Initialize TSD on macOS even without Swift runtime #1695
Merged
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Without this, you get some really fun to debug segfaults at runtime because (among other things I assume)
CFRunLoopGetCurrent
queries TSD to avoid doing the heavier_CFRunLoopGet0
(which then sets the TSD to avoid later work). But if we don't initialize the TSD machinery, the_CFGetTSD
function returns garbage and we never get a validCFRunLoopRef
.cc @parkera @millenomi
For context, I have the standalone framework working just fine for most things, but was getting some really weird runtime crashes whenever someone used a
CFRunLoop
😄