int64_t gpu_dim = -(dim_index + 1);
// stride of input tensor's channel dimension
int64_t in_channel_stride = dim_at(in_sizes, kChannel4D);
VK_CHECK_COND(out_sizes[dim] == (1 + (end - start - 1) / step));

// Due to channel packing, each batch value is span over stride planes
if (dim_index == kBatch4D && packed_dim_idx == kChannel4D) {
in_channel_stride = utils::div_up_4(in_channel_stride);
}

std::string kernel_name = "slice_batch_height_width";
std::string kernel_name = "slice_unpacked_dim";
kernel_name.reserve(kShaderNameReserve);
add_dtype_suffix(kernel_name, *t_out);

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